X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=dbc5ff1af5acc027e778b6420db3e5b80f6e951a;hb=d0eb0b41da335f373d6b21eda21a437e39241b87;hp=86cd30994d89fcc6ee0545fb13d726bd2f147478;hpb=1a41e7b2976c6486eb1412c55ed98c7fcc9f3e51;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 86cd3099..dbc5ff1a 100644 --- a/src/main.c +++ b/src/main.c @@ -30,11 +30,9 @@ DrawBuffer *fieldbuffer; DrawBuffer *drawto_field; int game_status = -1; -boolean game_status_last_screen = -1; +int game_status_last_screen = -1; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; -boolean network_server = FALSE; -SDL_Thread *server_thread; int key_joystick_mapping = 0; @@ -130,7 +128,7 @@ boolean network_player_action_received = FALSE; struct LevelInfo level, level_template; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; -struct HiScore highscore[MAX_SCORE_ENTRIES]; +struct ScoreInfo scores, server_scores; struct TapeInfo tape; struct GameInfo game; struct GlobalInfo global; @@ -7418,6 +7416,7 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { ".TITLE_4", GFX_SPECIAL_ARG_TITLE_4, }, { ".TITLE_5", GFX_SPECIAL_ARG_TITLE_5, }, { ".MAIN", GFX_SPECIAL_ARG_MAIN, }, + { ".NAMES", GFX_SPECIAL_ARG_NAMES, }, { ".LEVELS", GFX_SPECIAL_ARG_LEVELS }, { ".LEVELNR", GFX_SPECIAL_ARG_LEVELNR }, { ".SCORES", GFX_SPECIAL_ARG_SCORES, }, @@ -7431,7 +7430,9 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { ".PREVIEW", GFX_SPECIAL_ARG_PREVIEW, }, { ".CRUMBLED", GFX_SPECIAL_ARG_CRUMBLED, }, { ".MAINONLY", GFX_SPECIAL_ARG_MAINONLY, }, + { ".NAMESONLY", GFX_SPECIAL_ARG_NAMESONLY, }, { ".TYPENAME", GFX_SPECIAL_ARG_TYPENAME, }, + { ".TYPENAMES", GFX_SPECIAL_ARG_TYPENAMES, }, { ".SUBMENU", GFX_SPECIAL_ARG_SUBMENU, }, { ".MENU", GFX_SPECIAL_ARG_MENU, }, { ".TOONS", GFX_SPECIAL_ARG_TOONS, }, @@ -7640,7 +7641,7 @@ static void print_usage(void) " \"autofix LEVELDIR [NR ...]\" test and fix tapes for LEVELDIR\n" " \"patch tapes MODE LEVELDIR [NR]\" patch level tapes for LEVELDIR\n" " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" - " \"create images DIRECTORY\" write BMP images to DIRECTORY\n" + " \"create sketch images DIRECTORY\" write BMP images to DIRECTORY\n" " \"create CE image DIRECTORY\" write BMP image to DIRECTORY\n" "\n", program.command_basename);