X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=971c97cac31c0d96e38a65efa06d52f157731119;hb=62e8f84edbffc67d743bb2d6afff258079f041d5;hp=f117a856bcd3ef5a81d0852ae091f217cae202cb;hpb=1e196be4c0a2f1edf823b3a0e5a14a146317686e;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index f117a856..971c97ca 100644 --- a/src/main.c +++ b/src/main.c @@ -1,72 +1,37 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* main.c * +* main.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "main.h" #include "init.h" #include "game.h" #include "events.h" -#include "sound.h" -#include "joystick.h" -#include "misc.h" - -#ifdef MSDOS -#include -#endif - -Display *display; -Visual *visual; -int screen; -Window window; -GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; -Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; - -#ifdef USE_XPM_LIBRARY -XpmAttributes xpm_att[NUM_PICTURES]; -#endif - -Drawable drawto, drawto_field, backbuffer, fieldbuffer; -Colormap cmap; - -int sound_pipe[2]; -int sound_device; -char *sound_device_name = SOUND_DEVICE; -int joystick_device = 0; -char *joystick_device_name[MAX_PLAYERS] = -{ - DEV_JOYSTICK_0, - DEV_JOYSTICK_1, - DEV_JOYSTICK_2, - DEV_JOYSTICK_3 -}; -char *program_name = NULL; +GC tile_clip_gc; +Bitmap *pix[NUM_BITMAPS]; +Pixmap tile_clipmask[NUM_TILES]; +DrawBuffer *fieldbuffer; +DrawBuffer *drawto_field; int game_status = MAINMENU; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; -int button_status = MB_NOT_PRESSED; -boolean motion_status = FALSE; + int key_joystick_mapping = 0; -int global_joystick_status = JOYSTICK_STATUS; -int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS; -boolean sound_loops_allowed = FALSE; boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; -int redraw_mask; -int redraw_tiles; short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -78,135 +43,682 @@ short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -short JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; -unsigned long Elementeigenschaften[MAX_ELEMENTS]; +short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +unsigned long Elementeigenschaften1[MAX_ELEMENTS]; +unsigned long Elementeigenschaften2[MAX_ELEMENTS]; -int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScrollStepSize = TILEX/8; +int FX = SX, FY = SY, ScrollStepSize; int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; int ScreenGfxPos = 0; int BorderElement = EL_BETON; int GameFrameDelay = GAME_FRAME_DELAY; int FfwdFrameDelay = FFWD_FRAME_DELAY; -int MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; -int SBX_Left, SBX_Middle, SBX_Right; -int SBY_Upper, SBY_Middle, SBY_Lower; +int SBX_Left, SBX_Right; +int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; -int FrameCounter, TimeFrames, TimePlayed, TimeLeft; -int MampferMax, MampferNr; -boolean SiebAktiv; -int SiebCount; -int game_emulation = EMU_NONE; +int TimeFrames, TimePlayed, TimeLeft; boolean network_player_action_received = FALSE; -struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; -struct SoundInfo Sound[NUM_SOUNDS]; struct TapeInfo tape; -struct OptionInfo options; struct SetupInfo setup; -struct SetupFileList *setup_list = NULL; -struct SetupFileList *level_setup_list = NULL; +struct GameInfo game; +struct GlobalInfo global; -/* data needed for playing sounds */ +/* filenames of sound effects */ char *sound_name[NUM_SOUNDS] = { - "alchemy", - "amoebe", - "antigrav", - "autsch", - "blurb", - "bong", - "buing", - "chase", - "czardasz", - "deng", - "fuel", - "gong", - "halloffame", - "holz", - "hui", - "kabumm", - "kink", - "klapper", - "kling", - "klopf", - "klumpf", - "knack", - "knurk", - "krach", - "lachen", - "laser", - "miep", - "network", - "njam", - "oeffnen", - "pling", - "pong", - "pusch", - "quiek", - "quirk", - "rhythmloop", - "roaaar", - "roehr", - "rumms", - "schlopp", - "schlurf", - "schrff", - "schwirr", - "sirr", - "slurp", - "sproing", - "twilight", - "tyger", - "voyager", - "warnton", - "whoosh", - "zisch", + "amoebe.wav", + "antigrav.wav", + "autsch.wav", + "blurb.wav", + "bong.wav", + "buing.wav", + "deng.wav", + "fuel.wav", + "gong.wav", + "halloffame.wav", + "holz.wav", + "hui.wav", + "kabumm.wav", + "kink.wav", + "klapper.wav", + "kling.wav", + "klopf.wav", + "klumpf.wav", + "knack.wav", + "knurk.wav", + "krach.wav", + "lachen.wav", + "laser.wav", + "miep.wav", + "njam.wav", + "oeffnen.wav", + "pling.wav", + "pong.wav", + "pusch.wav", + "quiek.wav", + "quirk.wav", + "rhythmloop.wav", + "roaaar.wav", + "roehr.wav", + "rumms.wav", + "schlopp.wav", + "schlurf.wav", + "schrff.wav", + "schwirr.wav", + "sirr.wav", + "slurp.wav", + "sproing.wav", + "warnton.wav", + "whoosh.wav", + "zisch.wav", + "base.wav", + "infotron.wav", + "zonkdown.wav", + "zonkpush.wav", + "bug.wav", + "boom.wav", + "booom.wav", + "exit.wav", + "empty.wav", + "gate.wav" +}; + +struct SoundEffectInfo sound_effects[] = +{ + /* sounds for Boulder Dash style elements and actions */ + { "bd_empty_space.digging", "empty.wav" }, + { "bd_sand.digging", "schlurf.wav" }, + { "bd_diamond.collecting", "pong.wav" }, + { "bd_diamond.impact", "pling.wav" }, + { "bd_rock.pushing", "pusch.wav" }, + { "bd_rock.impact", "klopf.wav" }, + { "bd_magic_wall.activating", "quirk.wav" }, + { "bd_magic_wall.changing", "quirk.wav" }, + { "bd_magic_wall.running", "miep.wav" }, + { "bd_amoeba.growing", "amoebe.wav" }, + { "bd_amoeba.turning_to_gem", "pling.wav" }, + { "bd_amoeba.turning_to_rock", "klopf.wav" }, + { "bd_butterfly.moving", "klapper.wav" }, + { "bd_firefly.moving", "roehr.wav" }, + { "bd_exit.entering", "buing.wav" }, + + /* sounds for Supaplex style elements and actions */ + { "sp_empty_space.digging", "empty.wav" }, + { "sp_base.digging", "base.wav" }, + { "sp_buggy_base.digging", "base.wav" }, + { "sp_buggy_base.activating", "bug.wav" }, + { "sp_infotron.collecting", "infotron.wav" }, + { "sp_infotron.impact", "pling.wav" }, + { "sp_zonk.pushing", "zonkpush.wav" }, + { "sp_zonk.impact", "zonkdown.wav" }, + { "sp_disk_red.collecting", "infotron.wav" }, + { "sp_disk_orange.pushing", "zonkpush.wav" }, + { "sp_disk_yellow.pushing", "pusch.wav" }, + { "sp_port.passing", "gate.wav" }, + { "sp_exit.entering", "buing.wav" }, + { "sp_element.exploding", "booom.wav" }, + { "sp_sniksnak.moving", SND_FILE_UNDEFINED }, + { "sp_electron.moving", SND_FILE_UNDEFINED }, + { "sp_terminal.activating", SND_FILE_UNDEFINED }, + + /* sounds for Sokoban style elements and actions */ + { "sokoban_object.pushing", "pusch.wav" }, + { "sokoban_field.filling", "deng.wav" }, + { "sokoban_field.clearing", SND_FILE_UNDEFINED }, + { "sokoban_game.solving", "buing.wav" }, + + /* sounds for Emerald Mine style elements and actions */ + { "empty_space.digging", "empty.wav" }, + { "sand.digging", "schlurf.wav" }, + { "emerald.collecting", "pong.wav" }, + { "emerald.impact", "pling.wav" }, + { "diamond.collecting", "pong.wav" }, + { "diamond.impact", "pling.wav" }, + { "diamond.breaking", "quirk.wav" }, + { "rock.pushing", "pusch.wav" }, + { "rock.impact", "klopf.wav" }, + { "bomb.pushing", "pusch.wav" }, + { "nut.pushing", "knurk.wav" }, + { "nut.cracking", "knack.wav" }, + { "nut.impact", "klumpf.wav" }, + { "dynamite.collecting", "pong.wav" }, + { "dynamite.placing", "deng.wav" }, + { "dynamite.burning", "zisch.wav" }, + { "key.collecting", "pong.wav" }, + { "gate.passing", "gate.wav" }, + { "bug.moving", "klapper.wav" }, + { "spaceship.moving", "roehr.wav" }, + { "yamyam.moving", SND_FILE_UNDEFINED }, + { "yamyam.waiting", "njam.wav" }, + { "yamyam.eating_diamond", SND_FILE_UNDEFINED }, + { "robot.moving", "schlurf.wav" }, + { "robot_wheel.activating", "deng.wav" }, + { "robot_wheel.running", "miep.wav" }, + { "magic_wall.activating", "quirk.wav" }, + { "magic_wall.changing", "quirk.wav" }, + { "magic_wall.running", "miep.wav" }, + { "amoeba.growing", "amoebe.wav" }, + { "amoeba.dropping", SND_FILE_UNDEFINED }, + { "acid.splashing", "blurb.wav" }, + { "quicksand.filling", SND_FILE_UNDEFINED }, + { "quicksand.slipping_through", SND_FILE_UNDEFINED }, + { "quicksand.emptying", SND_FILE_UNDEFINED }, + { "exit.opening", "oeffnen.wav" }, + { "exit.entering", "buing.wav" }, + + /* sounds for Emerald Mine Club style elements and actions */ + { "balloon.moving", SND_FILE_UNDEFINED }, + { "balloon.pushing", "schlurf.wav" }, + { "spring.moving", SND_FILE_UNDEFINED }, + { "spring.pushing", "pusch.wav" }, + { "spring.impact", "klopf.wav" }, + { "wall.growing", SND_FILE_UNDEFINED }, + + /* sounds for Diamond Caves style elements and actions */ + { "pearl.collecting", "pong.wav" }, + { "pearl.breaking", "knack.wav" }, + { "pearl.impact", "pling.wav" }, + { "crystal.collecting", "pong.wav" }, + { "crystal.impact", "pling.wav" }, + { "envelope.collecting", "pong.wav" }, + { "sand_invisible.digging", "schlurf.wav" }, + { "shield_passive.collecting", "pong.wav" }, + { "shield_passive.activated", SND_FILE_UNDEFINED }, + { "shield_active.collecting", "pong.wav" }, + { "shield_active.activated", SND_FILE_UNDEFINED }, + { "extra_time.collecting", "gong.wav" }, + { "mole.moving", SND_FILE_UNDEFINED }, + { "mole.eating_amoeba", "blurb.wav" }, + { "switchgate_switch.activating", SND_FILE_UNDEFINED }, + { "switchgate.opening", "oeffnen.wav" }, + { "switchgate.closing", "oeffnen.wav" }, + { "switchgate.passing", "gate.wav" }, + { "timegate_wheel.activating", "deng.wav" }, + { "timegate_wheel.running", "miep.wav" }, + { "timegate.opening", "oeffnen.wav" }, + { "timegate.closing", "oeffnen.wav" }, + { "timegate.passing", "gate.wav" }, + { "conveyor_belt_switch.activating", SND_FILE_UNDEFINED }, + { "conveyor_belt.running", SND_FILE_UNDEFINED }, + { "light_switch.activating", SND_FILE_UNDEFINED }, + { "light_switch.deactivating", SND_FILE_UNDEFINED }, + + /* sounds for DX Boulderdash style elements and actions */ + { "dx_bomb.pushing", "pusch.wav" }, + { "trap_inactive.digging", "schlurf.wav" }, + { "trap.activating", SND_FILE_UNDEFINED }, + + /* sounds for Rocks'n'Diamonds style elements and actions */ + { "amoeba.turning_to_gem", "pling.wav" }, + { "amoeba.turning_to_rock", "klopf.wav" }, + { "speed_pill.collecting", "pong.wav" }, + { "dynabomb_nr.collecting", "pong.wav" }, + { "dynabomb_sz.collecting", "pong.wav" }, + { "dynabomb_xl.collecting", "pong.wav" }, + { "dynabomb.placing", "deng.wav" }, + { "dynabomb.burning", "zisch.wav" }, + { "satellite.moving", SND_FILE_UNDEFINED }, + { "satellite.pushing", "pusch.wav" }, + { "lamp.activating", "deng.wav" }, + { "lamp.deactivating", "deng.wav" }, + { "time_orb_full.collecting", "gong.wav" }, + { "time_orb_full.impact", "deng.wav" }, + { "time_orb_empty.pushing", "pusch.wav" }, + { "time_orb_empty.impact", "deng.wav" }, + { "gameoflife.growing", "amoebe.wav" }, + { "biomaze.growing", "amoebe.wav" }, + { "pacman.moving", SND_FILE_UNDEFINED }, + { "pacman.eating_amoeba", SND_FILE_UNDEFINED }, + { "dark_yamyam.moving", SND_FILE_UNDEFINED }, + { "dark_yamyam.waiting", "njam.wav" }, + { "dark_yamyam.eating_any", SND_FILE_UNDEFINED }, + { "penguin.moving", SND_FILE_UNDEFINED }, + { "penguin.entering_exit", "buing.wav" }, + { "pig.moving", SND_FILE_UNDEFINED }, + { "pig.eating_gem", SND_FILE_UNDEFINED }, + { "dragon.moving", SND_FILE_UNDEFINED }, + { "dragon.breathing_fire", SND_FILE_UNDEFINED }, + + /* sounds for generic elements and actions */ + { "player.dying", "autsch.wav" }, + { "element.exploding", "roaaar.wav" }, + + /* sounds for other game actions */ + { "game.starting", SND_FILE_UNDEFINED }, + { "game.running_out_of_time", "gong.wav" }, + { "game.leveltime_bonus", "sirr.wav" }, + { "game.losing", "lachen.wav" }, + { "game.winning", SND_FILE_UNDEFINED }, + + /* sounds for other non-game actions */ + { "menu.door_opening", "oeffnen.wav" }, + { "menu.door_closing", "oeffnen.wav" }, + { "menu.hall_of_fame", "halloffame.wav" }, + { "menu.info_screen", "rhythmloop.wav" }, + +#if 0 + { "[not used]", "antigrav.wav" }, + { "[not used]", "bong.wav" }, + { "[not used]", "fuel.wav" }, + { "[not used]", "holz.wav" }, + { "[not used]", "hui.wav" }, + { "[not used]", "kabumm.wav" }, + { "[not used]", "kink.wav" }, + { "[not used]", "kling.wav" }, + { "[not used]", "krach.wav" }, + { "[not used]", "laser.wav" }, + { "[not used]", "quiek.wav" }, + { "[not used]", "rumms.wav" }, + { "[not used]", "schlopp.wav" }, + { "[not used]", "schrff.wav" }, + { "[not used]", "schwirr.wav" }, + { "[not used]", "slurp.wav" }, + { "[not used]", "sproing.wav" }, + { "[not used]", "warnton.wav" }, + { "[not used]", "whoosh.wav" }, + { "[not used]", "boom.wav" }, + { "[not used]", "exit.wav" }, +#endif +}; + +char *element_info[] = +{ + "empty space", /* 0 */ + "sand", + "normal wall", + "round wall", + "rock", + "key", + "emerald", + "closed exit", + "player", + "bug", + "spaceship", /* 10 */ + "yam yam", + "robot", + "steel wall", + "diamond", + "dead amoeba", + "empty quicksand", + "quicksand with rock", + "amoeba drop", + "bomb", + "magic wall", /* 20 */ + "speed ball", + "acid pool", + "dropping amoeba", + "normal amoeba", + "nut with emerald", + "life wall", + "biomaze", + "burning dynamite", + "unknown", + "magic wheel", /* 30 */ + "running wire", + "red key", + "yellow key", + "green key", + "blue key", + "red door", + "yellow door", + "green door", + "blue door", + "gray door (opened by red key)", /* 40 */ + "gray door (opened by yellow key)", + "gray door (opened by green key)", + "gray door (opened by blue key)", + "dynamite", + "pac man", + "invisible normal wall", + "light bulb (dark)", + "ligh bulb (glowing)", + "wall with emerald", + "wall with diamond", /* 50 */ + "amoeba with content", + "amoeba (BD style)", + "time orb (full)", + "time orb (empty)", + "growing wall", + "diamond (BD style)", + "yellow emerald", + "wall with BD style diamond", + "wall with yellow emerald", + "dark yam yam", /* 60 */ + "magic wall (BD style)", + "invisible steel wall", + "-", + "increases number of bombs", + "increases explosion size", + "increases power of explosion", + "sokoban object", + "sokoban empty field", + "sokoban field with object", + "butterfly (starts moving right)", /* 70 */ + "butterfly (starts moving up)", + "butterfly (starts moving left)", + "butterfly (starts moving down)", + "firefly (starts moving