X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=a820598a929e7d4ca06c2a779be55f39282302a6;hb=7b6d9e43fdb99e1923f4a2a401ae60e7b2975bd8;hp=46d911202b0fc1293163f23a23651b6efc05a8c2;hpb=322297d68005c08b35e7c309a841553b73259a9c;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 46d91120..a820598a 100644 --- a/src/main.h +++ b/src/main.h @@ -17,6 +17,7 @@ #include #include #include +#include #include #include #include @@ -48,8 +49,6 @@ #define MAX_LEV_FIELDX 128 #define MAX_LEV_FIELDY 128 -#define MAX_PLAYERS 4 - #define SCREENX(a) ((a) - scroll_x) #define SCREENY(a) ((a) - scroll_y) #define LEVELX(a) ((a) + scroll_x) @@ -96,7 +95,7 @@ #define EP_BIT_BELT (1 << 0) #define EP_BIT_BELT_SWITCH (1 << 1) #define EP_BIT_TUBE (1 << 2) -#define EP_BIT_SLIPPERY_GEMS (1 << 3) +#define EP_BIT_EM_SLIPPERY_WALL (1 << 3) #define IS_AMOEBALIVE(e) (Elementeigenschaften1[e] & EP_BIT_AMOEBALIVE) #define IS_AMOEBOID(e) (Elementeigenschaften1[e] & EP_BIT_AMOEBOID) @@ -133,7 +132,7 @@ #define IS_BELT(e) (Elementeigenschaften2[e] & EP_BIT_BELT) #define IS_BELT_SWITCH(e) (Elementeigenschaften2[e] & EP_BIT_BELT_SWITCH) #define IS_TUBE(e) (Elementeigenschaften2[e] & EP_BIT_TUBE) -#define IS_SLIPPERY_GEMS(e) (Elementeigenschaften2[e] & EP_BIT_SLIPPERY_GEMS) +#define IS_EM_SLIPPERY_WALL(e) (Elementeigenschaften2[e] & EP_BIT_EM_SLIPPERY_WALL) #define IS_PLAYER(x,y) (ELEM_IS_PLAYER(StorePlayer[x][y])) @@ -157,7 +156,7 @@ #define IS_DRAWABLE(e) ((e) < EL_BLOCKED) #define IS_NOT_DRAWABLE(e) ((e) >= EL_BLOCKED) #define TAPE_IS_EMPTY(x) ((x).length == 0) -#define TAPE_IS_STOPPED(x) (!(x).recording && !(x).playing &&!(x).pausing) +#define TAPE_IS_STOPPED(x) (!(x).recording && !(x).playing) #define PLAYERINFO(x,y) (&stored_player[StorePlayer[x][y]-EL_SPIELER1]) #define SHIELD_ON(p) ((p)->shield_passive_time_left > 0) @@ -184,7 +183,6 @@ #define NUM_BITMAPS 12 /* boundaries of arrays etc. */ -#define MAX_PLAYER_NAME_LEN 10 #define MAX_LEVEL_NAME_LEN 32 #define MAX_LEVEL_AUTHOR_LEN 32 #define MAX_TAPELEN (1000 * 50) /* max. time * framerate */ @@ -212,56 +210,6 @@ struct HiScore int Score; }; -struct SetupJoystickInfo -{ - char *device_name; - int xleft, xmiddle, xright; - int yupper, ymiddle, ylower; - int snap; - int bomb; -}; - -struct SetupKeyboardInfo -{ - Key left; - Key right; - Key up; - Key down; - Key snap; - Key bomb; -}; - -struct SetupInputInfo -{ - boolean use_joystick; - struct SetupJoystickInfo joy; - struct SetupKeyboardInfo key; -}; - -struct SetupInfo -{ - char *player_name; - - boolean sound; - boolean sound_loops; - boolean sound_music; - boolean sound_simple; - boolean toons; - boolean double_buffering; - boolean direct_draw; /* !double_buffering (redundant!) */ - boolean scroll_delay; - boolean soft_scrolling; - boolean fading; - boolean autorecord; - boolean