X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=5abc0ae1ffada1674d3440dc82f7da26289b5178;hb=cb8b58732432cc7f3163446dedd54c63126b23c3;hp=005fb65609b9778e4d339529af731a27c127ca50;hpb=000f4fbffe0d915d1ded9c981a5a2d521cdf7e5e;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 005fb656..5abc0ae1 100644 --- a/src/main.c +++ b/src/main.c @@ -216,12 +216,12 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { "quicksand_empty", "quicksand", - "empty quicksand" + "quicksand (empty)" }, { "quicksand_full", "quicksand", - "quicksand with rock" + "quicksand (with rock)" }, { "amoeba_drop", @@ -1428,17 +1428,17 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "wall with crystal" }, { - "door_white", + "dc_gate_white", "gate", - "white door" + "white gate" }, { - "door_white_gray", + "dc_gate_white_gray", "gate", "gray door (opened by white key)" }, { - "key_white", + "dc_key_white", "key", "white key" }, @@ -1604,8 +1604,8 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = }, { "landmine", - "sand", - "land mine" + "landmine", + "land mine (not removable)" }, { "envelope_obsolete", @@ -4357,6 +4357,91 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "steelwall", "steel wall (single)" }, + { + "dc_switchgate_switch_up", + "switchgate_switch", + "switch for switch gate (steel)" + }, + { + "dc_switchgate_switch_down", + "switchgate_switch", + "switch for switch gate (steel)" + }, + { + "dc_timegate_switch", + "timegate_switch", + "switch for time gate (steel)" + }, + { + "dc_timegate_switch.active", + "timegate_switch", + "switch for time gate (steel)" + }, + { + "dc_landmine", + "dc_landmine", + "land mine (DC style, removable)" + }, + { + "expandable_steelwall", + "steelwall", + "growing steel wall" + }, + { + "expandable_steelwall_horizontal", + "steelwall", + "growing steel wall (horizontal)" + }, + { + "expandable_steelwall_vertical", + "steelwall", + "growing steel wall (vertical)" + }, + { + "expandable_steelwall_any", + "steelwall", + "growing steel wall (any direction)" + }, + { + "em_exit_closed", + "em_exit", + "closed exit (EM style)" + }, + { + "em_exit_open", + "em_exit", + "open exit (EM style)" + }, + { + "em_steel_exit_closed", + "em_steel_exit", + "closed steel exit (EM style)" + }, + { + "em_steel_exit_open", + "em_steel_exit", + "open steel exit (EM style)" + }, + { + "dc_gate_fake_gray", + "gate", + "gray door (opened by no key)" + }, + { + "dc_magic_wall", + "dc_magic_wall", + "magic wall (DC style)" + }, + { + "quicksand_fast_empty", + "quicksand", + "fast quicksand (empty)" + }, + { + "quicksand_fast_full", + "quicksand", + "fast quicksand (with rock)" + }, /* ----------------------------------------------------------------------- */ /* "real" (and therefore drawable) runtime elements */ @@ -4512,6 +4597,26 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "steel_exit", "-" }, + { + "em_exit.opening", + "em_exit", + "-" + }, + { + "em_exit.closing", + "em_exit", + "-" + }, + { + "em_steel_exit.opening", + "em_steel_exit", + "-" + }, + { + "em_steel_exit.closing", + "em_steel_exit", + "-" + }, { "sp_exit.opening", "sp_exit", @@ -4557,6 +4662,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "quicksand", "-" }, + { + "quicksand_fast.emptying", + "quicksand", + "-" + }, { "magic_wall.active", "magic_wall", @@ -4567,6 +4677,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall.active", + "magic_wall", + "-" + }, { "magic_wall_full", "magic_wall", @@ -4577,6 +4692,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall_full", + "magic_wall", + "-" + }, { "magic_wall.emptying", "magic_wall", @@ -4587,6 +4707,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall.emptying", + "magic_wall", + "-" + }, { "magic_wall_dead", "magic_wall", @@ -4597,6 +4722,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "magic_wall", "-" }, + { + "dc_magic_wall_dead", + "magic_wall", + "-" + }, { "emc_fake_grass.active", @@ -4663,6 +4793,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "gate", "", }, + { + "dc_gate_white_gray.active", + "gate", + "", + }, { "emc_dripper.active", "dripper", @@ -4723,6 +4858,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "-", "-" }, + { + "expandable_steelwall.growing", + "-", + "-" + }, { "flames", "-", @@ -4758,6 +4898,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "quicksand", "-" }, + { + "quicksand_fast.filling", + "quicksand", + "-" + }, { "magic_wall.filling", "-", @@ -4768,6 +4913,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "-", "-" }, + { + "dc_magic_wall.filling", + "-", + "-" + }, { "element.snapping", "-",