X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=d9319c5c35757089f610a256b4550f0d8e99bcf3;hb=983c38dbae8637ef26d8be356e04c9b64bf9fc1f;hp=f0136b3ee02e114bbf0d4b5fa225948740f84612;hpb=c2904baf5b039f6ac7982554fae2c4a9c9c2e5d2;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index f0136b3e..d9319c5c 100644 --- a/src/main.c +++ b/src/main.c @@ -53,7 +53,8 @@ boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; unsigned long Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; unsigned long ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaCnt[MAX_NUM_AMOEBA]; short AmoebaCnt2[MAX_NUM_AMOEBA]; @@ -63,9 +64,10 @@ short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; unsigned long Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS]; int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int lev_fieldx, lev_fieldy; int scroll_x, scroll_y; @@ -89,6 +91,7 @@ int TimeFrames, TimePlayed, TimeLeft; boolean network_player_action_received = FALSE; +struct LevelSetInfo levelset; struct LevelInfo level, level_template; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; @@ -100,6 +103,8 @@ struct MenuInfo menu; struct DoorInfo door_1, door_2; struct GraphicInfo *graphic_info = NULL; struct SoundInfo *sound_info = NULL; +struct MusicInfo *music_info = NULL; +struct MusicFileInfo *music_file_info = NULL; /* ------------------------------------------------------------------------- */ @@ -3672,38 +3677,45 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { - { ".[DEFAULT]", ACTION_DEFAULT, TRUE }, - { ".waiting", ACTION_WAITING, TRUE }, - { ".falling", ACTION_FALLING, TRUE }, - { ".moving", ACTION_MOVING, TRUE }, - { ".digging", ACTION_DIGGING, FALSE }, - { ".snapping", ACTION_SNAPPING, FALSE }, - { ".collecting", ACTION_COLLECTING, FALSE }, - { ".dropping", ACTION_DROPPING, FALSE }, - { ".pushing", ACTION_PUSHING, FALSE }, - { ".walking", ACTION_WALKING, FALSE }, - { ".passing", ACTION_PASSING, FALSE }, - { ".impact", ACTION_IMPACT, FALSE }, - { ".breaking", ACTION_BREAKING, FALSE }, - { ".activating", ACTION_ACTIVATING, FALSE }, - { ".deactivating", ACTION_DEACTIVATING, FALSE }, - { ".opening", ACTION_OPENING, FALSE }, - { ".closing", ACTION_CLOSING, FALSE }, - { ".attacking", ACTION_ATTACKING, TRUE }, - { ".growing", ACTION_GROWING, TRUE }, - { ".shrinking", ACTION_SHRINKING, FALSE }, - { ".active", ACTION_ACTIVE, TRUE }, - { ".filling", ACTION_FILLING, FALSE }, - { ".emptying", ACTION_EMPTYING, FALSE }, - { ".changing", ACTION_CHANGING, FALSE }, - { ".exploding", ACTION_EXPLODING, FALSE }, - { ".dying", ACTION_DYING, FALSE }, - { ".other", ACTION_OTHER, FALSE }, + { ".[DEFAULT]", ACTION_DEFAULT, TRUE }, + { ".waiting", ACTION_WAITING, TRUE }, + { ".falling", ACTION_FALLING, TRUE }, + { ".moving", ACTION_MOVING, TRUE }, + { ".digging", ACTION_DIGGING, FALSE }, + { ".snapping", ACTION_SNAPPING, FALSE }, + { ".collecting", ACTION_COLLECTING, FALSE }, + { ".dropping", ACTION_DROPPING, FALSE }, + { ".pushing", ACTION_PUSHING, FALSE }, + { ".walking", ACTION_WALKING, FALSE }, + { ".passing", ACTION_PASSING, FALSE }, + { ".impact", ACTION_IMPACT, FALSE }, + { ".breaking", ACTION_BREAKING, FALSE }, + { ".activating", ACTION_ACTIVATING, FALSE }, + { ".deactivating", ACTION_DEACTIVATING, FALSE }, + { ".opening", ACTION_OPENING, FALSE }, + { ".closing", ACTION_CLOSING, FALSE }, + { ".attacking", ACTION_ATTACKING, TRUE }, + { ".growing", ACTION_GROWING, TRUE }, + { ".shrinking", ACTION_SHRINKING, FALSE }, + { ".active", ACTION_ACTIVE, TRUE }, + { ".filling", ACTION_FILLING, FALSE }, + { ".emptying", ACTION_EMPTYING, FALSE }, + { ".changing", ACTION_CHANGING, FALSE }, + { ".exploding", ACTION_EXPLODING, FALSE }, + { ".boring", ACTION_BORING, FALSE }, + { ".sleeping", ACTION_SLEEPING, TRUE }, + { ".dying", ACTION_DYING, FALSE }, + { ".turning", ACTION_TURNING, FALSE }, + { ".turning_from_left", ACTION_TURNING_FROM_LEFT, FALSE }, + { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE }, + { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE }, + { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE }, + { ".other", ACTION_OTHER, FALSE }, /* empty suffix always matches -- check as last entry in InitSoundInfo() */ - { "", ACTION_DEFAULT, TRUE }, + { "", ACTION_DEFAULT, TRUE }, - { NULL, 0, 0 } + { NULL, 0, 0 } }; struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] = @@ -3716,8 +3728,9 @@ struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] = { NULL, 0 } }; -struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] = +struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { + { ".[DEFAULT]", GAME_MODE_DEFAULT, }, { ".MAIN", GAME_MODE_MAIN, }, { ".LEVELS", GAME_MODE_LEVELS }, { ".SCORES", GAME_MODE_SCORES, }, @@ -3729,6 +3742,9 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] = { ".PREVIEW", GAME_MODE_PSEUDO_PREVIEW, }, { ".CRUMBLED", GAME_MODE_PSEUDO_CRUMBLED, }, + /* empty suffix always matches -- check as last entry in InitMusicInfo() */ + { "", GAME_MODE_DEFAULT, }, + { NULL, 0, } }; @@ -3813,6 +3829,18 @@ struct FontInfo font_info[NUM_FONTS + 1] = }; +/* ------------------------------------------------------------------------- */ +/* music token prefix definitions */ +/* ------------------------------------------------------------------------- */ + +struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = +{ + { "background", TRUE }, + + { NULL, 0 } +}; + + /* ========================================================================= */ /* main() */ /* ========================================================================= */