X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=e18599dfd383ca4f1e93fdaa11a761704b3456fb;hb=48542a06103232c408ce6250f5bc2d9add00f233;hp=161f384350a2992c7ff72e6958ab6f1ed7e22588;hpb=0d2143d53f76e2780260996fae2b9f3ce4f29913;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 161f3843..e18599df 100644 --- a/src/main.c +++ b/src/main.c @@ -86,24 +86,18 @@ unsigned long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScrollStepSize = TILEX/8; +int FX = SX, FY = SY, ScrollStepSize; int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_BETON; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; -int MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; int SBX_Left, SBX_Right; int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; int FrameCounter, TimeFrames, TimePlayed, TimeLeft; -int MampferMax, MampferNr; -boolean SiebAktiv; -int SiebCount; - -int game_emulation = EMU_NONE; boolean network_player_action_received = FALSE; @@ -117,6 +111,8 @@ struct OptionInfo options; struct SetupInfo setup; struct SetupFileList *setup_list = NULL; struct SetupFileList *level_setup_list = NULL; +struct GameInfo game; +struct GlobalInfo global; /* data needed for playing sounds */ char *sound_name[NUM_SOUNDS] = @@ -181,7 +177,8 @@ char *sound_name[NUM_SOUNDS] = "boom", "booom", "exit", - "empty" + "empty", + "gate" }; /* background music */