X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=79390657382cccc35e86959196d1ae3d2f28b686;hb=50e762bca8b7cbca1d0a12674b559e81a4f2c3f9;hp=bb8e1f0d7b5cbdec63e273b9ff0eb1424d6530f9;hpb=a74e63d538386ee5de073a48fc2aea6b5ed2c5ce;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index bb8e1f0d..79390657 100644 --- a/src/main.c +++ b/src/main.c @@ -124,7 +124,8 @@ int BX2, BY2; int SBX_Left, SBX_Right; int SBY_Upper, SBY_Lower; -int TimeFrames, TimePlayed, TimeLeft, TapeTime; +int TimeFrames, TimePlayed, TimeLeft; +int TapeTimeFrames, TapeTime; boolean network_player_action_received = FALSE; @@ -173,6 +174,7 @@ struct HelpAnimInfo *helpanim_info = NULL; SetupFileHash *helptext_info = NULL; SetupFileHash *image_config_hash = NULL; +SetupFileHash *sound_config_hash = NULL; SetupFileHash *element_token_hash = NULL; SetupFileHash *graphic_token_hash = NULL; SetupFileHash *font_token_hash = NULL; @@ -6460,6 +6462,666 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "df_slope", "slope (DF style) (315\xb0)" }, + { + "bd_player", + "bd_player", + "player" + }, + { + "bd_sand", + "bd_sand", + "sand" + }, + { + "bd_sand_2", + "bd_sand", + "sand (alternative)" + }, + { + "bd_sand_ball", + "bd_sand_ball", + "sand ball" + }, + { + "bd_sand_loose", + "bd_sand_loose", + "sand (loose)" + }, + { + "bd_sand_sloped_up_right", + "bd_sand_sloped", + "sand (sloped up right)" + }, + { + "bd_sand_sloped_up_left", + "bd_sand_sloped", + "sand (sloped up left)" + }, + { + "bd_sand_sloped_down_left", + "bd_sand_sloped", + "sand (sloped down left)" + }, + { + "bd_sand_sloped_down_right", + "bd_sand_sloped", + "sand (sloped down right)" + }, + { + "bd_sand_glued", + "bd_sane_glued", + "glued sand" + }, + { + "bd_wall_sloped_up_right", + "bd_wall_sloped", + "wall (sloped up right)" + }, + { + "bd_wall_sloped_up_left", + "bd_wall_sloped", + "wall (sloped up left)" + }, + { + "bd_wall_sloped_down_left", + "bd_wall_sloped", + "wall (sloped down left)" + }, + { + "bd_wall_sloped_down_right", + "bd_wall_sloped", + "wall (sloped down right)" + }, + { + "bd_wall_non_sloped", + "bd_wall", + "wall (non sloped)" + }, + { + "bd_wall_diggable", + "bd_wall_diggable", + "diggable wall" + }, + { + "bd_wall_diamond", + "bd_wall", + "wall with diamond" + }, + { + "bd_wall_key_1", + "bd_wall_key", + "wall with key 1" + }, + { + "bd_wall_key_2", + "bd_wall_key", + "wall with key 2" + }, + { + "bd_wall_key_3", + "bd_wall_key", + "wall with key 3" + }, + { + "bd_falling_wall", + "bd_falling_wall", + "falling wall" + }, + { + "bd_steelwall", + "bd_steelwall", + "steel wall" + }, + { + "bd_steelwall_sloped_up_right", + "bd_steelwall_sloped", + "steel wall (sloped up right)" + }, + { + "bd_steelwall_sloped_up_left", + "bd_steelwall_sloped", + "steel wall (sloped up left)" + }, + { + "bd_steelwall_sloped_down_left", + "bd_steelwall_sloped", + "steel wall (sloped down left)" + }, + { + "bd_steelwall_sloped_down_right", + "bd_steelwall_sloped", + "steel wall (sloped down right)" + }, + { + "bd_steelwall_explodable", + "bd_steelwall_explodable", + "explodable steel wall" + }, + { + "bd_steelwall_diggable", + "bd_steelwall_diggable", + "diggable steel wall" + }, + { + "bd_expandable_wall_horizontal", + "bd_expandable_wall", + "expandable wall (horizontal)" + }, + { + "bd_expandable_wall_vertical", + "bd_expandable_wall", + "expandable wall (vertical)" + }, + { + "bd_expandable_wall_any", + "bd_expandable_wall", + "expandable wall (any direction)" + }, + { + "bd_expandable_steelwall_horizontal", + "bd_expandable_steelwall", + "expandable steelwall (horizontal)" + }, + { + "bd_expandable_steelwall_vertical", + "bd_expandable_steelwall", + "expandable steelwall (vertical)" + }, + { + "bd_expandable_steelwall_any", + "bd_expandable_steelwall", + "expandable steelwall (any direction)" + }, + { + "bd_expandable_wall_switch_horizontal", + "bd_expandable_wall_switch", + "switch