X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=434d3c93162b159d6410b9478c3cc7d5360edd77;hb=c91aa2b237bef6003ead8dfc98cdcab89f97c654;hp=0c16dce67f1b54d3b4605be793fc2e337a45d96c;hpb=1e422c29292f0583391b0ce9e9c872b38f035ac0;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 0c16dce6..434d3c93 100644 --- a/src/main.h +++ b/src/main.h @@ -32,7 +32,7 @@ #define NEW_TILESIZE 1 -#define NEW_SCROLL 0 +#define NEW_SCROLL 1 #define IMG_UNDEFINED (-1) #define IMG_EMPTY IMG_EMPTY_SPACE @@ -1858,18 +1858,19 @@ #define GFX_SPECIAL_ARG_TITLE 3 #define GFX_SPECIAL_ARG_MAIN 4 #define GFX_SPECIAL_ARG_LEVELS 5 -#define GFX_SPECIAL_ARG_SCORES 6 -#define GFX_SPECIAL_ARG_EDITOR 7 -#define GFX_SPECIAL_ARG_INFO 8 -#define GFX_SPECIAL_ARG_SETUP 9 -#define GFX_SPECIAL_ARG_PLAYING 10 -#define GFX_SPECIAL_ARG_DOOR 11 -#define GFX_SPECIAL_ARG_TAPE 12 -#define GFX_SPECIAL_ARG_PANEL 13 -#define GFX_SPECIAL_ARG_PREVIEW 14 -#define GFX_SPECIAL_ARG_CRUMBLED 15 - -#define NUM_SPECIAL_GFX_ARGS 16 +#define GFX_SPECIAL_ARG_LEVELNR 6 +#define GFX_SPECIAL_ARG_SCORES 7 +#define GFX_SPECIAL_ARG_EDITOR 8 +#define GFX_SPECIAL_ARG_INFO 9 +#define GFX_SPECIAL_ARG_SETUP 10 +#define GFX_SPECIAL_ARG_PLAYING 11 +#define GFX_SPECIAL_ARG_DOOR 12 +#define GFX_SPECIAL_ARG_TAPE 13 +#define GFX_SPECIAL_ARG_PANEL 14 +#define GFX_SPECIAL_ARG_PREVIEW 15 +#define GFX_SPECIAL_ARG_CRUMBLED 16 + +#define NUM_SPECIAL_GFX_ARGS 17 /* these additional definitions are currently only used for draw offsets */ #define GFX_SPECIAL_ARG_INFO_MAIN 0 @@ -2036,25 +2037,25 @@ #define GAME_MODE_TITLE 3 #define GAME_MODE_MAIN 4 #define GAME_MODE_LEVELS 5 -#define GAME_MODE_SCORES 6 -#define GAME_MODE_EDITOR 7 -#define GAME_MODE_INFO 8 -#define GAME_MODE_SETUP 9 -#define GAME_MODE_PLAYING 10 -#define GAME_MODE_PSEUDO_DOOR 11 -#define GAME_MODE_PSEUDO_TAPE 12 -#define GAME_MODE_PSEUDO_PANEL 13 -#define GAME_MODE_PSEUDO_PREVIEW 14 -#define GAME_MODE_PSEUDO_CRUMBLED 15 +#define GAME_MODE_LEVELNR 6 +#define GAME_MODE_SCORES 7 +#define GAME_MODE_EDITOR 8 +#define GAME_MODE_INFO 9 +#define GAME_MODE_SETUP 10 +#define GAME_MODE_PLAYING 11 +#define GAME_MODE_PSEUDO_DOOR 12 +#define GAME_MODE_PSEUDO_TAPE 13 +#define GAME_MODE_PSEUDO_PANEL 14 +#define GAME_MODE_PSEUDO_PREVIEW 15 +#define GAME_MODE_PSEUDO_CRUMBLED 16 /* there are no special config file suffixes for these modes */ -#define GAME_MODE_PSEUDO_TYPENAME 16 -#define GAME_MODE_QUIT 17 +#define GAME_MODE_PSEUDO_TYPENAME 17 +#define GAME_MODE_QUIT 18 /* special definitions currently only used for custom artwork configuration */ #define MUSIC_PREFIX_BACKGROUND 0 #define NUM_MUSIC_PREFIXES 1 -#define MAX_LEVELS 1000 /* definitions for demo animation lists */ #define HELPANIM_LIST_NEXT -1 @@ -2064,8 +2065,8 @@ /* program information and versioning definitions */ #define PROGRAM_VERSION_MAJOR 3 #define PROGRAM_VERSION_MINOR 3 -#define PROGRAM_VERSION_PATCH 0 -#define PROGRAM_VERSION_BUILD 2 +#define PROGRAM_VERSION_PATCH 1 +#define PROGRAM_VERSION_BUILD 0 #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" #define PROGRAM_AUTHOR_STRING "Holger Schemel" @@ -2617,7 +2618,7 @@ struct ElementInfo /* ---------- special element property values ---------- */ - unsigned long properties[NUM_EP_BITFIELDS]; /* element base properties */ + unsigned int properties[NUM_EP_BITFIELDS]; /* element base properties */ boolean use_gfx_element; /* use custom graphic element */ int gfx_element_initial; /* initial optional custom graphic element */