X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=eeb6b3197e6f6c4c7c79b406af970042e8aaede9;hb=998be01ad92a672b69b11e24d472f6c0c076817f;hp=86b7eb179e4668d08a7a03590c041cbd36455783;hpb=36357e8399d0a42ac45a1cd096aee24a9008b5f5;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 86b7eb17..eeb6b319 100644 --- a/src/main.c +++ b/src/main.c @@ -11,37 +11,19 @@ * main.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "main.h" #include "init.h" #include "game.h" #include "events.h" -#include "sound.h" #include "joystick.h" -#include "misc.h" - -#ifdef MSDOS -#include -#endif -Display *display; -Visual *visual; -int screen; -DrawWindow window; -GC gc, clip_gc[NUM_BITMAPS], tile_clip_gc; +GC tile_clip_gc; Bitmap pix[NUM_BITMAPS]; -Bitmap pix_masked[NUM_BITMAPS], tile_masked[NUM_TILES]; -Pixmap clipmask[NUM_BITMAPS], tile_clipmask[NUM_TILES]; - -#ifdef USE_XPM_LIBRARY -XpmAttributes xpm_att[NUM_PICTURES]; -#endif +Pixmap tile_clipmask[NUM_TILES]; +DrawBuffer drawto_field, fieldbuffer; -DrawBuffer drawto, drawto_field, backbuffer, fieldbuffer; -Colormap cmap; - -int sound_pipe[2]; -int sound_device; -char *sound_device_name = SOUND_DEVICE; int joystick_device = 0; char *joystick_device_name[MAX_PLAYERS] = { @@ -51,23 +33,16 @@ char *joystick_device_name[MAX_PLAYERS] = DEV_JOYSTICK_3 }; -char *program_name = NULL; - int game_status = MAINMENU; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; -int button_status = MB_NOT_PRESSED; -boolean motion_status = FALSE; + int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS; -boolean sound_loops_allowed = FALSE; boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; -int redraw_mask; -int redraw_tiles; short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -99,17 +74,15 @@ int SBX_Left, SBX_Right; int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; -int FrameCounter, TimeFrames, TimePlayed, TimeLeft; + +int TimeFrames, TimePlayed, TimeLeft; boolean network_player_action_received = FALSE; -struct LevelDirInfo *leveldir_first = NULL, *leveldir_current = NULL; struct LevelInfo level; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; -struct SoundInfo Sound[NUM_SOUNDS]; struct TapeInfo tape; -struct OptionInfo options; struct SetupInfo setup; struct GameInfo game; struct GlobalInfo global; @@ -563,216 +536,21 @@ char *element_info[] = "-------------------------------", */ }; +int num_element_info = sizeof(element_info)/sizeof(char *); - -/* +-----------------------------------------------------------------------+ */ -/* | SDL TEST STUFF | */ -/* +-----------------------------------------------------------------------+ */ - -#ifdef USE_SDL_LIBRARY - -SDL_Surface *sdl_screen, *sdl_image_tmp, *sdl_image, *sdl_image_masked; -SDL_Surface *sdl_image2_tmp, *sdl_image2, *sdl_image2_masked; - -void TEST_SDL_BLIT_RECT(int x, int y) -{ - SDL_Rect rect_src, rect_dst; - - SDLCopyArea(pix_masked[PIX_HEROES], window, - 8 * TILEX, 8 * TILEY, TILEX, TILEY, x, y); - return; - - rect_src.x = 8 * TILEX; - rect_src.y = 8 * TILEY; - rect_src.w = TILEX; - rect_src.h = TILEY; - - rect_dst.x = x; - rect_dst.y = y; - rect_dst.w = TILEX; - rect_dst.h = TILEY; - - SDL_BlitSurface(sdl_image2_masked, &rect_src, sdl_screen, &rect_dst); - SDL_UpdateRect(sdl_screen, x, y, TILEX, TILEY); -} - -void TEST_SDL_INIT_DISPLAY() -{ - SDL_Rect rect_src, rect_dst; - - if (SDL_Init(SDL_INIT_VIDEO) < 0) - { - fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); - exit(1); - } - - /* automatically cleanup SDL stuff after exit() */ - atexit(SDL_Quit); - - if ((sdl_screen = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, 16, SDL_HWSURFACE)) - == NULL) - { - fprintf(stderr, "SDL_SetVideoMode() failed: %s\n", SDL_GetError()); - exit(1); - } - - SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING); - - if ((sdl_image_tmp = IMG_Load("graphics/RocksScreen.pcx")) == NULL) - { - fprintf(stderr, "IMG_Load() failed: %s\n", SDL_GetError()); - exit(1); - } - - sdl_image = SDL_DisplayFormat(sdl_image_tmp); - - SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY, - SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00)); - sdl_image_masked = SDL_DisplayFormat(sdl_image_tmp); - - SDL_FreeSurface(sdl_image_tmp); - - if ((sdl_image2_tmp = IMG_Load("graphics/RocksHeroes.pcx")) == NULL) - { - fprintf(stderr, "IMG_Load() failed: %s\n", SDL_GetError()); - exit(1); - } - - sdl_image2 = SDL_DisplayFormat(sdl_image2_tmp); - SDL_FreeSurface(sdl_image2_tmp); - - sdl_image2_masked = SDL_DisplayFormat(sdl_image2); - SDL_SetColorKey(sdl_image2_masked, SDL_SRCCOLORKEY, - SDL_MapRGB(sdl_image2_masked->format, 0x00, 0x00, 0x00)); - - rect_src.x = 0; - rect_src.y = 0; - rect_src.w = sdl_image->w; - rect_src.h = sdl_image->h; - - rect_dst.x = 0; - rect_dst.y = 0; - rect_dst.w = sdl_image->w; - rect_dst.h = sdl_image->h; - - SDL_BlitSurface(sdl_image, &rect_src, sdl_screen, &rect_dst); - - /* - SDL_UpdateRect(sdl_screen, 0, 0, WIN_XSIZE, WIN_YSIZE); - */ - /* - SDL_UpdateRect(sdl_screen, 0, 0, 0, 0); - */ - SDL_Flip(sdl_screen); - - /* - SDL_Delay(5000); - */ -} - -void TEST_SDL_EVENT_LOOP() -{ - int quit_loop = 0; - - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); - - /* - while (!quit_loop && SDL_WaitEvent(&event) >=0) - */ - - while (!quit_loop) - { - SDL_Event event; - - if (SDL_PollEvent(&event)) - { - /* hier werden die Ereignisse behandelt */ - switch(event.type) - { - case SDL_QUIT: - { - quit_loop = 1; - break; - } - - case SDL_MOUSEBUTTONDOWN: - { - int x = event.button.x; - int y = event.button.y; - - SDL_EventState(SDL_MOUSEMOTION, SDL_ENABLE); - - TEST_SDL_BLIT_RECT(x, y); - - printf("SDL_MOUSEBUTTONDOWN(%d, %d)\n", x, y); - break; - } - - case SDL_MOUSEBUTTONUP: - { - int x = event.button.x; - int y = event.button.y; - - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); - - printf("SDL_MOUSEBUTTONUP(%d, %d)\n", x, y); - break; - } - - case SDL_MOUSEMOTION: - { - int x = event.motion.x; - int y = event.motion.y; - - TEST_SDL_BLIT_RECT(x, y); - - printf("SDL_MOUSEMOTION(%d, %d)\n", x, y); - break; - } - - default: - break; - } - } - - if (!SDL_PollEvent(NULL)) /* delay only if no pending events */ - { - printf("waiting...\n"); - Delay(100); - } - } - - SDL_FreeSurface(sdl_image); - SDL_Quit(); -} - -#endif /* USE_SDL_LIBRARY */ - -/* +-----------------------------------------------------------------------+ */ -/* | SDL TEST STUFF | */ -/* +-----------------------------------------------------------------------+ */ - - +/* ========================================================================= */ +/* main() */ +/* ========================================================================= */ int main(int argc, char *argv[]) { - program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); - -#ifdef MSDOS - _fmode = O_BINARY; -#endif + InitCommandName(argv[0]); + InitExitFunction(CloseAllAndExit); + InitPlatformDependantStuff(); GetOptions(argv); - OpenAll(argc,argv); - -#if 0 -#ifdef USE_SDL_LIBRARY - TEST_SDL_BLIT_RECT((WIN_XSIZE - TILEX)/2, (WIN_YSIZE - TILEY)/2); - TEST_SDL_EVENT_LOOP(); - exit(0); -#endif -#endif + OpenAll(); EventLoop(); CloseAllAndExit(0);