X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=4b77a46b45889d199a839423d48a2fe317c6a9b9;hb=3d61828b9abe5cf5e6cd4bd31582c46ebb25ce6f;hp=68ad89ca303d0a240c3c656f0e3d25204e26c355;hpb=86b0ea5594dc5a9db7ac5d71fa2b7487a4fc1f9d;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 68ad89ca..4b77a46b 100644 --- a/src/main.h +++ b/src/main.h @@ -173,13 +173,13 @@ #define CE_OTHER_GETS_PUSHED 13 #define CE_OTHER_GETS_COLLECTED 14 #define CE_OTHER_GETS_DROPPED 15 +#define CE_BY_PLAYER 16 /* obsolete; map'd to CE_BY_DIRECT_ACTION */ +#define CE_BY_COLLISION 17 /* obsolete; map'd to CE_BY_DIRECT_ACTION */ +#define CE_BY_OTHER_ACTION 18 /* activates other element events */ +#define CE_BY_DIRECT_ACTION 19 /* activates direct element events */ +#define CE_OTHER_GETS_DIGGED 20 -/* values for activating change events (also stored in level file!) */ -#define CE_BY_PLAYER 16 -#define CE_BY_COLLISION 17 -#define CE_BY_OTHER 18 - -#define NUM_CHANGE_EVENTS 19 +#define NUM_CHANGE_EVENTS 21 #define CE_BITMASK_DEFAULT 0 @@ -376,7 +376,7 @@ #define MAX_ENVELOPE_YSIZE 20 #define MAX_ENVELOPE_TEXT_LEN (MAX_ENVELOPE_XSIZE * MAX_ENVELOPE_YSIZE) #define MIN_CHANGE_PAGES 1 -#define MAX_CHANGE_PAGES 10 +#define MAX_CHANGE_PAGES 16 /* values for elements with content */ #define MIN_ELEMENT_CONTENTS 1 @@ -792,24 +792,25 @@ #define EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 28) #define EL_CONVEYOR_BELT_4_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 29) #define EL_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 30) -#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 31) -#define EL_SP_TERMINAL_ACTIVE (EL_FIRST_RUNTIME_REAL + 32) -#define EL_SP_BUGGY_BASE_ACTIVATING (EL_FIRST_RUNTIME_REAL + 33) -#define EL_SP_BUGGY_BASE_ACTIVE (EL_FIRST_RUNTIME_REAL + 34) -#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 35) -#define EL_AMOEBA_DROPPING (EL_FIRST_RUNTIME_REAL + 36) -#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 37) -#define EL_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 38) -#define EL_BD_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 39) -#define EL_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 40) -#define EL_BD_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 41) -#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 42) -#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 43) -#define EL_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 44) -#define EL_BD_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 45) +#define EL_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 31) +#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 32) +#define EL_SP_TERMINAL_ACTIVE (EL_FIRST_RUNTIME_REAL + 33) +#define EL_SP_BUGGY_BASE_ACTIVATING (EL_FIRST_RUNTIME_REAL + 34) +#define EL_SP_BUGGY_BASE_ACTIVE (EL_FIRST_RUNTIME_REAL + 35) +#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 36) +#define EL_AMOEBA_DROPPING (EL_FIRST_RUNTIME_REAL + 37) +#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 38) +#define EL_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 39) +#define EL_BD_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 40) +#define EL_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 41) +#define EL_BD_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 42) +#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 43) +#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 44) +#define EL_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 45) +#define EL_BD_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 46) /* "unreal" (and therefore not drawable) runtime elements */ -#define EL_FIRST_RUNTIME_UNREAL (EL_FIRST_RUNTIME_REAL + 46) +#define EL_FIRST_RUNTIME_UNREAL (EL_FIRST_RUNTIME_REAL + 47) #define EL_BLOCKED (EL_FIRST_RUNTIME_UNREAL + 0) #define EL_EXPLOSION (EL_FIRST_RUNTIME_UNREAL + 1) @@ -922,15 +923,17 @@ #define GFX_ARG_GLOBAL_SYNC 15 #define GFX_ARG_CRUMBLED_LIKE 16 #define GFX_ARG_DIGGABLE_LIKE 17 -#define GFX_ARG_STEP_OFFSET 18 -#define GFX_ARG_STEP_DELAY 19 -#define GFX_ARG_DIRECTION 20 -#define GFX_ARG_POSITION 21 -#define GFX_ARG_DRAW_XOFFSET 22 -#define GFX_ARG_DRAW_YOFFSET 23 -#define GFX_ARG_NAME 24 +#define GFX_ARG_BORDER_SIZE 18 +#define GFX_ARG_STEP_OFFSET 19 +#define GFX_ARG_STEP_DELAY 20 +#define GFX_ARG_DIRECTION 21 +#define GFX_ARG_POSITION 22 +#define GFX_ARG_DRAW_XOFFSET 23 +#define GFX_ARG_DRAW_YOFFSET 24 +#define GFX_ARG_DRAW_MASKED 25 +#define GFX_ARG_NAME 26 -#define NUM_GFX_ARGS 25 +#define NUM_GFX_ARGS 27 /* values for sound configuration suffixes */ @@ -991,9 +994,9 @@ #define PROGRAM_VERSION_MAJOR 3 #define PROGRAM_VERSION_MINOR 0 -#define PROGRAM_VERSION_PATCH 3 +#define PROGRAM_VERSION_PATCH 5 #define PROGRAM_VERSION_RELEASE 0 -#define PROGRAM_VERSION_STRING "3.0.3" +#define PROGRAM_VERSION_STRING "3.0.5" #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" #define PROGRAM_AUTHOR_STRING "Holger Schemel" @@ -1266,9 +1269,8 @@ struct ElementChangeInfo /* ---------- internal values used in level editor ---------- */ - int player_action; /* touched/pressed/pushed by player */ - int collide_action; /* collision/impact/smashed */ - int other_action; /* various change actions */ + int direct_action; /* change triggered by actions on element */ + int other_action; /* change triggered by other element actions */ }; struct ElementInfo @@ -1371,12 +1373,15 @@ struct GraphicInfo boolean anim_global_sync; int crumbled_like; /* element for cloning crumble graphics */ int diggable_like; /* element for cloning digging graphics */ + int border_size; /* border size for "crumbled" graphics */ int step_offset; /* optional step offset of toon animations */ int step_delay; /* optional step delay of toon animations */ int draw_x, draw_y; /* optional offset for drawing fonts chars */ + int draw_masked; /* optional setting for drawing envelope gfx */ + #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) Pixmap clip_mask; /* single-graphic-only clip mask for X11 */ GC clip_gc; /* single-graphic-only clip gc for X11 */ @@ -1437,7 +1442,7 @@ extern short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -extern boolean Changing[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +extern boolean Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short AmoebaCnt[MAX_NUM_AMOEBA];