X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=c191f6ac3e3a685889700bcfffed32211914c62d;hb=66a60ab1d501cd3a7a666b3012702455927b3b13;hp=bc09a36d9fb4abec2a1e980c43b12ccfa21709c6;hpb=ddd58a300bd5996f69a8ec41d1fd140fe7a46f18;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index bc09a36d..c191f6ac 100644 --- a/src/main.h +++ b/src/main.h @@ -1749,21 +1749,22 @@ /* values for special image configuration suffixes (must match game mode) */ #define GFX_SPECIAL_ARG_DEFAULT 0 -#define GFX_SPECIAL_ARG_TITLE_INITIAL 1 -#define GFX_SPECIAL_ARG_TITLE 2 -#define GFX_SPECIAL_ARG_MAIN 3 -#define GFX_SPECIAL_ARG_LEVELS 4 -#define GFX_SPECIAL_ARG_SCORES 5 -#define GFX_SPECIAL_ARG_EDITOR 6 -#define GFX_SPECIAL_ARG_INFO 7 -#define GFX_SPECIAL_ARG_SETUP 8 -#define GFX_SPECIAL_ARG_PLAYING 9 -#define GFX_SPECIAL_ARG_DOOR 10 -#define GFX_SPECIAL_ARG_PANEL 11 -#define GFX_SPECIAL_ARG_PREVIEW 12 -#define GFX_SPECIAL_ARG_CRUMBLED 13 - -#define NUM_SPECIAL_GFX_ARGS 14 +#define GFX_SPECIAL_ARG_LOADING 1 +#define GFX_SPECIAL_ARG_TITLE_INITIAL 2 +#define GFX_SPECIAL_ARG_TITLE 3 +#define GFX_SPECIAL_ARG_MAIN 4 +#define GFX_SPECIAL_ARG_LEVELS 5 +#define GFX_SPECIAL_ARG_SCORES 6 +#define GFX_SPECIAL_ARG_EDITOR 7 +#define GFX_SPECIAL_ARG_INFO 8 +#define GFX_SPECIAL_ARG_SETUP 9 +#define GFX_SPECIAL_ARG_PLAYING 10 +#define GFX_SPECIAL_ARG_DOOR 11 +#define GFX_SPECIAL_ARG_PANEL 12 +#define GFX_SPECIAL_ARG_PREVIEW 13 +#define GFX_SPECIAL_ARG_CRUMBLED 14 + +#define NUM_SPECIAL_GFX_ARGS 15 /* these additional definitions are currently only used for draw offsets */ #define GFX_SPECIAL_ARG_INFO_MAIN 0 @@ -1916,23 +1917,24 @@ /* values for game_status (must match special image configuration suffixes) */ #define GAME_MODE_DEFAULT 0 -#define GAME_MODE_TITLE_INITIAL 1 -#define GAME_MODE_TITLE 2 -#define GAME_MODE_MAIN 3 -#define GAME_MODE_LEVELS 4 -#define GAME_MODE_SCORES 5 -#define GAME_MODE_EDITOR 6 -#define GAME_MODE_INFO 7 -#define GAME_MODE_SETUP 8 -#define GAME_MODE_PLAYING 9 -#define GAME_MODE_PSEUDO_DOOR 10 -#define GAME_MODE_PSEUDO_PANEL 11 -#define GAME_MODE_PSEUDO_PREVIEW 12 -#define GAME_MODE_PSEUDO_CRUMBLED 13 +#define GAME_MODE_LOADING 1 +#define GAME_MODE_TITLE_INITIAL 2 +#define GAME_MODE_TITLE 3 +#define GAME_MODE_MAIN 4 +#define GAME_MODE_LEVELS 5 +#define GAME_MODE_SCORES 6 +#define GAME_MODE_EDITOR 7 +#define GAME_MODE_INFO 8 +#define GAME_MODE_SETUP 9 +#define GAME_MODE_PLAYING 10 +#define GAME_MODE_PSEUDO_DOOR 11 +#define GAME_MODE_PSEUDO_PANEL 12 +#define GAME_MODE_PSEUDO_PREVIEW 13 +#define GAME_MODE_PSEUDO_CRUMBLED 14 /* there are no special config file suffixes for these modes */ -#define GAME_MODE_PSEUDO_TYPENAME 14 -#define GAME_MODE_QUIT 15 +#define GAME_MODE_PSEUDO_TYPENAME 15 +#define GAME_MODE_QUIT 16 /* special definitions currently only used for custom artwork configuration */ #define MUSIC_PREFIX_BACKGROUND 0 @@ -1960,7 +1962,7 @@ #if CREATE_SPECIAL_EDITION_RND_JUE #undef PROGRAM_TITLE_STRING -#define PROGRAM_TITLE_STRING "R'n'D - Version Jue" +#define PROGRAM_TITLE_STRING "R'n'D - jue" #undef PROGRAM_UNIX_DATADIR_STRING #define PROGRAM_UNIX_DATADIR_STRING ".rocksndiamonds-jue" #endif @@ -2152,6 +2154,7 @@ struct MenuInfo struct TitleFadingInfo leave_menu; struct TitleFadingInfo enter_screen[NUM_SPECIAL_GFX_ARGS]; struct TitleFadingInfo leave_screen[NUM_SPECIAL_GFX_ARGS]; + struct TitleFadingInfo next_screen; int sound[NUM_SPECIAL_GFX_ARGS]; int music[NUM_SPECIAL_GFX_ARGS]; @@ -2794,6 +2797,10 @@ extern struct MusicInfo *music_info; extern struct MusicFileInfo *music_file_info; extern struct HelpAnimInfo *helpanim_info; extern SetupFileHash *helptext_info; +extern SetupFileHash *image_config_hash; +extern SetupFileHash *element_token_hash; +extern SetupFileHash *graphic_token_hash; +extern SetupFileHash *font_token_hash; extern struct ConfigTypeInfo image_config_suffix[]; extern struct ConfigTypeInfo sound_config_suffix[]; extern struct ConfigTypeInfo music_config_suffix[];