X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=5a47e63390dec7f2a52e87435e546772346507f3;hb=384e7be695fc44634c08002e3eeccd9c45369645;hp=00347a4f572edab3154e31eb12af2881d9d15b8b;hpb=4fcf5c6436d34bdc44bc534d21d9ec95bf072333;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 00347a4f..5a47e633 100644 --- a/src/main.c +++ b/src/main.c @@ -84,96 +84,8 @@ struct TapeInfo tape; struct SetupInfo setup; struct GameInfo game; struct GlobalInfo global; - -/* filenames of sound effects */ -char *sound_name[NUM_SOUNDS] = -{ - "amoebe.wav", - "antigrav.wav", - "autsch.wav", - "blurb.wav", - "bong.wav", - "buing.wav", - "deng.wav", - "fuel.wav", - "gong.wav", - "halloffame.wav", - "holz.wav", - "hui.wav", - "kabumm.wav", - "kink.wav", - "klapper.wav", - "kling.wav", - "klopf.wav", - "klumpf.wav", - "knack.wav", - "knurk.wav", - "krach.wav", - "lachen.wav", - "laser.wav", - "miep.wav", - "njam.wav", - "oeffnen.wav", - "pling.wav", - "pong.wav", - "pusch.wav", - "quiek.wav", - "quirk.wav", - "rhythmloop.wav", - "roaaar.wav", - "roehr.wav", - "rumms.wav", - "schlopp.wav", - "schlurf.wav", - "schrff.wav", - "schwirr.wav", - "sirr.wav", - "slurp.wav", - "sproing.wav", - "warnton.wav", - "whoosh.wav", - "zisch.wav", - "base.wav", - "infotron.wav", - "zonkdown.wav", - "zonkpush.wav", - "bug.wav", - "boom.wav", - "booom.wav", - "exit.wav", - "empty.wav", - "gate.wav" -}; - -/* this is used to reduce memory usage of the different animation types */ -int graphics_action_mapping[] = -{ - 0, /* GFX_ACTION_DEFAULT (0) */ - 0, /* GFX_ACTION_WAITING (1) */ - - 1, /* GFX_ACTION_FALLING (2) */ - 2, /* GFX_ACTION_MOVING (3) */ - 3, /* GFX_ACTION_DIGGING (4) */ - 4, /* GFX_ACTION_SNAPPING (5) */ - 5, /* GFX_ACTION_COLLECTING (6) */ - 6, /* GFX_ACTION_PUSHING (7) */ - - 7, /* GFX_ACTION_PASSING (8) */ - 7, /* GFX_ACTION_IMPACT (9) */ - 7, /* GFX_ACTION_CRACKING (10) */ - 7, /* GFX_ACTION_BREAKING (11) */ - 7, /* GFX_ACTION_ACTIVATING (12) */ - 7, /* GFX_ACTION_OPENING (13) */ - 7, /* GFX_ACTION_CLOSING (14) */ - 7, /* GFX_ACTION_EATING (15) */ - 7, /* GFX_ACTION_ATTACKING (16) */ - 7, /* GFX_ACTION_GROWING (17) */ - 7, /* GFX_ACTION_SHRINKING (18) */ - 7 /* GFX_ACTION_OTHER (19) */ -}; - -struct FileInfo *image_files; -struct FileInfo *sound_files; +struct FileInfo *image_files; +struct FileInfo *sound_files; struct ElementInfo element_info[MAX_NUM_ELEMENTS] = { @@ -2846,10 +2758,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS] = } }; -#if 0 -struct GraphicInfo graphic_info[MAX_GRAPHICS]; -#endif -struct NewGraphicInfo new_graphic_info[NUM_IMAGE_FILES]; +struct NewGraphicInfo graphic_info[NUM_IMAGE_FILES]; /* ========================================================================= */