X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=512fe3f688d164f93e7b7d4b7a6094dd7daf557e;hb=621b6a2c4781c9c3e2f5849f9c184a906e0ce5b6;hp=4c1d57d52a1191f1a44d679211a4fbfa1c06f6fa;hpb=8d46c5298f0fcce7bdb52f3835b2fbbdc403dfe0;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 4c1d57d5..512fe3f6 100644 --- a/src/main.h +++ b/src/main.h @@ -17,39 +17,20 @@ #include #include #include +#include #include #include #include - -#ifndef MSDOS -#define XK_MISCELLANY -#define XK_LATIN1 - -#include -#include -#include -#include -#include -#include - -#ifdef XPM_INCLUDE_FILE -#define USE_XPM_LIBRARY -#include XPM_INCLUDE_FILE -#endif -#else /* MSDOS */ -#include "msdos.h" -#endif /* MSDOS */ - -#ifdef USE_SDL_LIBRARY -#include "sdl.h" -#endif +#include +#include #ifdef DEBUG #define DEBUG_TIMING 0 #endif -typedef unsigned char boolean; -typedef unsigned char byte; +#if 0 +#include "libgame/libgame.h" +#endif #ifndef FALSE #define FALSE 0 @@ -59,13 +40,15 @@ typedef unsigned char byte; #define WIN_XSIZE 672 #define WIN_YSIZE 560 #define WIN_SDL_DEPTH 16 /* !!! change this !!! */ -#ifndef MSDOS + +#if !defined(PLATFORM_MSDOS) #define WIN_XPOS 0 #define WIN_YPOS 0 -#else /* MSDOS */ +#else #define WIN_XPOS ((XRES - WIN_XSIZE) / 2) #define WIN_YPOS ((YRES - WIN_YSIZE) / 2) -#endif /* MSDOS */ +#endif + #define SCR_FIELDX 17 #define SCR_FIELDY 17 #define MAX_BUF_XSIZE (SCR_FIELDX + 2) @@ -205,7 +188,7 @@ typedef unsigned char byte; #define PLAYER_PROTECTED(x,y) (SHIELD_ON(PLAYERINFO(x, y)) || \ PROTECTED_FIELD(x, y)) -/* Pixmaps with graphic file */ +/* Bitmaps with graphic file */ #define PIX_BACK 0 #define PIX_DOOR 1 #define PIX_HEROES 2 @@ -216,13 +199,12 @@ typedef unsigned char byte; #define PIX_BIGFONT 7 #define PIX_SMALLFONT 8 #define PIX_MEDIUMFONT 9 -/* Pixmaps without graphic file */ -#define PIX_DB_BACK 10 -#define PIX_DB_DOOR 11 -#define PIX_DB_FIELD 12 +/* Bitmaps without graphic file */ +#define PIX_DB_DOOR 10 +#define PIX_DB_FIELD 11 #define NUM_PICTURES 10 -#define NUM_PIXMAPS 13 +#define NUM_BITMAPS 12 /* boundaries of arrays etc. */ #define MAX_PLAYER_NAME_LEN 10 @@ -254,19 +236,6 @@ struct HiScore int Score; }; -struct OptionInfo -{ - char *display_name; - char *server_host; - int server_port; - char *ro_base_directory; - char *rw_base_directory; - char *level_directory; - boolean serveronly; - boolean network; - boolean verbose; -}; - struct SetupJoystickInfo { char *device_name; @@ -278,12 +247,12 @@ struct SetupJoystickInfo struct SetupKeyboardInfo { - KeySym left; - KeySym right; - KeySym up; - KeySym down; - KeySym snap; - KeySym bomb; + Key left; + Key right; + Key up; + Key down; + Key snap; + Key bomb; }; struct SetupInputInfo @@ -312,6 +281,7 @@ struct SetupInfo boolean team_mode; boolean handicap; boolean time_limit; + boolean fullscreen; struct SetupInputInfo input[MAX_PLAYERS]; }; @@ -460,35 +430,43 @@ struct GameInfo struct GlobalInfo { - int dummy; + float frames_per_second; + boolean fps_slowdown; + int fps_slowdown_factor; }; -extern Display *display; -extern Visual *visual; -extern int screen; -extern Window window; -extern GC gc, clip_gc[], tile_clip_gc; -extern