X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=44104721b7fc8edfe2aaab93ec8073d56fe8fc52;hb=86e1890b2d87dd7710b320e2b306c7291d41e2a5;hp=ab07ad014eac393ebe18e443cb91c4ecc252e579;hpb=73dd81c85be90e466493bcc6f45c402d29bc7f20;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index ab07ad01..44104721 100644 --- a/src/main.c +++ b/src/main.c @@ -3465,94 +3465,99 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "stop moving balloon" }, { - "emc_level_border", - "wall", - "level border steelwall", - }, - { - "emc_android", - "emc_android", - "android", - }, - { - "emc_grass", - "emc_grass", - "grass", - }, - { - "emc_magic_ball", - "emc_magic_ball", - "magic ball", - }, - { - "emc_magic_ball_switch", - "emc_magic_ball_switch", - "magic ball switch", - }, - { - "emc_gate_5", + "em_gate_5", "gate", "door 5 (EMC style)", }, { - "emc_gate_6", + "em_gate_6", "gate", "door 6 (EMC style)", }, { - "emc_gate_7", + "em_gate_7", "gate", "door 7 (EMC style)", }, { - "emc_gate_8", + "em_gate_8", "gate", "door 8 (EMC style)", }, { - "emc_gate_5_gray", + "em_gate_5_gray", "gate", "gray door (EMC style, key 5)", }, { - "emc_gate_6_gray", + "em_gate_6_gray", "gate", "gray door (EMC style, key 6)", }, { - "emc_gate_7_gray", + "em_gate_7_gray", "gate", "gray door (EMC style, key 7)", }, { - "emc_gate_8_gray", + "em_gate_8_gray", "gate", "gray door (EMC style, key 8)", }, { - "emc_key_5", + "em_key_5", "key", "key 5 (EMC style)", }, { - "emc_key_6", + "em_key_6", "key", "key 6 (EMC style)", }, { - "emc_key_7", + "em_key_7", "key", "key 7 (EMC style)", }, { - "emc_key_8", + "em_key_8", "key", "key 8 (EMC style)", }, { - "emc_bumper", - "emc_bumper", - "bumper", + "emc_android", + "emc_android", + "android", + }, + { + "emc_grass", + "emc_grass", + "grass", + }, + { + "emc_magic_ball", + "emc_magic_ball", + "magic ball", + }, + { + "emc_magic_ball.active", + "emc_magic_ball", + "magic ball (activated)", + }, + { + "emc_magic_ball_switch", + "emc_magic_ball_switch", + "magic ball switch (off)", + }, + { + "emc_magic_ball_switch.active", + "emc_magic_ball_switch", + "magic ball switch (on)", + }, + { + "emc_spring_bumper", + "emc_spring_bumper", + "spring bumper", }, { "emc_plant", @@ -3629,6 +3634,16 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = "wall", "slippery wall" }, + { + "emc_fake_grass", + "fake_grass", + "fake_grass" + }, + { + "emc_dripper", + "dripper", + "dripper" + }, /* ----------------------------------------------------------------------- */ /* "real" (and therefore drawable) runtime elements */ @@ -4168,6 +4183,10 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] = { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE }, { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE }, { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE }, + { ".smashed_by_rock", ACTION_SMASHED_BY_ROCK, FALSE }, + { ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE }, + { ".slurped_by_spring", ACTION_SLURPED_BY_SPRING, FALSE }, + { ".twinkling", ACTION_TWINKLING, FALSE }, { ".other", ACTION_OTHER, FALSE }, /* empty suffix always matches -- check as last entry in InitSoundInfo() */