X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=9028fb6bfd6ce40980ed4c0034aa3e872c95492a;hb=e2d2518810a4ab32f6dfd32faa83869307b3aa3d;hp=f8077436a2e6bd71f61af6bd2fc566e482a3e651;hpb=33df7a5ca87e883c2b718171fd7d05c22fc0353f;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index f8077436..9028fb6b 100644 --- a/src/main.c +++ b/src/main.c @@ -18,7 +18,12 @@ #include "sound.h" #include "joystick.h" +#ifdef MSDOS +#include +#endif + Display *display; +Visual *visual; int screen; Window window; GC gc, clip_gc[NUM_PIXMAPS]; @@ -82,14 +87,15 @@ long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScreenMovPos = 0; +int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; -int JX,JY, JX2,JY2, ZX,ZY, ExitX,ExitY; -int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing; -int PlayerGone,LevelSolved,GameOver; -int FrameCounter,TimeFrames,TimeLeft,Score; -int Gems,SokobanFields,Lights,Friends; -int Dynamite,Key[4],MampferNr; +int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; +int PlayerMovDir, PlayerMovPos, PlayerPushing; +int PlayerFrame, PlayerGfxPos; +int PlayerGone, LevelSolved, GameOver; +int FrameCounter, TimeFrames, TimeLeft, Score; +int Gems, SokobanFields, Lights, Friends; +int Dynamite, Key[4], MampferNr; int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; int SiebAktiv; @@ -187,6 +193,10 @@ int main(int argc, char *argv[]) if (argc>1) level_directory = argv[1]; +#ifdef MSDOS + _fmode = O_BINARY; +#endif + OpenAll(argc,argv); EventLoop(); CloseAll();