X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=7fd5813671c838c6ef56564ab03e8e94c79f767e;hb=9fc7b9df17e6cc518d82ea6572ed69dc07f49689;hp=3f73b76cf513a6d914dd145d23104020026a017d;hpb=fd18ece8535cd87bd72989d7d39092d55b283939;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 3f73b76c..7fd58136 100644 --- a/src/main.h +++ b/src/main.h @@ -124,6 +124,8 @@ typedef unsigned char byte; #define EP_BIT_HAS_CONTENT (1 << 26) #define EP_BIT_EATABLE (1 << 27) #define EP_BIT_SP_ELEMENT (1 << 28) +#define EP_BIT_QUICK_GATE (1 << 29) +#define EP_BIT_OVER_PLAYER (1 << 30) #define IS_AMOEBALIVE(e) (Elementeigenschaften[e] & EP_BIT_AMOEBALIVE) #define IS_AMOEBOID(e) (Elementeigenschaften[e] & EP_BIT_AMOEBOID) @@ -154,6 +156,8 @@ typedef unsigned char byte; #define HAS_CONTENT(e) (Elementeigenschaften[e] & EP_BIT_HAS_CONTENT) #define IS_EATABLE(e) (Elementeigenschaften[e] & EP_BIT_EATABLE) #define IS_SP_ELEMENT(e) (Elementeigenschaften[e] & EP_BIT_SP_ELEMENT) +#define IS_QUICK_GATE(e) (Elementeigenschaften[e] & EP_BIT_QUICK_GATE) +#define IS_OVER_PLAYER(e) (Elementeigenschaften[e] & EP_BIT_OVER_PLAYER) #define IS_PLAYER(x,y) (ELEM_IS_PLAYER(StorePlayer[x][y])) @@ -298,6 +302,14 @@ struct PlayerInfo byte effective_action; /* action aknowledged from network server or summarized over all configured input devices when in single player mode */ + byte programmed_action; /* action forced by game itself (like moving + through doors); overrides other actions */ + + +#if 0 + byte programmed_speed; /* speed (for only one move) forced by game */ +#endif + int joystick_fd; /* file descriptor of player's joystick */ @@ -309,6 +321,7 @@ struct PlayerInfo boolean gone, LevelSolved, GameOver; boolean snapped; + int move_speed; unsigned long move_delay; int last_move_dir; @@ -442,7 +455,6 @@ extern int ScreenMovDir, ScreenMovPos, ScreenGfxPos; extern int BorderElement; extern int GameFrameDelay; extern int FfwdFrameDelay; -extern int MoveSpeed; extern int BX1,BY1, BX2,BY2; extern int SBX_Left, SBX_Right; extern int SBY_Upper, SBY_Lower; @@ -531,12 +543,12 @@ extern char *element_info[]; #define MICRO_GFX_PER_LINE 128 #define HEROES_PER_LINE 16 #define MINI_MORE_STARTX 0 -#define MINI_MORE_STARTY 224 +#define MINI_MORE_STARTY 352 #define MICRO_MORE_STARTX 0 -#define MICRO_MORE_STARTY 336 +#define MICRO_MORE_STARTY 448 #define MORE_PER_LINE 16 #define MINI_MORE_PER_LINE 16 -#define MICRO_MORE_PER_LINE 16 +#define MICRO_MORE_PER_LINE 64 #define FONT_CHARS_PER_LINE 16 #define FONT_LINES_PER_FONT 4 @@ -722,10 +734,11 @@ extern char *element_info[]; #define EL_MAUER_Y 201 #define EL_MAUER_XY 202 -#define EL_UNUSED_203 203 -#define EL_UNUSED_204 204 -#define EL_UNUSED_205 205 -#define EL_UNUSED_206 206 +#define EL_EM_GATE_1 203 +#define EL_EM_GATE_2 204 +#define EL_EM_GATE_3 205 +#define EL_EM_GATE_4 206 + #define EL_UNUSED_207 207 #define EL_UNUSED_208 208 #define EL_UNUSED_209 209 @@ -773,10 +786,11 @@ extern char *element_info[]; #define EL_SP_CHIP_LOWER (EL_SP_START + 39) #define EL_SP_END (EL_SP_START + 39) -#define EL_UNUSED_250 250 -#define EL_UNUSED_251 251 -#define EL_UNUSED_252 252 -#define EL_UNUSED_253 253 +#define EL_EM_GATE_1X 250 +#define EL_EM_GATE_2X 251 +#define EL_EM_GATE_3X 252 +#define EL_EM_GATE_4X 253 + #define EL_UNUSED_254 254 #define EL_UNUSED_255 255 @@ -1055,7 +1069,9 @@ extern char *element_info[]; /* graphics from "RocksMore" */ #define GFX_SP_EMPTY (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 0) +/* #define GFX_SP_ZONK (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 1) +*/ #define GFX_SP_BASE (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 2) #define GFX_SP_MURPHY (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 3) #define GFX_SP_INFOTRON (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 4) @@ -1097,6 +1113,20 @@ extern char *element_info[]; #define GFX_INVISIBLE_STEEL (GFX_START_ROCKSMORE + 5 * MORE_PER_LINE + 3) #define GFX_UNSICHTBAR (GFX_START_ROCKSMORE + 5 * MORE_PER_LINE + 7) +#define GFX_SP_ZONK (GFX_START_ROCKSMORE + 6 * MORE_PER_LINE + 0) + +#define GFX_EM_KEY_1 (GFX_START_ROCKSMORE + 6 * MORE_PER_LINE + 4) +#define GFX_EM_KEY_2 (GFX_START_ROCKSMORE + 6 * MORE_PER_LINE + 5) +#define GFX_EM_KEY_3 (GFX_START_ROCKSMORE + 6 * MORE_PER_LINE + 6) +#define GFX_EM_KEY_4 (GFX_START_ROCKSMORE + 6 * MORE_PER_LINE + 7) +#define GFX_EM_GATE_1 (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 0) +#define GFX_EM_GATE_2 (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 1) +#define GFX_EM_GATE_3 (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 2) +#define GFX_EM_GATE_4 (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 3) +#define GFX_EM_GATE_1X (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 4) +#define GFX_EM_GATE_2X (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 5) +#define GFX_EM_GATE_3X (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 6) +#define GFX_EM_GATE_4X (GFX_START_ROCKSMORE + 7 * MORE_PER_LINE + 7) #define GFX_MURPHY_GO_LEFT (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 8) #define GFX_MURPHY_ANY_LEFT (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 9) @@ -1121,7 +1151,6 @@ extern char *element_info[]; #define GFX2_SP_ELECTRON (GFX_START_ROCKSMORE + 10 * MORE_PER_LINE + 8) #define GFX2_SP_TERMINAL (GFX_START_ROCKSMORE + 11 * MORE_PER_LINE + 8) #define GFX2_SP_TERMINAL_ACTIVE (GFX_START_ROCKSMORE + 12 * MORE_PER_LINE + 8) -#define GFX2_SP_ZONK (GFX_START_ROCKSMORE + 13 * MORE_PER_LINE + 8) /* graphics from "RocksFont" */ #define GFX_CHAR_START (GFX_START_ROCKSFONT)