right)", + "firefly (starts moving up)", + "firefly (starts moving left)", + "firefly (starts moving down)", + "butterfly", + "firefly", + "yellow player", /* 80 */ + "red player", + "green player", + "blue player", + "bug (starts moving right)", + "bug (starts moving up)", + "bug (starts moving left)", + "bug (starts moving down)", + "spaceship (starts moving right)", + "spaceship (starts moving up)", + "spaceship (starts moving left)", /* 90 */ + "spaceship (starts moving down)", + "pac man (starts moving right)", + "pac man (starts moving up)", + "pac man (starts moving left)", + "pac man (starts moving down)", + "red emerald", + "violet emerald", + "wall with red emerald", + "wall with violet emerald", + "unknown", /* 100 */ + "unknown", + "unknown", + "unknown", + "unknown", + "normal wall (BD style)", + "rock (BD style)", + "open exit", + "black orb bomb", + "amoeba", + "mole", /* 110 */ + "penguin", + "satellite", + "arrow left", + "arrow right", + "arrow up", + "arrow down", + "pig", + "fire breathing dragon", + "red key (EM style)", + "letter ' '", /* 120 */ + "letter '!'", + "letter '\"'", + "letter '#'", + "letter '$'", + "letter '%'", + "letter '&'", + "letter '''", + "letter '('", + "letter ')'", + "letter '*'", /* 130 */ + "letter '+'", + "letter ','", + "letter '-'", + "letter '.'", + "letter '/'", + "letter '0'", + "letter '1'", + "letter '2'", + "letter '3'", + "letter '4'", /* 140 */ + "letter '5'", + "letter '6'", + "letter '7'", + "letter '8'", + "letter '9'", + "letter ':'", + "letter ';'", + "letter '<'", + "letter '='", + "letter '>'", /* 150 */ + "letter '?'", + "letter '@'", + "letter 'A'", + "letter 'B'", + "letter 'C'", + "letter 'D'", + "letter 'E'", + "letter 'F'", + "letter 'G'", + "letter 'H'", /* 160 */ + "letter 'I'", + "letter 'J'", + "letter 'K'", + "letter 'L'", + "letter 'M'", + "letter 'N'", + "letter 'O'", + "letter 'P'", + "letter 'Q'", + "letter 'R'", /* 170 */ + "letter 'S'", + "letter 'T'", + "letter 'U'", + "letter 'V'", + "letter 'W'", + "letter 'X'", + "letter 'Y'", + "letter 'Z'", + "letter 'Ä'", + "letter 'Ö'", /* 180 */ + "letter 'Ü'", + "letter '^'", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", /* 190 */ + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "letter ''", + "growing wall (horizontal)", /* 200 */ + "growing wall (vertical)", + "growing wall (all directions)", + "red door (EM style)", + "yellow door (EM style)", + "green door (EM style)", + "blue door (EM style)", + "yellow key (EM style)", + "green key (EM style)", + "blue key (EM style)", + "empty space", /* 210 */ + "zonk", "base", + "murphy", "infotron", - "zonkdown", - "zonkpush", - "bug", - "boom", - "booom", + "chip (single)", + "hardware", "exit", - "empty" -}; + "orange disk", + "port (leading right)", + "port (leading down)", /* 220 */ + "port (leading left)", + "port (leading up)", + "port (leading right)", + "port (leading down)", + "port (leading left)", + "port (leading up)", + "snik snak", + "yellow disk", + "terminal", + "red disk", /* 230 */ + "port (vertical)", + "port (horizontal)", + "port (all directions)", + "electron", + "buggy base", + "chip (left half)", + "chip (right half)", + "hardware", + "hardware", + "hardware", /* 240 */ + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "hardware", + "chip (upper half)", + "chip (lower half)", + "gray door (EM style, red key)", /* 250 */ + "gray door (EM style, yellow key)", + "gray door (EM style, green key)", + "gray door (EM style, blue key)", + "unknown", + "unknown", -/* background music */ -int background_loop[] = -{ - SND_ALCHEMY, - SND_CHASE, - SND_NETWORK, - SND_CZARDASZ, - SND_TYGER, - SND_VOYAGER, - SND_TWILIGHT + /* 256 */ + + "pearl", /* (256) */ + "crystal", + "wall with pearl", + "wall with crystal", + "white door", /* 260 */ + "gray door (opened by white key)", + "white key", + "shield (passive)", + "extra time", + "switch gate (open)", + "switch gate (closed)", + "switch for switch gate", + "switch for switch gate", + "-", + "-", /* 270 */ + "red conveyor belt (left)", + "red conveyor belt (middle)", + "red conveyor belt (right)", + "switch for red conveyor belt (left)", + "switch for red conveyor belt (middle)", + "switch for red conveyor belt (right)", + "yellow conveyor belt (left)", + "yellow conveyor belt (middle)", + "yellow conveyor belt (right)", + "switch for yellow conveyor belt (left)", /* 280 */ + "switch for yellow conveyor belt (middle)", + "switch for yellow conveyor belt (right)", + "green conveyor belt (left)", + "green conveyor belt (middle)", + "green conveyor belt (right)", + "switch for green conveyor belt (left)", + "switch for green conveyor belt (middle)", + "switch for green conveyor belt (right)", + "blue conveyor belt (left)", + "blue conveyor belt (middle)", /* 290 */ + "blue conveyor belt (right)", + "switch for blue conveyor belt (left)", + "switch for blue conveyor belt (middle)", + "switch for blue conveyor belt (right)", + "land mine", + "mail envelope", + "light switch (off)", + "light switch (on)", + "sign (exclamation)", + "sign (radio activity)", /* 300 */ + "sign (stop)", + "sign (wheel chair)", + "sign (parking)", + "sign (one way)", + "sign (heart)", + "sign (triangle)", + "sign (round)", + "sign (exit)", + "sign (yin yang)", + "sign (other)", /* 310 */ + "mole (starts moving left)", + "mole (starts moving right)", + "mole (starts moving up)", + "mole (starts moving down)", + "steel wall (slanted)", + "invisible sand", + "dx unknown 15", + "dx unknown 42", + "-", + "-", /* 320 */ + "shield (active, kills enemies)", + "time gate (open)", + "time gate (closed)", + "switch for time gate", + "switch for time gate", + "balloon", + "send balloon to the left", + "send balloon to the right", + "send balloon up", + "send balloon down", /* 330 */ + "send balloon in any direction", + "steel wall", + "steel wall", + "steel wall", + "steel wall", + "normal wall", + "normal wall", + "normal wall", + "normal wall", + "normal wall", /* 340 */ + "normal wall", + "normal wall", + "normal wall", + "tube (all directions)", + "tube (vertical)", + "tube (horizontal)", + "tube (vertical & left)", + "tube (vertical & right)", + "tube (horizontal & up)", + "tube (horizontal & down)", /* 350 */ + "tube (left & up)", + "tube (left & down)", + "tube (right & up)", + "tube (right & down)", + "spring", + "trap", + "stable bomb (DX style)", + "-" + + /* + "-------------------------------", + */ }; -int num_bg_loops = sizeof(background_loop)/sizeof(int); +int num_element_info = sizeof(element_info)/sizeof(char *); + + +/* ========================================================================= */ +/* main() */ +/* ========================================================================= */ int main(int argc, char *argv[]) { - program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); - -#ifdef MSDOS - _fmode = O_BINARY; -#endif + InitCommandName(argv[0]); + InitExitFunction(CloseAllAndExit); + InitPlatformDependantStuff(); GetOptions(argv); - OpenAll(argc,argv); + OpenAll(); + EventLoop(); CloseAllAndExit(0); exit(0); /* to keep compilers happy */