X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=f8077436a2e6bd71f61af6bd2fc566e482a3e651;hb=33df7a5ca87e883c2b718171fd7d05c22fc0353f;hp=0c9d1f18ec99041ea7205fc22e8297175b13ea15;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 0c9d1f18..f8077436 100644 --- a/src/main.c +++ b/src/main.c @@ -16,6 +16,7 @@ #include "init.h" #include "events.h" #include "sound.h" +#include "joystick.h" Display *display; int screen; @@ -23,8 +24,12 @@ Window window; GC gc, clip_gc[NUM_PIXMAPS]; Pixmap pix[NUM_PIXMAPS]; Pixmap clipmask[NUM_PIXMAPS]; + +#ifdef XPM_INCLUDE_FILE XpmAttributes xpm_att[NUM_PICTURES]; -Drawable drawto, drawto_field, backbuffer; +#endif + +Drawable drawto, drawto_field, backbuffer, fieldbuffer; Colormap cmap; int sound_pipe[2]; @@ -49,12 +54,14 @@ int sound_simple_on = FALSE; int toons_on = TRUE; int direct_draw_on = FALSE; int scroll_delay_on = FALSE; +int soft_scrolling_on = TRUE; int fading_on = FALSE; int autorecord_on = FALSE; int joystick_nr = 0; int quick_doors = FALSE; -BOOL redraw[SCR_FIELDX][SCR_FIELDY]; +BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +int redraw_x1 = 0, redraw_y1 = 0; int redraw_mask; int redraw_tiles; @@ -75,9 +82,14 @@ long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int LevelSolved,GameOver, JX,JY, ZX,ZY; +int FX = SX, FY = SY, ScreenMovPos = 0; +int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int JX,JY, JX2,JY2, ZX,ZY, ExitX,ExitY; +int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing; +int PlayerGone,LevelSolved,GameOver; int FrameCounter,TimeFrames,TimeLeft,Score; -int Gems,SokobanFields,Lights,Dynamite,Key[4],MampferNr; +int Gems,SokobanFields,Lights,Friends; +int Dynamite,Key[4],MampferNr; int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; int SiebAktiv;