X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=1085907150c93f831b66040344b9becb1dfedb53;hb=92043ae881c02e6f171dedb22b022e9cba617293;hp=f9c2de0326881b8bc0d7d761f16e62a7d7cbb2e4;hpb=d2457f732e2efb77ba786691efbd3cee6a9a69b9;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index f9c2de03..10859071 100644 --- a/src/main.h +++ b/src/main.h @@ -2051,6 +2051,11 @@ #define NUM_ENGINE_TYPES 4 +/* values for automatically playing tapes */ +#define AUTOPLAY_TEST 0 +#define AUTOPLAY_PLAY 1 +#define AUTOPLAY_FFWD 2 + struct BorderInfo { @@ -2166,6 +2171,7 @@ struct MenuInfo int scrollbar_xoffset; int list_size[NUM_SPECIAL_GFX_ARGS]; + int list_size_info[NUM_SPECIAL_GFX_INFO_ARGS]; struct TitleFadingInfo enter_menu; struct TitleFadingInfo leave_menu; @@ -2209,6 +2215,8 @@ struct RequestInfo int step_offset; int step_delay; int anim_mode; + int align; + int valign; boolean autowrap; boolean centered; boolean wrap_single_words; @@ -2319,6 +2327,11 @@ struct EditorPaletteInfo struct EditorPaletteElementInfo element_right; }; +struct EditorDrawingAreaInfo +{ + int tile_size; +}; + struct EditorInfo { struct EditorSettingsInfo settings; @@ -2326,6 +2339,7 @@ struct EditorInfo struct EditorButtonInfo button; struct EditorInputInfo input; struct EditorPaletteInfo palette; + struct EditorDrawingAreaInfo drawingarea; }; struct ViewportInfo @@ -2484,6 +2498,7 @@ struct LevelInfo boolean use_time_orb_bug; /* for compatibility with old levels */ boolean instant_relocation; /* no visual delay when relocating player */ boolean shifted_relocation; /* no level centering when relocating player */ + boolean lazy_relocation; /* only redraw off-screen player relocation */ boolean can_pass_to_walkable; /* player can pass to empty or walkable tile */ boolean grow_into_diggable; /* amoeba can grow into anything diggable */ boolean auto_exit_sokoban; /* automatically finish solved Sokoban levels */ @@ -2513,6 +2528,7 @@ struct GlobalInfo char *autoplay_leveldir; int autoplay_level[MAX_TAPES_PER_SET]; boolean autoplay_all; + boolean autoplay_mode; char *convert_leveldir; int convert_level_nr; @@ -2940,6 +2956,9 @@ extern int VXSIZE, VYSIZE; extern int EXSIZE, EYSIZE; extern int TILESIZE_VAR; +extern int FADE_SX, FADE_SY; +extern int FADE_SXSIZE, FADE_SYSIZE; + extern int FX, FY; extern int ScrollStepSize; extern int ScreenMovDir, ScreenMovPos, ScreenGfxPos;