X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=35ecbacae96654b4a5424a29f3f4f3a9e105621f;hb=ef9242bb9320d705010959ba11fdf697dc1e5b70;hp=81319ed6b8899c868f75dea121e7f51b0d9b6b44;hpb=3e7289558277c65b6ddcbef0f663d100e7d237fc;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 81319ed6..35ecbaca 100644 --- a/src/main.c +++ b/src/main.c @@ -122,7 +122,10 @@ SetupFileHash *helptext_info = NULL; /* element definitions */ /* ------------------------------------------------------------------------- */ -struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = +struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1]; + +/* this contains predefined structure elements to initialize "element_info" */ +struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] = { /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */ @@ -3456,6 +3459,176 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] = "sp_port", "gravity off port (leading up)" }, + { + "balloon_switch_none", + "balloon_switch", + "stop moving balloon" + }, + { + "em_gate_5", + "gate", + "door 5 (EMC style)", + }, + { + "em_gate_6", + "gate", + "door 6 (EMC style)", + }, + { + "em_gate_7", + "gate", + "door 7 (EMC style)", + }, + { + "em_gate_8", + "gate", + "door 8 (EMC style)", + }, + { + "em_gate_5_gray", + "gate", + "gray door (EMC style, key 5)", + }, + { + "em_gate_6_gray", + "gate", + "gray door (EMC style, key 6)", + }, + { + "em_gate_7_gray", + "gate", + "gray door (EMC style, key 7)", + }, + { + "em_gate_8_gray", + "gate", + "gray door (EMC style, key 8)", + }, + { + "em_key_5", + "key", + "key 5 (EMC style)", + }, + { + "em_key_6", + "key", + "key 6 (EMC style)", + }, + { + "em_key_7", + "key", + "key 7 (EMC style)", + }, + { + "em_key_8", + "key", + "key 8 (EMC style)", + }, + { + "emc_android", + "emc_android", + "android", + }, + { + "emc_grass", + "emc_grass", + "grass", + }, + { + "emc_magic_ball", + "emc_magic_ball", + "magic ball", + }, + { + "emc_magic_ball_switch", + "emc_magic_ball_switch", + "magic ball switch", + }, + { + "emc_spring_bumper", + "emc_spring_bumper", + "spring bumper", + }, + { + "emc_plant", + "emc_plant", + "plant", + }, + { + "emc_lenses", + "emc_lenses", + "lenses", + }, + { + "emc_magnifier", + "emc_magnifier", + "magnifier", + }, + { + "emc_wall_9", + "wall", + "normal wall" + }, + { + "emc_wall_10", + "wall", + "normal wall" + }, + { + "emc_wall_11", + "wall", + "normal wall" + }, + { + "emc_wall_12", + "wall", + "normal wall" + }, + { + "emc_wall_13", + "wall", + "normal wall" + }, + { + "emc_wall_14", + "wall", + "normal wall" + }, + { + "emc_wall_15", + "wall", + "normal wall" + }, + { + "emc_wall_16", + "wall", + "normal wall" + }, + { + "emc_wall_slippery_1", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_2", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_3", + "wall", + "slippery wall" + }, + { + "emc_wall_slippery_4", + "wall", + "slippery wall" + }, + { + "emc_dripper", + "dripper", + "dripper" + }, /* ----------------------------------------------------------------------- */ /* "real" (and therefore drawable) runtime elements */