X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=b4589dcca77e45f8e3594e5f77c7e515493ba685;hb=9ec014a4e4a6a2332bb45c6cea8cccc46c64c6ae;hp=856d4d144ffb9ffdce612e48c2c4eb4933f9dfe1;hpb=078d932701464a5152c3889007e5818f87f609c7;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 856d4d14..b4589dcc 100644 --- a/src/main.h +++ b/src/main.h @@ -797,12 +797,34 @@ /* values for font configuration */ +#define FONT_INITIAL_1 0 +#define FONT_INITIAL_2 1 +#define FONT_INITIAL_3 2 +#define FONT_INITIAL_4 3 +#define FONT_BIG_1 4 +#define FONT_BIG_2 5 +#define FONT_BIG_3 6 +#define FONT_BIG_4 7 +#define FONT_MEDIUM_1 8 +#define FONT_MEDIUM_2 9 +#define FONT_MEDIUM_3 10 +#define FONT_MEDIUM_4 11 +#define FONT_SMALL_1 12 +#define FONT_SMALL_2 13 +#define FONT_SMALL_3 14 +#define FONT_SMALL_4 15 +#define FONT_TAPE 16 +#define FONT_GAME 17 +#define FONT_NARROW 18 + +#define NUM_FONTS 19 +#define NUM_INITIAL_FONTS 4 + #define FIRST_IMG_FONT IMG_FONT_INITIAL_1 #define LAST_IMG_FONT IMG_FONT_NARROW #define NUM_IMG_FONTS (LAST_IMG_FONT - \ FIRST_IMG_FONT + 1) -#define NUM_INITIAL_FONTS 4 /* values for game_status */ @@ -894,13 +916,20 @@ struct PlayerInfo int MovDir, MovPos, GfxPos; int Frame; + int GfxAction; + + boolean use_murphy_graphic; + boolean Pushing; boolean Switching; boolean LevelSolved, GameOver; boolean snapped; int last_move_dir; - int is_moving; + boolean is_moving; + + boolean is_digging; + boolean is_waiting; unsigned long move_delay; int move_delay_value; @@ -908,8 +937,6 @@ struct PlayerInfo unsigned long push_delay; unsigned long push_delay_value; - int frame_reset_delay; - unsigned long actual_frame_counter; int score; @@ -1022,21 +1049,31 @@ struct GlobalInfo struct ElementInfo { - char *token_name; /* element token prefix used in config files */ + char *token_name; /* element token used in config files */ char *sound_class_name; /* classification for custom sound effects */ char *editor_description; /* short description for level editor */ char *custom_description; /* custom description for level editor */ int graphic[NUM_ACTIONS]; /* default graphics for several actions */ - /* special graphics for left/right/up/down */ int direction_graphic[NUM_ACTIONS][NUM_DIRECTIONS]; - - int editor_graphic; /* graphic displayed in level editor */ - int preview_graphic; /* graphic displayed in level preview */ + /* special graphics for left/right/up/down */ + int special_graphic[NUM_SPECIAL_GFX_ARGS]; + /* special graphics for certain screens */ int sound[NUM_ACTIONS]; /* default sounds for several actions */ }; +struct FontInfo +{ + char *token_name; /* font token used in config files */ + + int graphic; /* default graphic for this font */ + int special_graphic[NUM_SPECIAL_GFX_ARGS]; + /* special graphics for certain screens */ + int special_bitmap_id[NUM_SPECIAL_GFX_ARGS]; + /* internal bitmap ID for special graphics */ +}; + struct GraphicInfo { Bitmap *bitmap; @@ -1161,6 +1198,7 @@ extern struct ElementInfo element_info[]; extern struct ElementActionInfo element_action_info[]; extern struct ElementDirectionInfo element_direction_info[]; extern struct SpecialSuffixInfo special_suffix_info[]; +extern struct FontInfo font_info[]; extern struct GraphicInfo *graphic_info; extern struct SoundInfo *sound_info; extern struct ConfigInfo image_config[], sound_config[];