Pixmap pix[]; -extern Pixmap clipmask[], tile_clipmask[]; +#if 0 +extern DrawWindow window; +extern DrawBuffer backbuffer; +extern GC gc; +#endif -#ifdef USE_XPM_LIBRARY -extern XpmAttributes xpm_att[]; +#if 0 +extern GC clip_gc[]; +#endif +extern GC tile_clip_gc; +extern Bitmap pix[]; +#if 0 +extern Bitmap pix_masked[]; #endif +extern Bitmap tile_masked[]; +#if 0 +extern Pixmap clipmask[]; +#endif +extern Pixmap tile_clipmask[]; -extern Drawable drawto, drawto_field, backbuffer, fieldbuffer; +#if 0 +extern DrawBuffer drawto; +#endif +extern DrawBuffer drawto_field, fieldbuffer; +#if 0 extern Colormap cmap; - -#ifdef USE_SDL_LIBRARY -extern SDL_Surface *sdl_window; -extern SDL_Surface *sdl_drawto, *sdl_drawto_field; -extern SDL_Surface *sdl_backbuffer, *sdl_fieldbuffer; -extern SDL_Surface *sdl_pix[]; -extern SDL_Surface *sdl_pix_masked[], *sdl_tile_masked[]; #endif -extern int sound_pipe[2]; -extern int sound_device; +#if 0 extern char *sound_device_name; +#endif + extern int joystick_device; extern char *joystick_device_name[]; @@ -501,13 +479,19 @@ extern int button_status; extern boolean motion_status; extern int key_joystick_mapping; extern int global_joystick_status, joystick_status; -extern int sound_status; -extern boolean sound_loops_allowed; + +#if 0 +extern boolean fullscreen_available; +extern boolean fullscreen_enabled; +#endif extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; extern int redraw_x1, redraw_y1; + +#if 0 extern int redraw_mask; extern int redraw_tiles; +#endif extern short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -538,7 +522,12 @@ extern int SBX_Left, SBX_Right; extern int SBY_Upper, SBY_Lower; extern int ZX,ZY, ExitX,ExitY; extern int AllPlayersGone; -extern int FrameCounter, TimeFrames, TimePlayed, TimeLeft; + +#if 0 +extern int FrameCounter; +#endif + +extern int TimeFrames, TimePlayed, TimeLeft; extern boolean SiebAktiv; extern int SiebCount; @@ -549,18 +538,28 @@ extern struct LevelInfo level; extern struct PlayerInfo stored_player[], *local_player; extern struct HiScore highscore[]; extern struct TapeInfo tape; -extern struct SoundInfo Sound[]; +extern struct SampleInfo Sound[]; extern struct JoystickInfo joystick[]; + +#if 0 extern struct OptionInfo options; +#endif + extern struct SetupInfo setup; extern struct GameInfo game; + +#if 0 +extern struct VideoSystemInfo video; +extern struct AudioSystemInfo audio; +#endif + extern struct GlobalInfo global; extern char *sound_name[]; extern int background_loop[]; extern int num_bg_loops; extern char *element_info[]; - +extern int num_element_info; /* often used screen positions */ #define SX 8 @@ -598,6 +597,8 @@ extern char *element_info[]; #define MICROLEV_XPOS (SX + (SXSIZE - MICROLEV_XSIZE) / 2) #define MICROLEV_YPOS (SX + 12 * TILEY - MICRO_TILEY) #define MICROLABEL_YPOS (MICROLEV_YPOS + MICROLEV_YSIZE + 7) + +#if 0 #define FONT1_XSIZE 32 #define FONT1_YSIZE 32 #define FONT2_XSIZE 14 @@ -610,6 +611,7 @@ extern char *element_info[]; #define FONT5_YSIZE 14 #define FONT6_XSIZE 16 #define FONT6_YSIZE 32 +#endif #define GFX_STARTX SX #define GFX_STARTY SY @@ -647,8 +649,10 @@ extern char *element_info[]; #define MINI_MORE_PER_LINE 16 #define MICRO_MORE_PER_LINE 16 +#if 0 #define FONT_CHARS_PER_LINE 16 #define FONT_LINES_PER_FONT 4 +#endif /* game elements: ** 0 - 499: real elements, stored in level file @@ -1615,15 +1619,14 @@ extern char *element_info[]; #define NUM_SOUNDS 62 /* default input keys */ -#define KEY_UNDEFINDED XK_VoidSymbol -#define DEFAULT_KEY_LEFT XK_Left -#define DEFAULT_KEY_RIGHT XK_Right -#define DEFAULT_KEY_UP XK_Up -#define DEFAULT_KEY_DOWN XK_Down -#define DEFAULT_KEY_SNAP XK_Shift_L -#define DEFAULT_KEY_BOMB XK_Shift_R -#define DEFAULT_KEY_OKAY XK_Return -#define DEFAULT_KEY_CANCEL XK_Escape +#define DEFAULT_KEY_LEFT KSYM_Left +#define DEFAULT_KEY_RIGHT KSYM_Right +#define DEFAULT_KEY_UP KSYM_Up +#define DEFAULT_KEY_DOWN KSYM_Down +#define DEFAULT_KEY_SNAP KSYM_Shift_L +#define DEFAULT_KEY_BOMB KSYM_Shift_R +#define DEFAULT_KEY_OKAY KSYM_Return +#define DEFAULT_KEY_CANCEL KSYM_Escape /* directions for moving */ #define MV_NO_MOVING 0 @@ -1632,6 +1635,7 @@ extern char *element_info[]; #define MV_UP (1 << 2) #define MV_DOWN (1 << 3) +#if 0 /* font types */ #define FS_SMALL 0 #define FS_BIG 1 @@ -1644,6 +1648,7 @@ extern char *element_info[]; #define FC_SPECIAL1 4 #define FC_SPECIAL2 5 #define FC_SPECIAL3 6 +#endif /* values for game_status */ #define EXITGAME 0 @@ -1675,11 +1680,19 @@ extern char *element_info[]; #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" -#define PROGRAM_VERSION_STRING "1.4.0 SDL" +#define PROGRAM_VERSION_STRING "1.5.0" #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" #define PROGRAM_AUTHOR_STRING "Holger Schemel" -#define WINDOW_TITLE_STRING PROGRAM_TITLE_STRING " " PROGRAM_VERSION_STRING -#define COPYRIGHT_STRING "Copyright ^1995-99 by " PROGRAM_AUTHOR_STRING +#define PROGRAM_RIGHTS_STRING "Copyright ^1995-2000 by" +#define PROGRAM_DOS_PORT_STRING "DOS port done by Guido Schulz" +#define PROGRAM_IDENT_STRING PROGRAM_VERSION_STRING " " TARGET_STRING +#define WINDOW_TITLE_STRING PROGRAM_TITLE_STRING " " PROGRAM_IDENT_STRING +#define WINDOW_SUBTITLE_STRING PROGRAM_RIGHTS_STRING " " PROGRAM_AUTHOR_STRING +#define ICON_TITLE_STRING PROGRAM_TITLE_STRING + +#define X11_ICON_FILENAME "rocks_icon.xbm" +#define X11_ICONMASK_FILENAME "rocks_iconmask.xbm" +#define MSDOS_POINTER_FILENAME "mouse.pcx" /* default name for empty highscore entry */ #define EMPTY_PLAYER_NAME "no name" @@ -1697,10 +1710,11 @@ extern char *element_info[]; #define MB_MENU_CHOICE FALSE #define MB_MENU_MARK TRUE #define MB_MENU_INITIALIZE (-1) -#define MB_LEFT 1 -#define MB_MIDDLE 2 -#define MB_RIGHT 3 +#define MB_LEFTBUTTON 1 +#define MB_MIDDLEBUTTON 2 +#define MB_RIGHTBUTTON 3 +#if 0 /* values for redraw_mask */ #define REDRAW_ALL (1 << 0) #define REDRAW_FIELD (1 << 1) @@ -1721,9 +1735,11 @@ extern char *element_info[]; #define REDRAW_MAIN (REDRAW_FIELD | \ REDRAW_TILES | \ REDRAW_MICROLEVEL) +#define REDRAW_FPS (1 << 10) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +#endif -/* areas in pixmap PIX_DOOR */ +/* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) PAGEX1: 1. buffer for DOOR_1 PAGEX2: 2. buffer for DOOR_1