for expandable wall (horizontal)" + }, + { + "bd_expandable_wall_switch_vertical", + "bd_expandable_wall_switch", + "switch for expandable wall (vertical)" + }, + { + "bd_inbox", + "bd_inbox", + "inbox" + }, + { + "bd_exit_closed", + "bd_exit", + "closed exit" + }, + { + "bd_exit_open", + "bd_exit", + "open exit" + }, + { + "bd_invisible_exit_closed", + "bd_invisible_exit", + "invisible exit (closed)" + }, + { + "bd_invisible_exit_open", + "bd_invisible_exit", + "invisible exit (open)" + }, + { + "bd_flying_rock", + "bd_flying_rock", + "flying rock" + }, + { + "bd_mega_rock", + "bd_mega_rock", + "mega rock" + }, + { + "bd_rock_glued", + "bd_rock_glued", + "glued rock" + }, + { + "bd_flying_diamond", + "bd_flying_diamond", + "flying diamond" + }, + { + "bd_diamond_glued", + "bd_diamond_glued", + "glued diamond" + }, + { + "bd_diamond_key", + "bd_diamond_key", + "diamond key" + }, + { + "bd_trapped_diamond", + "bd_trapped_diamond", + "trapped diamond" + }, + { + "bd_nut", + "bd_nut", + "nut with diamond" + }, + { + "bd_amoeba_2", + "bd_amoeba", + "amoeba (alternative)" + }, + { + "bd_bladder", + "bd_bladder", + "bladder" + }, + { + "bd_bladder_spender", + "bd_bladder_spender", + "bladder spender" + }, + { + "bd_creature_switch", + "bd_creature_switch", + "switch for creature (off)" + }, + { + "bd_creature_switch.active", + "bd_creature_switch", + "switch for creature (on)" + }, + { + "bd_biter_switch_1", + "bd_biter_switch", + "switch for biter" + }, + { + "bd_biter_switch_2", + "bd_biter_switch", + "switch for biter" + }, + { + "bd_biter_switch_3", + "bd_biter_switch", + "switch for biter" + }, + { + "bd_biter_switch_4", + "bd_biter_switch", + "switch for biter" + }, + { + "bd_replicator", + "bd_replicator", + "replicator" + }, + { + "bd_replicator.active", + "bd_replicator", + "replicator (active)" + }, + { + "bd_replicator_switch", + "bd_replicator_switch", + "switch for replicator (off)" + }, + { + "bd_replicator_switch.active", + "bd_replicator_switch", + "switch for replicator (on)" + }, + { + "bd_conveyor_left", + "bd_conveyor", + "conveyor belt (left)" + }, + { + "bd_conveyor_left.active", + "bd_conveyor", + "conveyor belt (left) (active)" + }, + { + "bd_conveyor_right", + "bd_conveyor", + "conveyor belt (right)" + }, + { + "bd_conveyor_right.active", + "bd_conveyor", + "conveyor belt (right) (active)" + }, + { + "bd_conveyor_switch", + "bd_conveyor_switch", + "switch for conveyor belt (off)" + }, + { + "bd_conveyor_switch.active", + "bd_conveyor_switch", + "switch for conveyor belt (on)" + }, + { + "bd_conveyor_dir_switch_left", + "bd_conveyor_dir_switch", + "switch for conveyor belt direction (left)" + }, + { + "bd_conveyor_dir_switch_right", + "bd_conveyor_dir_switch", + "switch for conveyor belt direction (right)" + }, + { + "bd_gravity_switch", + "bd_gravity_switch", + "gravity switch" + }, + { + "bd_gravity_switch.active", + "bd_gravity_switch", + "gravity switch (active)" + }, + { + "bd_acid", + "bd_acid", + "acid" + }, + { + "bd_box", + "bd_box", + "box" + }, + { + "bd_time_penalty", + "bd_time_penalty", + "time penalty" + }, + { + "bd_gravestone", + "bd_gravestone", + "gravestone" + }, + { + "bd_clock", + "bd_clock", + "clock" + }, + { + "bd_pot", + "bd_pot", + "pot" + }, + { + "bd_pneumatic_hammer", + "bd_pneumatic_hammer", + "pneumatic hammer" + }, + { + "bd_teleporter", + "bd_teleporter", + "teleporter" + }, + { + "bd_skeleton", + "bd_skeleton", + "skeleton" + }, + { + "bd_water", + "bd_water", + "water" + }, + { + "bd_key_1", + "bd_key", + "key 1" + }, + { + "bd_key_2", + "bd_key", + "key 2" + }, + { + "bd_key_3", + "bd_key", + "key 3" + }, + { + "bd_gate_1", + "bd_gate", + "door 1" + }, + { + "bd_gate_2", + "bd_gate", + "door 2" + }, + { + "bd_gate_3", + "bd_gate", + "door 3" + }, + { + "bd_lava", + "bd_lava", + "lava" + }, + { + "bd_sweet", + "bd_sweet", + "sweet" + }, + { + "bd_voodoo_doll", + "bd_voodoo_doll", + "voodoo