X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=929b37f57a2e9bfff2ed22408367324644a6dd75;hb=63f41483ea7866802a7f6382c1d1b7135a1cd86a;hp=5331d94a2126f4b30e0dc6e3209ec1ed8b98b23a;hpb=652f2eebd3bac1458da0010bef1b1208c19649c7;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 5331d94a..929b37f5 100644 --- a/src/main.h +++ b/src/main.h @@ -1330,34 +1330,34 @@ #define EL_INTERNAL_CLIPBOARD_GROUP (EL_FIRST_INTERNAL + 2) #define EL_INTERNAL_DUMMY (EL_FIRST_INTERNAL + 3) -#define EL_INTERNAL_CASCADE_BD (EL_FIRST_INTERNAL + 4) -#define EL_INTERNAL_CASCADE_BD_ACTIVE (EL_FIRST_INTERNAL + 5) -#define EL_INTERNAL_CASCADE_EM (EL_FIRST_INTERNAL + 6) -#define EL_INTERNAL_CASCADE_EM_ACTIVE (EL_FIRST_INTERNAL + 7) -#define EL_INTERNAL_CASCADE_EMC (EL_FIRST_INTERNAL + 8) -#define EL_INTERNAL_CASCADE_EMC_ACTIVE (EL_FIRST_INTERNAL + 9) -#define EL_INTERNAL_CASCADE_RND (EL_FIRST_INTERNAL + 10) -#define EL_INTERNAL_CASCADE_RND_ACTIVE (EL_FIRST_INTERNAL + 11) -#define EL_INTERNAL_CASCADE_SB (EL_FIRST_INTERNAL + 12) -#define EL_INTERNAL_CASCADE_SB_ACTIVE (EL_FIRST_INTERNAL + 13) -#define EL_INTERNAL_CASCADE_SP (EL_FIRST_INTERNAL + 14) -#define EL_INTERNAL_CASCADE_SP_ACTIVE (EL_FIRST_INTERNAL + 15) -#define EL_INTERNAL_CASCADE_DC (EL_FIRST_INTERNAL + 16) -#define EL_INTERNAL_CASCADE_DC_ACTIVE (EL_FIRST_INTERNAL + 17) -#define EL_INTERNAL_CASCADE_DX (EL_FIRST_INTERNAL + 18) -#define EL_INTERNAL_CASCADE_DX_ACTIVE (EL_FIRST_INTERNAL + 19) -#define EL_INTERNAL_CASCADE_TEXT (EL_FIRST_INTERNAL + 20) -#define EL_INTERNAL_CASCADE_TEXT_ACTIVE (EL_FIRST_INTERNAL + 21) -#define EL_INTERNAL_CASCADE_CE (EL_FIRST_INTERNAL + 22) -#define EL_INTERNAL_CASCADE_CE_ACTIVE (EL_FIRST_INTERNAL + 23) -#define EL_INTERNAL_CASCADE_GE (EL_FIRST_INTERNAL + 24) -#define EL_INTERNAL_CASCADE_GE_ACTIVE (EL_FIRST_INTERNAL + 25) -#define EL_INTERNAL_CASCADE_USER (EL_FIRST_INTERNAL + 26) -#define EL_INTERNAL_CASCADE_USER_ACTIVE (EL_FIRST_INTERNAL + 27) -#define EL_INTERNAL_CASCADE_GENERIC (EL_FIRST_INTERNAL + 28) -#define EL_INTERNAL_CASCADE_GENERIC_ACTIVE (EL_FIRST_INTERNAL + 29) -#define EL_INTERNAL_CASCADE_DYNAMIC (EL_FIRST_INTERNAL + 30) -#define EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE (EL_FIRST_INTERNAL + 31) +#define EL_INTERNAL_CASCADE_BD (EL_FIRST_INTERNAL + 4) +#define EL_INTERNAL_CASCADE_BD_ACTIVE (EL_FIRST_INTERNAL + 5) +#define EL_INTERNAL_CASCADE_EM (EL_FIRST_INTERNAL + 6) +#define EL_INTERNAL_CASCADE_EM_ACTIVE (EL_FIRST_INTERNAL + 7) +#define