X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=19deaee03fb1439d7bb71852c44dc3b186bca1be;hb=672811c21f07da548a4cdc5e9e14b459bcad1829;hp=e826e6d8589ae37908b45e41186660cc020a05fa;hpb=a312d80612bb9a448cdc1abbde690b296fa92b17;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index e826e6d8..19deaee0 100644 --- a/src/main.h +++ b/src/main.h @@ -33,7 +33,8 @@ #define IMG_UNDEFINED (-1) #define IMG_EMPTY IMG_EMPTY_SPACE -#define IMG_SP_EMPTY IMG_SP_EMPTY_SPACE +#define IMG_SP_EMPTY IMG_EMPTY_SPACE +#define IMG_SP_EMPTY_SPACE IMG_EMPTY_SPACE #define IMG_EXPLOSION IMG_DEFAULT_EXPLODING #define IMG_CHAR_START IMG_CHAR_SPACE #define IMG_STEEL_CHAR_START IMG_STEEL_CHAR_SPACE @@ -1518,7 +1519,9 @@ #define EL_QUICKSAND_FAST_EMPTY 861 #define EL_QUICKSAND_FAST_FULL 862 -#define NUM_FILE_ELEMENTS 863 +#define EL_FROM_LEVEL_TEMPLATE 863 + +#define NUM_FILE_ELEMENTS 864 /* "real" (and therefore drawable) runtime elements */ @@ -2387,6 +2390,7 @@ struct LevelInfo boolean shifted_relocation; /* no level centering when relocating player */ boolean can_pass_to_walkable; /* player can pass to empty or walkable tile */ boolean grow_into_diggable; /* amoeba can grow into anything diggable */ + boolean auto_exit_sokoban; /* automatically finish solved Sokoban levels */ boolean continuous_snapping; /* repeated snapping without releasing key */ boolean block_snap_field; /* snapping blocks field to show animation */