X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=31e926fee481c8ccf24717be4d5cf703ccf1da8e;hb=4adf7263d155a7f47f7c9e51e3b507ceef68b64a;hp=08ba56d5053b1a810ed6756491aaec89f93fbf89;hpb=a330f8d0cddb562e9223daa34162574b1cf1855f;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 08ba56d5..31e926fe 100644 --- a/src/main.h +++ b/src/main.h @@ -3487,7 +3487,6 @@ struct LevelInfo int bd_scheduling_type; // BD engine scheduling type boolean bd_pal_timing; // BD engine uses special PAL timing boolean bd_line_shifting_borders; // BD engine uses line-shifting wrap-around - boolean bd_wraparound_objects; // BD cave object rendering uses wrap-around boolean bd_scan_first_and_last_row; // BD engine scans top and bottom border rows boolean bd_short_explosions; // BD engine uses four game cycles for explosions boolean bd_gravity_affects_all; // BD engine gravity affects all falling objects