EL_INTERNAL_CASCADE_EMC (EL_FIRST_INTERNAL + 8) +#define EL_INTERNAL_CASCADE_EMC_ACTIVE (EL_FIRST_INTERNAL + 9) +#define EL_INTERNAL_CASCADE_RND (EL_FIRST_INTERNAL + 10) +#define EL_INTERNAL_CASCADE_RND_ACTIVE (EL_FIRST_INTERNAL + 11) +#define EL_INTERNAL_CASCADE_SB (EL_FIRST_INTERNAL + 12) +#define EL_INTERNAL_CASCADE_SB_ACTIVE (EL_FIRST_INTERNAL + 13) +#define EL_INTERNAL_CASCADE_SP (EL_FIRST_INTERNAL + 14) +#define EL_INTERNAL_CASCADE_SP_ACTIVE (EL_FIRST_INTERNAL + 15) +#define EL_INTERNAL_CASCADE_DC (EL_FIRST_INTERNAL + 16) +#define EL_INTERNAL_CASCADE_DC_ACTIVE (EL_FIRST_INTERNAL + 17) +#define EL_INTERNAL_CASCADE_DX (EL_FIRST_INTERNAL + 18) +#define EL_INTERNAL_CASCADE_DX_ACTIVE (EL_FIRST_INTERNAL + 19) +#define EL_INTERNAL_CASCADE_CHARS (EL_FIRST_INTERNAL + 20) +#define EL_INTERNAL_CASCADE_CHARS_ACTIVE (EL_FIRST_INTERNAL + 21) +#define EL_INTERNAL_CASCADE_CE (EL_FIRST_INTERNAL + 22) +#define EL_INTERNAL_CASCADE_CE_ACTIVE (EL_FIRST_INTERNAL + 23) +#define EL_INTERNAL_CASCADE_GE (EL_FIRST_INTERNAL + 24) +#define EL_INTERNAL_CASCADE_GE_ACTIVE (EL_FIRST_INTERNAL + 25) +#define EL_INTERNAL_CASCADE_USER (EL_FIRST_INTERNAL + 26) +#define EL_INTERNAL_CASCADE_USER_ACTIVE (EL_FIRST_INTERNAL + 27) +#define EL_INTERNAL_CASCADE_GENERIC (EL_FIRST_INTERNAL + 28) +#define EL_INTERNAL_CASCADE_GENERIC_ACTIVE (EL_FIRST_INTERNAL + 29) +#define EL_INTERNAL_CASCADE_DYNAMIC (EL_FIRST_INTERNAL + 30) +#define EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE (EL_FIRST_INTERNAL + 31) #define EL_INTERNAL_CLIPBOARD_START (EL_FIRST_INTERNAL + 0) #define EL_INTERNAL_CLIPBOARD_END (EL_FIRST_INTERNAL + 2) @@ -1885,6 +1885,12 @@ struct LevelInfo int start_element[MAX_PLAYERS]; boolean use_start_element[MAX_PLAYERS]; + int artwork_element[MAX_PLAYERS]; + boolean use_artwork_element[MAX_PLAYERS]; + + int explosion_element[MAX_PLAYERS]; + boolean use_explosion_element[MAX_PLAYERS]; + #if 1 /* values for the new EMC elements */ int android_move_time; @@ -1986,6 +1992,7 @@ struct GameInfo /* (for the latest engine version, these flags should always be "FALSE") */ boolean use_change_when_pushing_bug; boolean use_block_last_field_bug; + boolean max_num_changes_per_frame; /* variable within running game */ int yamyam_content_nr; @@ -2362,7 +2369,7 @@ extern short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -extern boolean Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +extern short Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];