X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=9e6c625113b303487b82ea919fb63e9e36bef371;hb=62aa94beca16e39169d440bbc211a9f1efbcd60f;hp=f7b2a41e832b8972b44de1924bbc6ec3c72be431;hpb=fd2761fde6102017cd3be6b59c3be9140f96f703;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index f7b2a41e..9e6c6251 100644 --- a/src/main.c +++ b/src/main.c @@ -58,8 +58,11 @@ short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaCnt[MAX_NUM_AMOEBA]; short AmoebaCnt2[MAX_NUM_AMOEBA]; -short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; unsigned long Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS]; @@ -87,7 +90,7 @@ int ZX, ZY; int ExitX, ExitY; int AllPlayersGone; -int TimeFrames, TimePlayed, TimeLeft; +int TimeFrames, TimePlayed, TimeLeft, TapeTime; boolean network_player_action_received = FALSE; @@ -105,7 +108,8 @@ struct GraphicInfo *graphic_info = NULL; struct SoundInfo *sound_info = NULL; struct MusicInfo *music_info = NULL; struct MusicFileInfo *music_file_info = NULL; -struct InfoAnimationInfo *info_animation_info = NULL; +struct HelpAnimInfo *helpanim_info = NULL; +SetupFileHash *helptext_info = NULL; /* ------------------------------------------------------------------------- */ @@ -433,9 +437,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "invisible steel wall" }, { - "unused_63", - "unused", - "(not used)" + "sokoban_field_player", + "sokoban", + "sokoban field with player" }, { "dynabomb_increase_number", @@ -654,7 +658,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = { "black_orb", "black_orb", - "bomb" + "black orb bomb" }, { "amoeba_to_diamond", @@ -3231,6 +3235,181 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "envelope", "mail envelope 4" }, + { + "group_1", + "group", + "group element 1" + }, + { + "group_2", + "group", + "group element 2" + }, + { + "group_3", + "group", + "group element 3" + }, + { + "group_4", + "group", + "group element 4" + }, + { + "group_5", + "group", + "group element 5" + }, + { + "group_6", + "group", + "group element 6" + }, + { + "group_7", + "group", + "group element 7" + }, + { + "group_8", + "group", + "group element 8" + }, + { + "group_9", + "group", + "group element 9" + }, + { + "group_10", + "group", + "group element 10" + }, + { + "group_11", + "group", + "group element 11" + }, + { + "group_12", + "group", + "group element 12" + }, + { + "group_13", + "group", + "group element 13" + }, + { + "group_14", + "group", + "group element 14" + }, + { + "group_15", + "group", + "group element 15" + }, + { + "group_16", + "group", + "group element 16" + }, + { + "group_17", + "group", + "group element 17" + }, + { + "group_18", + "group", + "group element 18" + }, + { + "group_19", + "group", + "group element 19" + }, + { + "group_20", + "group", + "group element 20" + }, + { + "group_21", + "group", + "group element 21" + }, + { + "group_22", + "group", + "group element 22" + }, + { + "group_23", + "group", + "group element 23" + }, + { + "group_24", + "group", + "group element 24" + }, + { + "group_25", + "group", + "group element 25" + }, + { + "group_26", + "group", + "group element 26" + }, + { + "group_27", + "group", + "group element 27" + }, + { + "group_28", + "group", + "group element 28" + }, + { + "group_29", + "group", + "group element 29" + }, + { + "group_30", + "group", + "group element 30" + }, + { + "group_31", + "group", + "group element 31" + }, + { + "group_32", + "group", + "group element 32" + }, + { + "unknown", + "unknown", + "unknown element" + }, + { + "trigger_element", + "trigger", + "element triggering change" + }, + { + "trigger_player", + "trigger", + "player triggering change" + }, /* ----------------------------------------------------------------------- */ /* "real" (and therefore drawable) runtime elements */ @@ -3521,6 +3700,26 