X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=b5b016345676b67a88183e5e3126ab1ef7f69a58;hb=67758fda340e825f188fc6a4caad03381bf031dc;hp=dca91e2e668500794923b773bf5bb903c4619215;hpb=6467d24a3a0f19645cd5ea89b4ca18a95021d657;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index dca91e2e..b5b01634 100644 --- a/src/main.h +++ b/src/main.h @@ -522,7 +522,7 @@ extern int num_bg_loops; #define MINI_MORE_STARTY 160 #define MICRO_MORE_STARTX 0 #define MICRO_MORE_STARTY 208 -#define MORE_PER_LINE 8 +#define MORE_PER_LINE 16 #define MINI_MORE_PER_LINE 16 #define MICRO_MORE_PER_LINE 16 #define FONT_CHARS_PER_LINE 16 @@ -786,22 +786,22 @@ extern int num_bg_loops; #define EL_PLAYER_IS_LEAVING 408 /* game graphics: -** 0 - 209: graphics from "RocksScreen" -** 210 - 255: graphics from "RocksMore" -** 256 - 511: graphics from "RocksFont" -** 512 - 767: graphics from "RocksHeroes" +** 0 - 255: graphics from "RocksScreen" +** 256 - 511: graphics from "RocksMore" +** 512 - 767: graphics from "RocksFont" +** 768 - 1023: graphics from "RocksHeroes" */ #define GFX_START_ROCKSSCREEN 0 -#define GFX_END_ROCKSSCREEN 209 -#define GFX_START_ROCKSMORE 210 -#define GFX_END_ROCKSMORE 255 -#define GFX_START_ROCKSFONT 256 -#define GFX_END_ROCKSFONT 511 -#define GFX_START_ROCKSHEROES 512 -#define GFX_END_ROCKSHEROES 767 +#define GFX_END_ROCKSSCREEN 255 +#define GFX_START_ROCKSMORE 256 +#define GFX_END_ROCKSMORE 511 +#define GFX_START_ROCKSFONT 512 +#define GFX_END_ROCKSFONT 767 +#define GFX_START_ROCKSHEROES 768 +#define GFX_END_ROCKSHEROES 1023 -#define NUM_TILES 768 +#define NUM_TILES 1024 /* graphics from "RocksScreen" */ /* Zeile 0 (0) */ @@ -1058,6 +1058,17 @@ extern int num_bg_loops; #define GFX_SP_CHIP_UPPER (GFX_START_ROCKSMORE + 4 * MORE_PER_LINE + 6) #define GFX_SP_CHIP_LOWER (GFX_START_ROCKSMORE + 4 * MORE_PER_LINE + 7) +#define GFX_SP_EXPLODE_EMPTY (GFX_START_ROCKSMORE + 3 * MORE_PER_LINE + 8) +#define GFX_SP_EXPLODE_INFOTRON (GFX_START_ROCKSMORE + 4 * MORE_PER_LINE + 8) +#define GFX_SP_SNIKSNAK_LEFT (GFX_START_ROCKSMORE + 8 * MORE_PER_LINE + 8) +#define GFX_SP_SNIKSNAK_RIGHT (GFX_START_ROCKSMORE + 8 * MORE_PER_LINE +12) +#define GFX_SP_SNIKSNAK_UP (GFX_START_ROCKSMORE + 9 * MORE_PER_LINE + 8) +#define GFX_SP_SNIKSNAK_DOWN (GFX_START_ROCKSMORE + 9 * MORE_PER_LINE +12) + +#define GFX2_SP_ELECTRON (GFX_START_ROCKSMORE + 10 * MORE_PER_LINE + 8) +#define GFX2_SP_TERMINAL (GFX_START_ROCKSMORE + 11 * MORE_PER_LINE + 8) +#define GFX2_SP_TERMINAL_ACTIVE (GFX_START_ROCKSMORE + 12 * MORE_PER_LINE + 8) + /* graphics from "RocksFont" */ #define GFX_CHAR_START (GFX_START_ROCKSFONT) #define GFX_CHAR_ASCII0 (GFX_CHAR_START-32)