X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=c57461a567a5e30ee4c08e26f6adf21ad70dfb4e;hb=5e4083a987541a748724ea21569758d512e0e770;hp=4d2707e982af72a67575e7f4636bd4c27fb99550;hpb=61a2ef633881ce5e865c8747f6393700c870f675;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 4d2707e9..c57461a5 100644 --- a/src/main.c +++ b/src/main.c @@ -20,12 +20,12 @@ #include "events.h" #include "config.h" -Bitmap *bitmap_db_store; -Bitmap *bitmap_db_cross; Bitmap *bitmap_db_field; Bitmap *bitmap_db_panel; Bitmap *bitmap_db_door_1; Bitmap *bitmap_db_door_2; +Bitmap *bitmap_db_store_1; +Bitmap *bitmap_db_store_2; DrawBuffer *fieldbuffer; DrawBuffer *drawto_field; @@ -118,6 +118,7 @@ int ScrollStepSize; int ScreenMovDir = MV_NONE, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_STEELWALL; +int MenuFrameDelay = MENU_FRAME_DELAY; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; int BX1, BY1; @@ -5648,6 +5649,7 @@ static void print_usage() " \"autotest LEVELDIR [NR ...]\" test level tapes for LEVELDIR\n" " \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n" " \"autoffwd LEVELDIR [NR ...]\" ffwd level tapes for LEVELDIR\n" + " \"autowarp LEVELDIR [NR ...]\" warp level tapes for LEVELDIR\n" " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" " \"create images DIRECTORY\" write BMP images to DIRECTORY\n" " \"create CE image DIRECTORY\" write BMP image to DIRECTORY\n"