X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=b483378e3e9441bfd6aa7b068256ac3c73505da6;hb=d42e0a36609c7990f8b9f6fcd80f37f65bcf5149;hp=490af4fafb5236a26903fffb5a5ca1a65d5dc8a3;hpb=3fd9eb037de275a9e65a712d7fbc0d95fe7b2747;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 490af4fa..b483378e 100644 --- a/src/main.h +++ b/src/main.h @@ -211,7 +211,7 @@ (CH_EVENT_VAR(e) |= CH_EVENT_BIT(c)) : \ (CH_EVENT_VAR(e) &= ~CH_EVENT_BIT(c))) : 0) -/* values for change sides for custom elements */ +/* values for change side for custom elements */ #define CH_SIDE_NONE MV_NO_MOVING #define CH_SIDE_LEFT MV_LEFT #define CH_SIDE_RIGHT MV_RIGHT @@ -221,6 +221,19 @@ #define CH_SIDE_TOP_BOTTOM MV_VERTICAL #define CH_SIDE_ANY MV_ANY_DIRECTION +/* values for change player for custom elements */ +#define CH_PLAYER_NONE 0 +#define CH_PLAYER_1 (1 << 0) +#define CH_PLAYER_2 (1 << 1) +#define CH_PLAYER_3 (1 << 2) +#define CH_PLAYER_4 (1 << 3) +#define CH_PLAYER_ANY (CH_PLAYER_1 | CH_PLAYER_2 | CH_PLAYER_3 | \ + CH_PLAYER_4) + +/* values for change page for custom elements */ +#define CH_PAGE_ANY_FILE (0xff) +#define CH_PAGE_ANY (0xffffffff) + /* values for change power for custom elements */ #define CP_NON_DESTRUCTIVE 0 #define CP_HALF_DESTRUCTIVE 1 @@ -243,8 +256,8 @@ /* values for custom move patterns */ #define MV_HORIZONTAL (MV_LEFT | MV_RIGHT) -#define MV_VERTICAL (MV_UP | MV_DOWN) -#define MV_ALL_DIRECTIONS (MV_HORIZONTAL | MV_VERTICAL) +#define MV_VERTICAL (MV_UP | MV_DOWN) +#define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) #define MV_ANY_DIRECTION (MV_ALL_DIRECTIONS) #define MV_TOWARDS_PLAYER (1 << MV_BIT_TOWARDS_PLAYER) #define MV_AWAY_FROM_PLAYER (1 << MV_BIT_AWAY_FROM_PLAYER) @@ -1279,7 +1292,10 @@ struct PlayerInfo boolean connected; /* player connected (locally or via network) */ boolean active; /* player present and connected */ - int index_nr, client_nr, element_nr; + int index_nr; /* player number (0 to 3) */ + int index_bit; /* player number bit (1 << 0 to 1 << 3) */ + int element_nr; /* element (EL_PLAYER_1 to EL_PLAYER_4) */ + int client_nr; /* network client identifier */ byte action; /* action from local input device */ byte effective_action; /* action acknowledged from network server @@ -1356,6 +1372,7 @@ struct PlayerInfo int shield_deadly_time_left; int inventory_element[MAX_INVENTORY_SIZE]; + int inventory_infinite_element; int inventory_size; }; @@ -1406,7 +1423,7 @@ struct LevelInfo int time_light; int time_timegate; - int can_move_into_acid; /* bits indicate property for element groups */ + int can_move_into_acid_bits; /* bits indicate property for element groups */ boolean double_speed; boolean initial_gravity; @@ -1415,11 +1432,13 @@ struct LevelInfo boolean sp_block_last_field; /* player blocks previous field while moving */ boolean use_spring_bug; /* for compatibility with old levels */ + int use_step_counter; /* count steps instead of seconds for level */ + short field[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean use_custom_template; /* use custom properties from template file */ - boolean no_level_file; /* set for currently undefined levels */ + boolean no_valid_file; /* set when level file missing or invalid */ }; struct TapeInfo @@ -1453,6 +1472,8 @@ struct TapeInfo byte action[MAX_PLAYERS]; byte delay; } pos[MAX_TAPELEN]; + + boolean no_valid_file; /* set when tape file missing or invalid */ }; struct GameInfo @@ -1506,8 +1527,9 @@ struct ElementChangeInfo boolean can_change; /* use or ignore this change info */ unsigned long events; /* change events */ - int sides; /* change sides */ + int trigger_player; /* player triggering change */ + int trigger_side; /* side triggering change */ int trigger_page; /* page triggering change */ short target_element; /* target element after change */ @@ -1826,7 +1848,7 @@ extern int ZX, ZY; extern int ExitX, ExitY; extern int AllPlayersGone; -extern int TimeFrames, TimePlayed, TimeLeft; +extern int TimeFrames, TimePlayed, TimeLeft, TapeTime; extern boolean SiebAktiv; extern int SiebCount;