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-", "-" }, + { + "player_is_exploding_1", + "-", + "-" + }, + { + "player_is_exploding_2", + "-", + "-" + }, + { + "player_is_exploding_3", + "-", + "-" + }, + { + "player_is_exploding_4", + "-", + "-" + }, { "quicksand.filling", "quicksand", @@ -3667,8 +3866,23 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "-" }, { - "dummy", - "dummy", + "internal_clipboard_custom", + "internal", + "empty custom element" + }, + { + "internal_clipboard_change", + "internal", + "empty change page" + }, + { + "internal_clipboard_group", + "internal", + "empty group element" + }, + { + "internal_dummy", + "internal", "-" }, @@ -3714,7 +3928,21 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { ".changing", ACTION_CHANGING, FALSE }, { ".exploding", ACTION_EXPLODING, FALSE }, { ".boring", ACTION_BORING, FALSE }, - { ".sleeping", ACTION_SLEEPING, TRUE }, + { ".boring[1]", ACTION_BORING_1, FALSE }, + { ".boring[2]", ACTION_BORING_2, FALSE }, + { ".boring[3]", ACTION_BORING_3, FALSE }, + { ".boring[4]", ACTION_BORING_4, FALSE }, + { ".boring[5]", ACTION_BORING_5, FALSE }, + { ".boring[6]", ACTION_BORING_6, FALSE }, + { ".boring[7]", ACTION_BORING_7, FALSE }, + { ".boring[8]", ACTION_BORING_8, FALSE }, + { ".boring[9]", ACTION_BORING_9, FALSE }, + { ".boring[10]", ACTION_BORING_10, FALSE }, + { ".sleeping", ACTION_SLEEPING, FALSE }, + { ".sleeping[1]", ACTION_SLEEPING_1, FALSE }, + { ".sleeping[2]", ACTION_SLEEPING_2, FALSE }, + { ".sleeping[3]", ACTION_SLEEPING_3, FALSE }, + { ".awakening", ACTION_AWAKENING, FALSE }, { ".dying", ACTION_DYING, FALSE }, { ".turning", ACTION_TURNING, FALSE }, { ".turning_from_left", ACTION_TURNING_FROM_LEFT, FALSE }, @@ -3792,6 +4020,11 @@ struct TokenIntPtrInfo image_config_vars[] = { "door_2.step_delay", &door_2.step_delay }, { "door_2.anim_mode", &door_2.anim_mode }, + { "[player].boring_delay_fixed", &game.player_boring_delay_fixed }, + { "[player].boring_delay_random", &game.player_boring_delay_random }, + { "[player].sleeping_delay_fixed", &game.player_sleeping_delay_fixed }, + { "[player].sleeping_delay_random", &game.player_sleeping_delay_random }, + { NULL, NULL, } }; @@ -3856,6 +4089,38 @@ struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] = /* main() */ /* ========================================================================= */ +static void print_usage() +{ + printf("\n" + "Usage: %s [OPTION]... [HOSTNAME [PORT]]\n" + "\n" + "Options:\n" + " -d, --display HOSTNAME[:SCREEN] specify X server display\n" + " -b, --basepath DIRECTORY alternative base DIRECTORY\n" + " -l, --level DIRECTORY alternative level DIRECTORY\n" + " -g, --graphics DIRECTORY alternative graphics DIRECTORY\n" + " -s, --sounds DIRECTORY alternative sounds DIRECTORY\n" + " -m, --music DIRECTORY alternative music DIRECTORY\n" + " -n, --network network multiplayer game\n" + " --serveronly only start network server\n" + " -v, --verbose verbose mode\n" + " --debug display debugging information\n" + " -e, --execute COMMAND execute batch COMMAND:\n" + "\n" + "Valid commands for '--execute' option:\n" + " \"print graphicsinfo.conf\" print default graphics config\n" + " \"print soundsinfo.conf\" print default sounds config\n" + " \"print musicinfo.conf\" print default music config\n" + " \"print editorsetup.conf\" print default editor config\n" + " \"print helpanim.conf\" print default helpanim config\n" + " \"print helptext.conf\" print default helptext config\n" + " \"dump level FILE\" dump level data from FILE\n" + " \"dump tape FILE\" dump tape data from FILE\n" + " \"autoplay LEVELDIR\" play level tapes for LEVELDIR\n" + "\n", + program.command_basename); +} + int main(int argc, char *argv[]) { InitProgramInfo(argv[0], USERDATA_DIRECTORY, @@ -3867,7 +4132,7 @@ int main(int argc, char *argv[]) InitExitFunction(CloseAllAndExit); InitPlatformDependentStuff(); - GetOptions(argv); + GetOptions(argv, print_usage); OpenAll(); EventLoop();