doll" + }, + { + "bd_slime", + "bd_slime", + "slime" + }, + { + "bd_waiting_rock", + "bd_waiting_rock", + "waiting rock" + }, + { + "bd_chasing_rock", + "bd_chasing_rock", + "chasing rock" + }, + { + "bd_ghost", + "bd_ghost", + "ghost" + }, + { + "bd_cow", + "bd_cow", + "cow (random start direction)" + }, + { + "bd_cow.left", + "bd_cow", + "cow (starts moving left)" + }, + { + "bd_cow.up", + "bd_cow", + "cow (starts moving up)" + }, + { + "bd_cow.right", + "bd_cow", + "cow (starts moving right)" + }, + { + "bd_cow.down", + "bd_cow", + "cow (starts moving down)" + }, + { + "bd_butterfly_2", + "bd_butterfly", + "butterfly (alternative, random start direction)" + }, + { + "bd_butterfly_2.right", + "bd_butterfly", + "butterfly (alternative, starts moving right)" + }, + { + "bd_butterfly_2.up", + "bd_butterfly", + "butterfly (alternative, starts moving up)" + }, + { + "bd_butterfly_2.left", + "bd_butterfly", + "butterfly (alternative, starts moving left)" + }, + { + "bd_butterfly_2.down", + "bd_butterfly", + "butterfly (alternative, starts moving down)" + }, + { + "bd_firefly_2.right", + "bd_firefly", + "firefly (alternative, starts moving right)" + }, + { + "bd_firefly_2", + "bd_firefly", + "firefly (alternative, random start direction)" + }, + { + "bd_firefly_2.up", + "bd_firefly", + "firefly (alternative, starts moving up)" + }, + { + "bd_firefly_2.left", + "bd_firefly", + "firefly (alternative, starts moving left)" + }, + { + "bd_firefly_2.down", + "bd_firefly", + "firefly (alternative, starts moving down)" + }, + { + "bd_stonefly", + "bd_stonefly", + "stonefly (random start direction)" + }, + { + "bd_stonefly.right", + "bd_stonefly", + "stonefly (starts moving right)" + }, + { + "bd_stonefly.up", + "bd_stonefly", + "stonefly (starts moving up)" + }, + { + "bd_stonefly.left", + "bd_stonefly", + "stonefly (starts moving left)" + }, + { + "bd_stonefly.down", + "bd_stonefly", + "stonefly (starts moving down)" + }, + { + "bd_biter", + "bd_biter", + "biter (random start direction)" + }, + { + "bd_biter.right", + "bd_biter", + "biter (starts moving right)" + }, + { + "bd_biter.up", + "bd_biter", + "biter (starts moving up)" + }, + { + "bd_biter.left", + "bd_biter", + "biter (starts moving left)" + }, + { + "bd_biter.down", + "bd_biter", + "biter (starts moving down)" + }, + { + "bd_dragonfly", + "bd_dragonfly", + "dragonfly (random start direction)" + }, + { + "bd_dragonfly.right", + "bd_dragonfly", + "dragonfly (starts moving right)" + }, + { + "bd_dragonfly.up", + "bd_dragonfly", + "dragonfly (starts moving up)" + }, + { + "bd_dragonfly.left", + "bd_dragonfly", + "dragonfly (starts moving left)" + }, + { + "bd_dragonfly.down", + "bd_dragonfly", + "dragonfly (starts moving down)" + }, + { + "bd_bomb", + "bd_bomb", + "bomb" + }, + { + "bd_nitro_pack", + "bd_nitro_pack", + "nitro pack" + }, + { + "bd_player_with_bomb", + "bd_player", + "player with bomb", + }, + { + "bd_player_glued", + "bd_player", + "glued player", + }, + { + "bd_player_stirring", + "bd_player", + "stirring player" + }, + { + "bd_fake_bonus", + "bd_fake_bonus", + "fake bonus" + }, + { + "bd_covered", + "bd_covered", + "covered" + }, // -------------------------------------------------------------------------- // "real" (and therefore drawable) runtime elements @@ -7231,6 +7893,16 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "internal", "hide Boulder Dash elements" }, + { + "internal_cascade_bd_native", + "internal", + "show native Boulder Dash elements" + }, + { + "internal_cascade_bd_native.active", + "internal", + "hide native Boulder Dash elements" + }, { "internal_cascade_em", "internal", @@ -7644,6 +8316,7 @@ struct FontInfo font_info[NUM_FONTS + 1] = { "font.envelope_2" }, { "font.envelope_3" }, { "font.envelope_4" }, + { "font.request_narrow" }, { "font.request" }, { "font.input_1.active" }, { "font.input_2.active" },