X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=2a0d656655036ea0cbab99364b0d171b9245674f;hb=c9433eab5c4317ed4f89164b386a7d33562e29be;hp=4db664635bc6d5c312c25f494f8138f657f2e003;hpb=59c2e609872b70cb4c458004cd9e2fe22c86a54b;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 4db66463..2a0d6566 100644 --- a/src/main.c +++ b/src/main.c @@ -1,212 +1,744 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* main.c * +* main.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "main.h" #include "init.h" #include "game.h" #include "events.h" -#include "sound.h" -#include "joystick.h" -#include "misc.h" - -#ifdef MSDOS -#include -#endif -Display *display; -Visual *visual; -int screen; -Window window; -GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; -Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; - -#ifdef XPM_INCLUDE_FILE -XpmAttributes xpm_att[NUM_PICTURES]; -#endif - -Drawable drawto, drawto_field, backbuffer, fieldbuffer; -Colormap cmap; - -int sound_pipe[2]; -int sound_device; -char *sound_device_name = SOUND_DEVICE; -int joystick_device = 0; -char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 }; -char *level_directory = LEVEL_PATH; -int width, height; - -char *program_name = NULL; -char *display_name = NULL; -char *server_host = NULL; -int server_port = 0; -int serveronly = FALSE; -int network = FALSE; -int verbose = FALSE; +GC tile_clip_gc; +Bitmap *pix[NUM_BITMAPS]; +Pixmap tile_clipmask[NUM_TILES]; +DrawBuffer *fieldbuffer; +DrawBuffer *drawto_field; int game_status = MAINMENU; -int game_emulation = EMU_NONE; -int button_status = MB_NOT_PRESSED, motion_status = FALSE; +boolean level_editor_test_game = FALSE; +boolean network_playing = FALSE; + int key_joystick_mapping = 0; -int global_joystick_status = JOYSTICK_STATUS; -int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS, sound_on = TRUE; -int sound_loops_allowed = FALSE, sound_loops_on = FALSE; -int sound_music_on = FALSE; -int sound_simple_on = FALSE; -int toons_on = TRUE; -int direct_draw_on = FALSE; -int scroll_delay_on = FALSE; -int soft_scrolling_on = TRUE; -int fading_on = FALSE; -int autorecord_on = FALSE; -int joystick_nr = 0; -int quick_doors = FALSE; - -BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; + +boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; -int redraw_mask; -int redraw_tiles; - -int Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; -int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; -long Elementeigenschaften[MAX_ELEMENTS]; - -int level_nr, leveldir_nr, num_leveldirs; + +short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +short AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA]; +short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +unsigned long Elementeigenschaften1[MAX_ELEMENTS]; +unsigned long Elementeigenschaften2[MAX_ELEMENTS]; + int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScrollStepSize = TILEX/8; +int FX = SX, FY = SY, ScrollStepSize; int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; int ScreenGfxPos = 0; -int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8; +int BorderElement = EL_BETON; +int GameFrameDelay = GAME_FRAME_DELAY; +int FfwdFrameDelay = FFWD_FRAME_DELAY; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int SBX_Left, SBX_Right; +int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; -int FrameCounter, TimeFrames, TimeLeft; -int