X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=b278a0df17172e77dd264d7da67bfcd6bb3b4259;hb=edaa850fd2d2cae7ec31961fae3d56487e710c71;hp=b9967e3046ba3e2772059b9f95a28dd14684ac7b;hpb=dc9fe7359bd0b8dea49f46b9fb2e59f006200a63;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index b9967e30..b278a0df 100644 --- a/src/main.c +++ b/src/main.c @@ -6633,14 +6633,14 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "Expandable steelwall (any direction)" }, { - "bd_expandable_wall_switch_horizontal", "bd_expandable_wall_switch", - "Switch for expandable wall (horizontal)" + "bd_expandable_wall_switch", + "Expandable wall switch" }, { - "bd_expandable_wall_switch_vertical", + "bd_expandable_wall_switch.active", "bd_expandable_wall_switch", - "Switch for expandable wall (vertical)" + "Expandable wall switch (active)" }, { "bd_inbox", @@ -6705,7 +6705,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "bd_nut", "bd_nut", - "Nut with diamond" + "Nut (BD style)" }, { "bd_amoeba_2", @@ -6725,32 +6725,32 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "bd_creature_switch", "bd_creature_switch", - "Switch for creature (off)" + "Creature direction switch" }, { "bd_creature_switch.active", "bd_creature_switch", - "Switch for creature (on)" + "Creature direction switch (active)" }, { "bd_biter_switch_1", "bd_biter_switch", - "Switch for biter" + "Biter switch" }, { "bd_biter_switch_2", "bd_biter_switch", - "Switch for biter" + "Biter switch" }, { "bd_biter_switch_3", "bd_biter_switch", - "Switch for biter" + "Biter switch" }, { "bd_biter_switch_4", "bd_biter_switch", - "Switch for biter" + "Biter switch" }, { "bd_replicator", @@ -6765,52 +6765,52 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "bd_replicator_switch", "bd_replicator_switch", - "Switch for replicator (off)" + "Replicator switch" }, { "bd_replicator_switch.active", "bd_replicator_switch", - "Switch for replicator (on)" + "Replicator switch (active)" }, { "bd_conveyor_left", "bd_conveyor", - "Conveyor belt (left)" + "Conveyor belt (moving left)" }, { "bd_conveyor_left.active", "bd_conveyor", - "Conveyor belt (left) (active)" + "Conveyor belt (moving left) (active)" }, { "bd_conveyor_right", "bd_conveyor", - "Conveyor belt (right)" + "Conveyor belt (moving right)" }, { "bd_conveyor_right.active", "bd_conveyor", - "Conveyor belt (right) (active)" + "Conveyor belt (moving right) (active)" }, { "bd_conveyor_switch", "bd_conveyor_switch", - "Switch for conveyor belt (off)" + "Conveyor belt power switch" }, { "bd_conveyor_switch.active", "bd_conveyor_switch", - "Switch for conveyor belt (on)" + "Conveyor belt power switch (active)" }, { - "bd_conveyor_dir_switch_normal", "bd_conveyor_dir_switch", - "Switch for conveyor belt direction (normal)" + "bd_conveyor_dir_switch", + "Conveyor belt direction switch" }, { - "bd_conveyor_dir_switch_changed", + "bd_conveyor_dir_switch.active", "bd_conveyor_dir_switch", - "Switch for conveyor belt direction (changed)" + "Conveyor belt direction switch (active)" }, { "bd_gravity_switch", @@ -7107,6 +7107,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "bd_player", "Player with bomb", }, + { + "bd_player_with_rocket_launcher", + "bd_player", + "Player with rocket launcher", + }, { "bd_player_glued", "bd_player", @@ -7117,6 +7122,36 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "bd_player", "Stirring player" }, + { + "bd_rocket_launcher", + "bd_rocket_launcher", + "Rocket launcher", + }, + { + "bd_rocket", + "bd_rocket", + "Rocket", + }, + { + "bd_rocket.right", + "bd_rocket", + "Rocket (starts moving right)" + }, + { + "bd_rocket.up", + "bd_rocket", + "Rocket (starts moving up)" + }, + { + "bd_rocket.left", + "bd_rocket", + "Rocket (starts moving left)" + }, + { + "bd_rocket.down", + "bd_rocket", + "Rocket (starts moving down)" + }, { "bd_fake_bonus", "bd_fake_bonus", @@ -7165,7 +7200,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "bd_nut.falling", "bd_nut", - "Nut with diamond (falling)" + "Nut (falling)" }, { "bd_falling_wall.falling", @@ -8376,22 +8411,22 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "internal_cascade_bd_native", "internal", - "Show native Boulder Dash elements" + "Show Boulder Dash native elements" }, { "internal_cascade_bd_native.active", "internal", - "Hide native Boulder Dash elements" + "Hide Boulder Dash native elements" }, { "internal_cascade_bd_effects", "internal", - "Show Boulder Dash effect elements" + "Show Boulder Dash effects elements" }, { "internal_cascade_bd_effects.active", "internal", - "Hide Boulder Dash effect elements" + "Hide Boulder Dash effects elements" }, { "internal_cascade_em", @@ -8633,6 +8668,7 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { ".twinkling", ACTION_TWINKLING, FALSE }, { ".splashing", ACTION_SPLASHING, FALSE }, { ".hitting", ACTION_HITTING, FALSE }, + { ".flying", ACTION_FLYING, FALSE }, { ".page[1]", ACTION_PAGE_1, FALSE }, { ".page[2]", ACTION_PAGE_2, FALSE }, { ".page[3]", ACTION_PAGE_3, FALSE },