X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=46d911202b0fc1293163f23a23651b6efc05a8c2;hb=322297d68005c08b35e7c309a841553b73259a9c;hp=f82ff3336500ed7b7be233bc7200eaf1e44875fc;hpb=a03cba579681d7e84e8d85549518ddc7e1dc2f63;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index f82ff333..46d91120 100644 --- a/src/main.h +++ b/src/main.h @@ -96,6 +96,7 @@ #define EP_BIT_BELT (1 << 0) #define EP_BIT_BELT_SWITCH (1 << 1) #define EP_BIT_TUBE (1 << 2) +#define EP_BIT_SLIPPERY_GEMS (1 << 3) #define IS_AMOEBALIVE(e) (Elementeigenschaften1[e] & EP_BIT_AMOEBALIVE) #define IS_AMOEBOID(e) (Elementeigenschaften1[e] & EP_BIT_AMOEBOID) @@ -132,6 +133,7 @@ #define IS_BELT(e) (Elementeigenschaften2[e] & EP_BIT_BELT) #define IS_BELT_SWITCH(e) (Elementeigenschaften2[e] & EP_BIT_BELT_SWITCH) #define IS_TUBE(e) (Elementeigenschaften2[e] & EP_BIT_TUBE) +#define IS_SLIPPERY_GEMS(e) (Elementeigenschaften2[e] & EP_BIT_SLIPPERY_GEMS) #define IS_PLAYER(x,y) (ELEM_IS_PLAYER(StorePlayer[x][y])) @@ -260,13 +262,6 @@ struct SetupInfo struct SetupInputInfo input[MAX_PLAYERS]; }; -struct SetupFileList -{ - char *token; - char *value; - struct SetupFileList *next; -}; - struct PlayerInfo { boolean present; /* player present in level playfield */ @@ -276,7 +271,7 @@ struct PlayerInfo int index_nr, client_nr, element_nr; byte action; /* action from local input device */ - byte effective_action; /* action aknowledged from network server + byte effective_action; /* action acknowledged from network server or summarized over all configured input devices when in single player mode */ byte programmed_action; /* action forced by game itself (like moving @@ -297,6 +292,7 @@ struct PlayerInfo int move_delay_value; int last_move_dir; + int is_moving; unsigned long push_delay; unsigned long push_delay_value; @@ -319,8 +315,12 @@ struct PlayerInfo struct LevelInfo { - int file_version; /* version of file this level was stored with */ - int game_version; /* version of game engine to play this level */ + int file_version; /* version of file the level was stored with */ + int game_version; /* version of game engine to play this level */ + boolean encoding_16bit_field; /* level contains 16-bit elements */ + boolean encoding_16bit_yamyam; /* yamyam contains 16-bit elements */ + boolean encoding_16bit_amoeba; /* amoeba contains 16-bit elements */ + int fieldx; int fieldy; int time; @@ -357,6 +357,7 @@ struct TapeInfo boolean fast_forward; boolean changed; boolean player_participates[MAX_PLAYERS]; + int num_participating_players; struct { byte action[MAX_PLAYERS]; @@ -377,6 +378,7 @@ struct GameInfo int belt_dir_nr[4]; int switchgate_pos; int balloon_dir; + boolean explosions_delayed; }; struct GlobalInfo @@ -418,6 +420,7 @@ extern boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; +extern short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern unsigned long Elementeigenschaften1[MAX_ELEMENTS]; extern unsigned long Elementeigenschaften2[MAX_ELEMENTS]; @@ -910,6 +913,7 @@ extern int num_element_info; #define EL_QUICKSAND_EMPTYING 525 #define EL_MAGIC_WALL_EMPTYING 526 #define EL_MAGIC_WALL_BD_EMPTYING 527 +#define EL_AMOEBA_DRIPPING 528 /* "unreal" (and therefore not drawable) runtime elements */ #define EL_BLOCKED 600 @@ -1522,7 +1526,11 @@ extern int num_element_info; #define SETUPINPUT 9 #define CALIBRATION 10 -#define PROGRAM_VERSION_STRING "2.0.0" +#define PROGRAM_VERSION_MAJOR 2 +#define PROGRAM_VERSION_MINOR 0 +#define PROGRAM_VERSION_PATCH 2 +#define PROGRAM_VERSION_STRING "2.0.2" + #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" #define PROGRAM_AUTHOR_STRING "Holger Schemel" #define PROGRAM_RIGHTS_STRING "Copyright ^1995-2001 by" @@ -1544,16 +1552,24 @@ extern int num_element_info; ** 1.4 (still in use) ** 2.0 (actual) */ -#define FILE_VERSION_1_0 10 -#define FILE_VERSION_1_2 12 -#define FILE_VERSION_1_4 14 -#define FILE_VERSION_2_0 20 +#define FILE_VERSION_1_0 VERSION_IDENT(1,0,0) +#define FILE_VERSION_1_2 VERSION_IDENT(1,2,0) +#define FILE_VERSION_1_4 VERSION_IDENT(1,4,0) +#define FILE_VERSION_2_0 VERSION_IDENT(2,0,0) + +/* file version does not change for every program version, but is changed + when new features are introduced that are incompatible with older file + versions, so that they can be treated accordingly */ #define FILE_VERSION_ACTUAL FILE_VERSION_2_0 + #define GAME_VERSION_1_0 FILE_VERSION_1_0 #define GAME_VERSION_1_2 FILE_VERSION_1_2 #define GAME_VERSION_1_4 FILE_VERSION_1_4 #define GAME_VERSION_2_0 FILE_VERSION_2_0 -#define GAME_VERSION_ACTUAL GAME_VERSION_2_0 + +#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_MAJOR, \ + PROGRAM_VERSION_MINOR, \ + PROGRAM_VERSION_PATCH) /* for DrawGraphicAnimation() [tools.c] and AnimateToon() [cartoons.c] */ #define ANIM_NORMAL 0