X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=7d2c423782d84efbfeecd893e10bef324ac29d3c;hb=ee749a764df3dfa944c1f9de740ccbeb1cfdef40;hp=ab07ad014eac393ebe18e443cb91c4ecc252e579;hpb=73dd81c85be90e466493bcc6f45c402d29bc7f20;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index ab07ad01..7d2c4237 100644 --- a/src/main.c +++ b/src/main.c @@ -19,14 +19,7 @@ #include "events.h" #include "config.h" -#if 0 -GC tile_clip_gc; -Bitmap *pix[NUM_BITMAPS]; -#endif Bitmap *bitmap_db_field, *bitmap_db_door; -#if 0 -Pixmap tile_clipmask[NUM_TILES]; -#endif DrawBuffer *fieldbuffer; DrawBuffer *drawto_field; @@ -56,8 +49,8 @@ short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -unsigned long Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -unsigned long ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +boolean Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -750,7 +743,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "letter '$'" }, { - "char_procent", + "char_percent", "char", "letter '%'" }, @@ -1782,7 +1775,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "balloon_switch_any", "balloon_switch", - "send balloon in any direction" + "send balloon in pressed direction" }, { "emc_steelwall_1", @@ -3464,31 +3457,6 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "balloon_switch", "stop moving balloon" }, - { - "emc_level_border", - "wall", - "level border steelwall", - }, - { - "emc_android", - "emc_android", - "android", - }, - { - "emc_grass", - "emc_grass", - "grass", - }, - { - "emc_magic_ball", - "emc_magic_ball", - "magic ball", - }, - { - "emc_magic_ball_switch", - "emc_magic_ball_switch", - "magic ball switch", - }, { "emc_gate_5", "gate", @@ -3550,9 +3518,39 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "key 8 (EMC style)", }, { - "emc_bumper", - "emc_bumper", - "bumper", + "emc_android", + "emc_android", + "android", + }, + { + "emc_grass", + "emc_grass", + "grass", + }, + { + "emc_magic_ball", + "emc_magic_ball", + "magic ball", + }, + { + "emc_magic_ball.active", + "emc_magic_ball", + "magic ball (activated)", + }, + { + "emc_magic_ball_switch", + "emc_magic_ball_switch", + "magic ball switch (off)", + }, + { + "emc_magic_ball_switch.active", + "emc_magic_ball_switch", + "magic ball switch (on)", + }, + { + "emc_spring_bumper", + "emc_spring_bumper", + "spring bumper", }, { "emc_plant", @@ -3629,6 +3627,21 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "wall", "slippery wall" }, + { + "emc_fake_grass", + "fake grass", + "fake grass" + }, + { + "emc_fake_acid", + "fake acid", + "fake acid" + }, + { + "emc_dripper", + "dripper", + "dripper" + }, /* ----------------------------------------------------------------------- */ /* "real" (and therefore drawable) runtime elements */ @@ -4168,6 +4181,11 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE }, { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE }, { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE }, + { ".smashed_by_rock", ACTION_SMASHED_BY_ROCK, FALSE }, + { ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE }, + { ".slurped_by_spring", ACTION_SLURPED_BY_SPRING, FALSE }, + { ".twinkling", ACTION_TWINKLING, FALSE }, + { ".splashing", ACTION_SPLASHING, FALSE }, { ".other", ACTION_OTHER, FALSE }, /* empty suffix always matches -- check as last entry in InitSoundInfo() */ @@ -4210,8 +4228,8 @@ struct TokenIntPtrInfo image_config_vars[] = { { "global.num_toons", &global.num_toons }, - { "menu.draw_xoffset", &menu.draw_xoffset_default }, - { "menu.draw_yoffset", &menu.draw_yoffset_default }, + { "menu.draw_xoffset", &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]}, + { "menu.draw_yoffset", &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]}, { "menu.draw_xoffset.MAIN", &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] }, { "menu.draw_yoffset.MAIN", &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] }, { "menu.draw_xoffset.LEVELS", &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] }, @@ -4227,7 +4245,7 @@ struct TokenIntPtrInfo image_config_vars[] = { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset }, - { "menu.list_size", &menu.list_size_default }, + { "menu.list_size", &menu.list_size[GFX_SPECIAL_ARG_DEFAULT] }, { "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] }, { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] }, { "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, @@ -4335,7 +4353,7 @@ static void print_usage() " \"print helptext.conf\" print default helptext config\n" " \"dump level FILE\" dump level data from FILE\n" " \"dump tape FILE\" dump tape data from FILE\n" - " \"autoplay LEVELDIR [NR]\" play level tapes for LEVELDIR\n" + " \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n" " \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n" "\n", program.command_basename);