X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=302b5418e8d7e87878eb8c1948dd8e9de23d5742;hb=4b0c6356359ee52f98cee8fa578179c6c41d4ef1;hp=2395ec1b708f19e5bacf74727bedb65f6239bee7;hpb=4b0f1eb4220d2dbe4cffb288f745661b32c96a5b;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 2395ec1b..302b5418 100644 --- a/src/main.c +++ b/src/main.c @@ -14,6 +14,7 @@ #include "main.h" #include "init.h" +#include "game.h" #include "events.h" #include "sound.h" #include "joystick.h" @@ -23,18 +24,13 @@ #endif Display *display; +Visual *visual; int screen; Window window; GC gc, clip_gc[NUM_PIXMAPS]; Pixmap pix[NUM_PIXMAPS]; Pixmap clipmask[NUM_PIXMAPS]; - -Pixmap test_pix[NUM_PICTURES]; -Pixmap test_clipmask[NUM_PICTURES]; -int test_picture_count = 0; - - #ifdef XPM_INCLUDE_FILE XpmAttributes xpm_att[NUM_PICTURES]; #endif @@ -93,6 +89,7 @@ int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; +int GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; int PlayerMovDir, PlayerMovPos, PlayerPushing;