X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=b52761b3722d9f63801da2c622c14f98edcdfec6;hb=34b9fd6b89ffe8fa0637840118b43e4d36bb1798;hp=aa4d14bd74124685ac61702223f0ce6411672eda;hpb=c4baa69cc8d5e8398425e67498b49f4b77f8e477;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index aa4d14bd..b52761b3 100644 --- a/src/main.c +++ b/src/main.c @@ -64,7 +64,6 @@ int fading_on = FALSE; int autorecord_on = FALSE; int joystick_nr = 0; int quick_doors = FALSE; -int cpu_friendly = TRUE; BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; @@ -89,21 +88,19 @@ int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; -int GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8; +int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; int PlayerMovDir, PlayerMovPos, PlayerPushing; int PlayerFrame, PlayerGfxPos; int PlayerGone, LevelSolved, GameOver; -int FrameCounter, TimeFrames, TimeLeft, Score; -int Gems, SokobanFields, Lights, Friends; -int Dynamite, Key[4], MampferNr; -int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; -int SiebAktiv; +int FrameCounter, TimeFrames, TimeLeft; +int MampferNr, SiebAktiv; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; -struct PlayerInfo player; +struct PlayerInfo stored_player[MAX_PLAYERS+1]; +struct PlayerInfo *local_player, *actual_player; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct SoundInfo Sound[NUM_SOUNDS]; struct RecordingInfo tape;