X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=75ed2ee83d63b996b7eaade707a59523321359fe;hb=fc75248be965e2d68ebc16af009fefb30e9ac370;hp=a13ef6baa0ccc14965bdd2488f5307918b89acda;hpb=6af16a4497e5c9e15eb24700ba8e8db0a13e0202;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index a13ef6ba..75ed2ee8 100644 --- a/src/main.h +++ b/src/main.h @@ -252,11 +252,18 @@ #define CE_VALUE_CHANGES_OF_X 41 #define CE_SCORE_CHANGES 42 #define CE_SCORE_CHANGES_OF_X 43 +#define CE_CLICKED_BY_MOUSE 44 +#define CE_PRESSED_BY_MOUSE 45 +#define CE_MOUSE_CLICKED_ON_X 46 +#define CE_MOUSE_PRESSED_ON_X 47 -#define NUM_CHANGE_EVENTS 44 +#define NUM_CHANGE_EVENTS 48 #define NUM_CE_BITFIELDS ((NUM_CHANGE_EVENTS + 31) / 32) +#define CE_HEADLINE_SPECIAL_EVENTS 250 +#define CE_UNDEFINED 255 + #define CE_BITMASK_DEFAULT 0 #define CH_EVENT_BITFIELD_NR(e) (e / 32) @@ -366,6 +373,7 @@ #define CA_SET_PLAYER_INVENTORY 18 #define CA_SET_CE_ARTWORK 19 #define CA_SET_LEVEL_RANDOM_SEED 20 +#define CA_MOVE_PLAYER_NEW 21 #define CA_HEADLINE_LEVEL_ACTIONS 250 #define CA_HEADLINE_PLAYER_ACTIONS 251 @@ -954,7 +962,8 @@ #define MIN_ELEMENTS_IN_GROUP 1 #define MAX_ELEMENTS_IN_GROUP 16 #define MIN_ANDROID_ELEMENTS 1 -#define MAX_ANDROID_ELEMENTS 16 +#define MAX_ANDROID_ELEMENTS 32 +#define MAX_ANDROID_ELEMENTS_OLD 16 // (extended after version 4.1.4.1) // values for elements with content #define MIN_ELEMENT_CONTENTS 1 @@ -2389,6 +2398,7 @@ enum GFX_ARG_FADE_DELAY, GFX_ARG_POST_DELAY, GFX_ARG_AUTO_DELAY, + GFX_ARG_AUTO_DELAY_UNIT, GFX_ARG_ALIGN, GFX_ARG_VALIGN, GFX_ARG_SORT_PRIORITY, @@ -2547,8 +2557,8 @@ enum // program information and versioning definitions #define PROGRAM_VERSION_SUPER 4 #define PROGRAM_VERSION_MAJOR 1 -#define PROGRAM_VERSION_MINOR 3 -#define PROGRAM_VERSION_PATCH 0 +#define PROGRAM_VERSION_MINOR 4 +#define PROGRAM_VERSION_PATCH 2 #define PROGRAM_VERSION_EXTRA "" #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" @@ -2648,10 +2658,15 @@ struct RequestButtonInfo struct TextPosInfo yes; struct TextPosInfo no; struct TextPosInfo confirm; + struct TextPosInfo player_1; struct TextPosInfo player_2; struct TextPosInfo player_3; struct TextPosInfo player_4; + + struct TextPosInfo touch_yes; + struct TextPosInfo touch_no; + struct TextPosInfo touch_confirm; }; struct MenuMainButtonInfo @@ -2674,6 +2689,8 @@ struct MenuMainButtonInfo struct MenuPosInfo insert_solution; struct MenuPosInfo play_solution; + + struct MenuPosInfo switch_ecs_aga; }; struct MenuMainTextInfo @@ -2718,12 +2735,29 @@ struct MenuMainInfo struct TextPosInfo network_players; }; +struct MenuSetupButtonInfo +{ + struct MenuPosInfo prev_player; + struct MenuPosInfo next_player; + + struct MenuPosInfo touch_back; + struct MenuPosInfo touch_next; + struct MenuPosInfo touch_back2; + struct MenuPosInfo touch_next2; +}; + +struct MenuSetupInfo +{ + struct MenuSetupButtonInfo button; +}; + struct TitleFadingInfo { int fade_mode; int fade_delay; int post_delay; int auto_delay; + int auto_delay_unit; }; struct TitleMessageInfo @@ -2742,6 +2776,7 @@ struct TitleMessageInfo int fade_delay; int post_delay; int auto_delay; + int auto_delay_unit; }; struct InitInfo @@ -2804,6 +2839,7 @@ struct MenuInfo int music[NUM_SPECIAL_GFX_ARGS]; struct MenuMainInfo main; + struct MenuSetupInfo setup; }; struct DoorInfo @@ -3090,7 +3126,7 @@ struct LevelInfo int android_move_time; int android_clone_time; boolean ball_random; - boolean ball_state_initial; + boolean ball_active_initial; int ball_time; int lenses_score; int magnify_score; @@ -3159,6 +3195,9 @@ struct LevelInfo // runtime flags to handle bugs in old levels (not stored in level file) boolean use_action_after_change_bug; + + // runtime flags to indicate level properties (not stored in level file) + boolean has_mouse_events; }; struct NetworkLevelInfo @@ -3496,6 +3535,7 @@ struct GraphicInfo int fade_delay; // optional setting for drawing title screens int post_delay; // optional setting for drawing title screens int auto_delay; // optional setting for drawing title screens + int auto_delay_unit; // optional setting for drawing title screens int align, valign; // optional setting for drawing title screens int sort_priority; // optional setting for drawing title screens