X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=302b5418e8d7e87878eb8c1948dd8e9de23d5742;hb=4b0c6356359ee52f98cee8fa578179c6c41d4ef1;hp=4f178700577979f0f3bc013c16d2954cb02c9a52;hpb=19e3dfa321d39a822bda8fa489fb76f25f9f9165;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 4f178700..302b5418 100644 --- a/src/main.c +++ b/src/main.c @@ -14,11 +14,17 @@ #include "main.h" #include "init.h" +#include "game.h" #include "events.h" #include "sound.h" #include "joystick.h" +#ifdef MSDOS +#include +#endif + Display *display; +Visual *visual; int screen; Window window; GC gc, clip_gc[NUM_PIXMAPS]; @@ -82,7 +88,8 @@ long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScreenMovPos = 0, ScrollSteps = TILEX/4; +int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; +int GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; int PlayerMovDir, PlayerMovPos, PlayerPushing; @@ -188,6 +195,10 @@ int main(int argc, char *argv[]) if (argc>1) level_directory = argv[1]; +#ifdef MSDOS + _fmode = O_BINARY; +#endif + OpenAll(argc,argv); EventLoop(); CloseAll();