X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=f117a856bcd3ef5a81d0852ae091f217cae202cb;hb=1e196be4c0a2f1edf823b3a0e5a14a146317686e;hp=688d0c00413627955296b94dd0f10c8d46a33cce;hpb=f1beb2260f7ddd444f951b3f90f733707b196686;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 688d0c00..f117a856 100644 --- a/src/main.c +++ b/src/main.c @@ -89,10 +89,13 @@ int lev_fieldx,lev_fieldy, scroll_x,scroll_y; int FX = SX, FY = SY, ScrollStepSize = TILEX/8; int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; int ScreenGfxPos = 0; +int BorderElement = EL_BETON; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; int MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int SBX_Left, SBX_Middle, SBX_Right; +int SBY_Upper, SBY_Middle, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; int FrameCounter, TimeFrames, TimePlayed, TimeLeft; @@ -100,6 +103,8 @@ int MampferMax, MampferNr; boolean SiebAktiv; int SiebCount; +int game_emulation = EMU_NONE; + boolean network_player_action_received = FALSE; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES];