X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=5abc0ae1ffada1674d3440dc82f7da26289b5178;hb=cb8b58732432cc7f3163446dedd54c63126b23c3;hp=93789eb4602de71ec5ca5885f1dfd3399413de60;hpb=1ca582ff344bd825e03229636cee6d006e19251f;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 93789eb4..5abc0ae1 100644 --- a/src/main.c +++ b/src/main.c @@ -216,12 +216,12 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "quicksand_empty", "quicksand", - "empty quicksand" + "quicksand (empty)" }, { "quicksand_full", "quicksand", - "quicksand with rock" + "quicksand (with rock)" }, { "amoeba_drop", @@ -1428,17 +1428,17 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "wall with crystal" }, { - "door_white", + "dc_gate_white", "gate", - "white door" + "white gate" }, { - "door_white_gray", + "dc_gate_white_gray", "gate", "gray door (opened by white key)" }, { - "key_white", + "dc_key_white", "key", "white key" }, @@ -4379,8 +4379,8 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = }, { "dc_landmine", - "landmine", - "land mine (removable)" + "dc_landmine", + "land mine (DC style, removable)" }, { "expandable_steelwall", @@ -4422,6 +4422,26 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "em_steel_exit", "open steel exit (EM style)" }, + { + "dc_gate_fake_gray", + "gate", + "gray door (opened by no key)" + }, + { + "dc_magic_wall", + "dc_magic_wall", + "magic wall (DC style)" + }, + { + "quicksand_fast_empty", + "quicksand", + "fast quicksand (empty)" + }, + { + "quicksand_fast_full", + "quicksand", + "fast quicksand (with rock)" + }, /* ----------------------------------------------------------------------- */ /* "real" (and therefore drawable) runtime elements */ @@ -4642,6 +4662,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "quicksand", "-" }, + { + "quicksand_fast.emptying", + "quicksand", + "-" + }, { "magic_wall.active", "magic_wall", @@ -4652,6 +4677,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall.active", + "magic_wall", + "-" + }, { "magic_wall_full", "magic_wall", @@ -4662,6 +4692,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall_full", + "magic_wall", + "-" + }, { "magic_wall.emptying", "magic_wall", @@ -4672,6 +4707,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall.emptying", + "magic_wall", + "-" + }, { "magic_wall_dead", "magic_wall", @@ -4682,6 +4722,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall_dead", + "magic_wall", + "-" + }, { "emc_fake_grass.active", @@ -4748,6 +4793,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "gate", "", }, + { + "dc_gate_white_gray.active", + "gate", + "", + }, { "emc_dripper.active", "dripper", @@ -4848,6 +4898,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "quicksand", "-" }, + { + "quicksand_fast.filling", + "quicksand", + "-" + }, { "magic_wall.filling", "-", @@ -4858,6 +4913,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "-", "-" }, + { + "dc_magic_wall.filling", + "-", + "-" + }, { "element.snapping", "-",