quick_doors; - boolean team_mode; - boolean handicap; - boolean time_limit; - boolean fullscreen; - - struct SetupInputInfo input[MAX_PLAYERS]; -}; - struct PlayerInfo { boolean present; /* player present in level playfield */ @@ -277,8 +225,6 @@ struct PlayerInfo byte programmed_action; /* action forced by game itself (like moving through doors); overrides other actions */ - int joystick_fd; /* file descriptor of player's joystick */ - int jx,jy, last_jx,last_jy; int MovDir, MovPos, GfxPos; int Frame; @@ -288,12 +234,12 @@ struct PlayerInfo boolean LevelSolved, GameOver; boolean snapped; - unsigned long move_delay; - int move_delay_value; - int last_move_dir; int is_moving; + unsigned long move_delay; + int move_delay_value; + unsigned long push_delay; unsigned long push_delay_value; @@ -315,9 +261,9 @@ struct PlayerInfo struct LevelInfo { - int file_version; /* version of file the level was stored with */ - int game_version; /* version of game engine to play this level */ - boolean encoding_16bit_field; /* level contains 16-bit elements */ + int file_version; /* file format version the level is stored with */ + int game_version; /* game engine version the level was created with */ + boolean encoding_16bit_field; /* level contains 16-bit elements */ boolean encoding_16bit_yamyam; /* yamyam contains 16-bit elements */ boolean encoding_16bit_amoeba; /* amoeba contains 16-bit elements */ @@ -338,12 +284,13 @@ struct LevelInfo int time_timegate; boolean double_speed; boolean gravity; + boolean em_slippery_gems; /* EM style "gems slip from wall" behaviour */ }; struct TapeInfo { - int file_version; /* version of file this level tape was stored with */ - int game_version; /* version of game engine to play this tapeĀ“s level */ + int file_version; /* file format version the tape is stored with */ + int game_version; /* game engine version the tape was created with */ int version; int level_nr; unsigned long random_seed; @@ -355,9 +302,13 @@ struct TapeInfo boolean pause_before_death; boolean recording, playing, pausing; boolean fast_forward; + boolean index_search; + boolean quick_resume; + boolean single_step; boolean changed; boolean player_participates[MAX_PLAYERS]; int num_participating_players; + struct { byte action[MAX_PLAYERS]; @@ -394,15 +345,11 @@ extern Pixmap tile_clipmask[]; extern DrawBuffer *fieldbuffer; extern DrawBuffer *drawto_field; -extern int joystick_device; -extern char *joystick_device_name[]; - extern int game_status; extern boolean level_editor_test_game; extern boolean network_playing; extern int key_joystick_mapping; -extern int global_joystick_status, joystick_status; extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; extern int redraw_x1, redraw_y1; @@ -424,7 +371,6 @@ extern short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern unsigned long Elementeigenschaften1[MAX_ELEMENTS]; extern unsigned long Elementeigenschaften2[MAX_ELEMENTS]; -extern int level_nr; extern int lev_fieldx,lev_fieldy, scroll_x,scroll_y; extern int FX,FY, ScrollStepSize; @@ -448,14 +394,12 @@ extern struct LevelInfo level; extern struct PlayerInfo stored_player[], *local_player; extern struct HiScore highscore[]; extern struct TapeInfo tape; -extern struct JoystickInfo joystick[]; -extern struct SetupInfo setup; extern struct GameInfo game; extern struct GlobalInfo global; +extern struct SoundEffectInfo sound_effects[]; + extern char *sound_name[]; -extern int background_loop[]; -extern int num_bg_loops; extern char *element_info[]; extern int num_element_info; @@ -1496,22 +1440,111 @@ extern int num_element_info; #define NUM_SOUNDS 55 -/* default input keys */ -#define DEFAULT_KEY_LEFT KSYM_Left -#define DEFAULT_KEY_RIGHT KSYM_Right -#define DEFAULT_KEY_UP KSYM_Up -#define DEFAULT_KEY_DOWN KSYM_Down -#define DEFAULT_KEY_SNAP KSYM_Shift_L -#define DEFAULT_KEY_BOMB KSYM_Shift_R -#define DEFAULT_KEY_OKAY KSYM_Return -#define DEFAULT_KEY_CANCEL KSYM_Escape - -/* directions for moving */ -#define MV_NO_MOVING 0 -#define MV_LEFT (1 << 0) -#define MV_RIGHT (1 << 1) -#define MV_UP (1 << 2) -#define MV_DOWN (1 << 3) + +/* sound effects */ +#define SND_TEST1 0 +#define SND_TEST2 1 +#define SND_TEST3 2 + +#define NUM_SOUND_EFFECTS 3 + + +#define SND_AMOEBA_GROWING 0 +#define SND_PLAYER_SCREAMING 0 +#define SND_ACID_SPLASHING 0 +#define SND_MOLE_EATING_AMOEBA 0 +#define SND_PENGUIN_ENTERING_EXIT 0 +#define SND_PLAYER_ENTERING_EXIT 0 +#define SND_PLAYER_SOLVING_SOKOBAN 0 +#define SND_TIME_ORB_FULL_IMPACT 0 +#define SND_TIME_ORB_EMPTY_IMPACT 0 +#define SND_ELECTRIC_BULB_LIGHT 0 +#define SND_SOKOBAN_FIELD_FILLING 0 +#define SND_LEVELTIME_RUNNING_OUT 0 +#define SND_EXTRA_TIME_COLLECTING 0 +#define SND_TIME_ORB_FULL_COLLECTING 0 +#define SND_MENU_HALL_OF_FAME 0 +#define SND_KEY_IMPACT 0 +#define SND_EM_KEY_IMPACT 0 +#define SND_BUG_MOVING 0 +#define SND_BUTTERFLY_MOVING 0 +#define SND_ROCK_IMPACT 0 +#define SND_BD_ROCK_IMPACT 0 +#define SND_AMOEBA_TURNS_TO_ROCK 0 +#define SND_NUT_IMPACT 0 +#define SND_PEARL_BREAKING 0 +#define SND_NUT_CRACKING 0 +#define SND_NUT_PUSHING 0 +#define SND_PLAYER_LAUGHING_AT 0 +#define SND_ROBOT_WHEEL_RUNNING 0 +#define SND_TIMEGATE_WHEEL_RUNNING 0 +#define SND_MAGIC_WALL_RUNNING 0 +#define SND_YAMYAM_WAITING 0 +#define SND_MENU_DOOR 0 +#define SND_SWITCHGATE_OPENING 0 +#define SND_SWITCHGATE_CLOSING 0 +#define SND_TIMEGATE_OPENING 0 +#define SND_TIMEGATE_CLOSING 0 +#define SND_EXIT_OPENING 0 +#define SND_EMERALD_IMPACT 0 +#define SND_BD_DIAMOND_IMPACT 0 +#define SND_DIAMOND_IMPACT 0 +#define SND_INFOTRON_IMPACT 0 +#define SND_AMOEBA_TURNS_TO_GEM 0 +#define SND_EMERALD_COLLECTING 0 +#define SND_BD_DIAMOND_COLLECTING 0 +#define SND_DIAMOND_COLLECTING 0 +#define SND_PEARL_COLLECTING 0 +#define SND_CRYSTAL_COLLECTING 0 +#define SND_SPEED_PILL_COLLECTING 0 +#define SND_ENVELOPE_COLLECTING 0 +#define SND_SHIELD_PASSIVE_COLLECTING 0 +#define SND_SHIELD_ACTIVE_COLLECTING 0 +#define SND_DYNAMITE_COLLECTING 0 +#define SND_DYNABOMB_NR_COLLECTING 0 +#define SND_DYNABOMB_SZ_COLLECTING 0 +#define SND_DYNABOMB_XL_COLLECTING 0 +#define SND_KEY_COLLECTING 0 +#define SND_EM_KEY_COLLECTING 0 +#define SND_ROCK_PUSHING 0 +#define SND_BD_ROCK_PUSHING 0 +#define SND_BOMB_PUSHING 0 +#define SND_DX_SUPABOMB_PUSHING 0 +#define SND_TIME_ORB_EMPTY_PUSHING 0 +#define SND_SPRING_PUSHING 0 +#define SND_SOKOBAN_OBJECT_PUSHING 0 +#define SND_SATELLITE_PUSHING 0 +#define SND_SP_DISK_YELLOW_PUSHING 0 +#define SND_DIAMOND_SMASHING 0 +#define SND_MAGIC_WALL_ACTIVATING 0 +#define SND_MENU_INFO_SCREEN 0 +#define SND_EXPLOSION 0 +#define SND_SPACESHIP_MOVING 0 +#define SND_FIREFLY_MOVING 0 +#define SND_ROBOT_MOVING 0 +#define SND_SAND_DIGGING 0 +#define SND_SAND_INVISIBLE_DIGGING 0 +#define SND_TRAP_INACTIVE_DIGGING 0 +#define SND_BALLOON_MOVING 0 +#define SND_LEVELTIME_BONUS 0 +#define SND_DYNAMITE_BURNING 0 +#define SND_SP_BASE_DIGGING 0 +#define SND_SP_BUGGY_BASE_DIGGING 0 +#define SND_SP_INFOTRON_COLLECTING 0 +#define SND_SP_DISK_RED_COLLECTING 0 +#define SND_SP_ZONK_IMPACT 0 +#define SND_SP_ZONK_PUSHING 0 +#define SND_SP_DISK_ORANGE_PUSHING 0 +#define SND_SP_BUGGY_BASE_PASSING 0 +#define SND_SP_EXPLOSION 0 +#define SND_EMPTY_SPACE_DIGGING 0 +#define SND_EM_GATE_PASSING 0 +#define SND_SWITCHGATE_PASSING 0 +#define SND_TIMEGATE_PASSING 0 +#define SND_SP_PORT_PASSING 0 + +#define NUM_SOUND_EFFECTS__NEW 0 + /* values for game_status */ #define EXITGAME 0 @@ -1523,8 +1556,6 @@ extern int num_element_info; #define TYPENAME 6 #define HALLOFFAME 7 #define SETUP 8 -#define SETUPINPUT 9 -#define CALIBRATION 10 #define PROGRAM_VERSION_MAJOR 2 #define PROGRAM_VERSION_MINOR 0 @@ -1533,13 +1564,15 @@ extern int num_element_info; #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" #define PROGRAM_AUTHOR_STRING "Holger Schemel" -#define PROGRAM_RIGHTS_STRING "Copyright ^1995-2001 by" +#define PROGRAM_RIGHTS_STRING "Copyright ^1995-2002 by" #define PROGRAM_DOS_PORT_STRING "DOS port done by Guido Schulz" #define PROGRAM_IDENT_STRING PROGRAM_VERSION_STRING " " TARGET_STRING #define WINDOW_TITLE_STRING PROGRAM_TITLE_STRING " " PROGRAM_IDENT_STRING #define WINDOW_SUBTITLE_STRING PROGRAM_RIGHTS_STRING " " PROGRAM_AUTHOR_STRING #define ICON_TITLE_STRING PROGRAM_TITLE_STRING #define UNIX_USERDATA_DIRECTORY ".rocksndiamonds" +#define COOKIE_PREFIX "ROCKSNDIAMONDS" +#define FILENAME_PREFIX "Rocks" #define X11_ICON_FILENAME "rocks_icon.xbm" #define X11_ICONMASK_FILENAME "rocks_iconmask.xbm"