MampferNr, SiebAktiv; -byte network_player_action[MAX_PLAYERS]; -BOOL network_player_action_received = FALSE; -int TestPlayer = 0; +int TimeFrames, TimePlayed, TimeLeft; + +boolean network_player_action_received = FALSE; -struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; -struct PlayerInfo stored_player[MAX_PLAYERS+1]; -struct PlayerInfo *local_player; +struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; -struct SoundInfo Sound[NUM_SOUNDS]; -struct RecordingInfo tape; +struct TapeInfo tape; +struct SetupInfo setup; +struct GameInfo game; +struct GlobalInfo global; -struct JoystickInfo joystick[2] = +/* filenames of sound effects */ +char *sound_name[NUM_SOUNDS] = { - { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }, - { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE, - JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE } + "amoebe.wav", + "antigrav.wav", + "autsch.wav", + "blurb.wav", + "bong.wav", + "buing.wav", + "deng.wav", + "fuel.wav", + "gong.wav", + "halloffame.wav", + "holz.wav", + "hui.wav", + "kabumm.wav", + "kink.wav", + "klapper.wav", + "kling.wav", + "klopf.wav", + "klumpf.wav", + "knack.wav", + "knurk.wav", + "krach.wav", + "lachen.wav", + "laser.wav", + "miep.wav", + "njam.wav", + "oeffnen.wav", + "pling.wav", + "pong.wav", + "pusch.wav", + "quiek.wav", + "quirk.wav", + "rhythmloop.wav", + "roaaar.wav", + "roehr.wav", + "rumms.wav", + "schlopp.wav", + "schlurf.wav", + "schrff.wav", + "schwirr.wav", + "sirr.wav", + "slurp.wav", + "sproing.wav", + "warnton.wav", + "whoosh.wav", + "zisch.wav", + "base.wav", + "infotron.wav", + "zonkdown.wav", + "zonkpush.wav", + "bug.wav", + "boom.wav", + "booom.wav", + "exit.wav", + "empty.wav", + "gate.wav" }; -/* data needed for playing sounds */ -char *sound_name[NUM_SOUNDS] = +struct SoundEffectInfo sound_effects[] = { - "alchemy", - "amoebe", - "antigrav", - "autsch", - "blurb", - "bong", - "buing", - "chase", - "czardasz", - "deng", - "fuel", - "gong", - "halloffame", - "holz", - "hui", - "kabumm", - "kink", - "klapper", - "kling", - "klopf", - "klumpf", - "knack", - "knurk", - "krach", - "lachen", - "laser", - "miep", - "network", - "njam", - "oeffnen", - "pling", - "pong", - "pusch", - "quiek", - "quirk", - "rhythmloop", - "roaaar", - "roehr", - "rumms", - "schlopp", - "schlurf", - "schrff", - "schwirr", - "sirr", - "slurp", - "sproing", - "twilight", - "tyger", - "voyager", - "warnton", - "whoosh", - "zisch" + /* sounds for Boulder Dash style elements and actions */ + { "bd_empty_space.digging", "empty.wav" }, + { "bd_sand.digging", "schlurf.wav" }, + { "bd_diamond.collecting", "pong.wav" }, + { "bd_diamond.impact", "pling.wav" }, + { "bd_rock.pushing", "pusch.wav" }, + { "bd_rock.impact", "klopf.wav" }, + { "bd_magic_wall.activating", "quirk.wav" }, + { "bd_magic_wall.changing", "quirk.wav" }, + { "bd_magic_wall.running", "miep.wav" }, + { "bd_amoeba.waiting", SND_FILE_UNDEFINED }, + { "bd_amoeba.creating", "amoebe.wav" }, + { "bd_amoeba.turning_to_gem", "pling.wav" }, + { "bd_amoeba.turning_to_rock", "klopf.wav" }, + { "bd_butterfly.moving", "klapper.wav" }, + { "bd_butterfly.waiting", "klapper.wav" }, + { "bd_firefly.moving", "roehr.wav" }, + { "bd_firefly.waiting", "roehr.wav" }, + { "bd_exit.entering", "buing.wav" }, + + /* sounds for Supaplex style elements and actions */ + { "sp_empty_space.digging", "empty.wav" }, + { "sp_base.digging", "base.wav" }, + { "sp_buggy_base.digging", "base.wav" }, + { "sp_buggy_base.activating", "bug.wav" }, + { "sp_infotron.collecting", "infotron.wav" }, + { "sp_infotron.impact", "pling.wav" }, + { "sp_zonk.pushing", "zonkpush.wav" }, + { "sp_zonk.impact", "zonkdown.wav" }, + { "sp_disk_red.collecting", "infotron.wav" }, + { "sp_disk_orange.pushing", "zonkpush.wav" }, + { "sp_disk_yellow.pushing", "pusch.wav" }, + { "sp_port.passing", "gate.wav" }, + { "sp_exit.entering", "exit.wav" }, + { "sp_element.exploding", "booom.wav" }, + { "sp_sniksnak.moving", SND_FILE_UNDEFINED }, + { "sp_sniksnak.waiting", SND_FILE_UNDEFINED }, + { "sp_electron.moving", SND_FILE_UNDEFINED }, + { "sp_electron.waiting", SND_FILE_UNDEFINED }, + { "sp_terminal.activating", SND_FILE_UNDEFINED }, + + /* sounds for Sokoban style elements and actions */ + { "sokoban_object.pushing", "pusch.wav" }, + { "sokoban_field.filling", "deng.wav" }, + { "sokoban_field.clearing", SND_FILE_UNDEFINED }, + { "sokoban_game.solving", "buing.wav" }, + + /* sounds for Emerald Mine style elements and actions */ + { "empty_space.digging", "empty.wav" }, + { "sand.digging", "schlurf.wav" }, + { "emerald.collecting", "pong.wav" }, + { "emerald.impact", "pling.wav" }, + { "diamond.collecting", "pong.wav" }, + { "diamond.impact", "pling.wav" }, + { "diamond.breaking", "quirk.wav" }, + { "rock.pushing", "pusch.wav" }, + { "rock.impact", "klopf.wav" }, + { "bomb.pushing", "pusch.wav" }, + { "nut.pushing", "knurk.wav" }, + { "nut.cracking", "knack.wav" }, + { "nut.impact", "klumpf.wav" }, + { "dynamite.collecting", "pong.wav" }, + { "dynamite.placing", "deng.wav" }, + { "dynamite.burning", "zisch.wav" }, + { "key.collecting", "pong.wav" }, + { "gate.passing", "gate.wav" }, + { "bug.moving", "klapper.wav" }, + { "bug.waiting", "klapper.wav" }, + { "spaceship.moving", "roehr.wav" }, + { "spaceship.waiting", "roehr.wav" }, + { "yamyam.moving", SND_FILE_UNDEFINED }, + { "yamyam.waiting", "njam.wav" }, + { "yamyam.eating_diamond", SND_FILE_UNDEFINED }, + { "robot.stepping", "schlurf.wav" }, + { "robot.waiting", SND_FILE_UNDEFINED }, + { "robot_wheel.activating", "deng.wav" }, + { "robot_wheel.running", "miep.wav" }, + { "magic_wall.activating", "quirk.wav" }, + { "magic_wall.changing", "quirk.wav" }, + { "magic_wall.running", "miep.wav" }, + { "amoeba.waiting", SND_FILE_UNDEFINED }, + { "amoeba.creating", "amoebe.wav" }, + { "amoeba.dropping", SND_FILE_UNDEFINED }, + { "acid.splashing", "blurb.wav" }, + { "quicksand.filling", SND_FILE_UNDEFINED }, + { "quicksand.slipping_through", SND_FILE_UNDEFINED }, + { "quicksand.emptying", SND_FILE_UNDEFINED }, + { "exit.opening", "oeffnen.wav" }, + { "exit.entering", "buing.wav" }, + + /* sounds for Emerald Mine Club style elements and actions */ + { "balloon.moving", SND_FILE_UNDEFINED }, + { "balloon.waiting", SND_FILE_UNDEFINED }, + { "balloon.pushing", "schlurf.wav" }, + { "balloon_switch.activating", SND_FILE_UNDEFINED }, + { "spring.moving", SND_FILE_UNDEFINED }, + { "spring.pushing", "pusch.wav" }, + { "spring.impact", "klopf.wav" }, + { "wall.growing", SND_FILE_UNDEFINED }, + + /* sounds for Diamond Caves style elements and actions */ + { "pearl.collecting", "pong.wav" }, + { "pearl.breaking", "knack.wav" }, + { "pearl.impact", "pling.wav" }, + { "crystal.collecting", "pong.wav" }, + { "crystal.impact", "pling.wav" }, + { "envelope.collecting", "pong.wav" }, + { "sand_invisible.digging", "schlurf.wav" }, + { "shield_passive.collecting", "pong.wav" }, + { "shield_passive.activated", SND_FILE_UNDEFINED }, + { "shield_active.collecting", "pong.wav" }, + { "shield_active.activated", SND_FILE_UNDEFINED }, + { "extra_time.collecting", "gong.wav" }, + { "mole.moving", SND_FILE_UNDEFINED }, + { "mole.waiting", SND_FILE_UNDEFINED }, + { "mole.eating_amoeba", "blurb.wav" }, + { "switchgate_switch.activating", SND_FILE_UNDEFINED }, + { "switchgate.opening", "oeffnen.wav" }, + { "switchgate.closing", "oeffnen.wav" }, + { "switchgate.passing", "gate.wav" }, + { "timegate_wheel.activating", "deng.wav" }, + { "timegate_wheel.running", "miep.wav" }, + { "timegate.opening", "oeffnen.wav" }, + { "timegate.closing", "oeffnen.wav" }, + { "timegate.passing", "gate.wav" }, + { "conveyor_belt_switch.activating", SND_FILE_UNDEFINED }, + { "conveyor_belt.running", SND_FILE_UNDEFINED }, + { "light_switch.activating", SND_FILE_UNDEFINED }, + { "light_switch.deactivating", SND_FILE_UNDEFINED }, + + /* sounds for DX Boulderdash style elements and actions */ + { "dx_bomb.pushing", "pusch.wav" }, + { "trap_inactive.digging", "schlurf.wav" }, + { "trap.activating", SND_FILE_UNDEFINED }, + { "tube.passing", SND_FILE_UNDEFINED }, + + /* sounds for Rocks'n'Diamonds style elements and actions */ + { "amoeba.turning_to_gem", "pling.wav" }, + { "amoeba.turning_to_rock", "klopf.wav" }, + { "speed_pill.collecting", "pong.wav" }, + { "dynabomb_nr.collecting", "pong.wav" }, + { "dynabomb_sz.collecting", "pong.wav" }, + { "dynabomb_xl.collecting", "pong.wav" }, + { "dynabomb.placing", "deng.wav" }, + { "dynabomb.burning", "zisch.wav" }, + { "satellite.moving", SND_FILE_UNDEFINED }, + { "satellite.waiting", SND_FILE_UNDEFINED }, + { "satellite.pushing", "pusch.wav" }, + { "lamp.activating", "deng.wav" }, + { "lamp.deactivating", "deng.wav" }, + { "time_orb_full.collecting", "gong.wav" }, + { "time_orb_full.impact", "deng.wav" }, + { "time_orb_empty.pushing", "pusch.wav" }, + { "time_orb_empty.impact", "deng.wav" }, + { "gameoflife.waiting", SND_FILE_UNDEFINED }, + { "gameoflife.creating", "amoebe.wav" }, + { "biomaze.waiting", SND_FILE_UNDEFINED }, + { "biomaze.creating", "amoebe.wav" }, + { "pacman.moving", SND_FILE_UNDEFINED }, + { "pacman.waiting", SND_FILE_UNDEFINED }, + { "pacman.eating_amoeba", SND_FILE_UNDEFINED }, + { "dark_yamyam.moving", SND_FILE_UNDEFINED }, + { "dark_yamyam.waiting", "njam.wav" }, + { "dark_yamyam.eating_any", SND_FILE_UNDEFINED }, + { "penguin.moving", SND_FILE_UNDEFINED }, + { "penguin.waiting", SND_FILE_UNDEFINED }, + { "penguin.entering_exit", "buing.wav" }, + { "pig.moving", SND_FILE_UNDEFINED }, + { "pig.waiting", SND_FILE_UNDEFINED }, + { "pig.eating_gem", SND_FILE_UNDEFINED }, + { "dragon.moving", SND_FILE_UNDEFINED }, + { "dragon.waiting", SND_FILE_UNDEFINED }, + { "dragon.attacking", SND_FILE_UNDEFINED }, + + /* sounds for generic elements and actions */ + { "player.dying", "autsch.wav" }, + { "element.exploding", "roaaar.wav" }, + + /* sounds for other game actions */ + { "game.starting", SND_FILE_UNDEFINED }, + { "game.running_out_of_time", "gong.wav" }, + { "game.leveltime_bonus", "sirr.wav" }, + { "game.losing", "lachen.wav" }, + { "game.winning", SND_FILE_UNDEFINED }, + + /* sounds for other non-game actions */ + { "menu.door_opening", "oeffnen.wav" }, + { "menu.door_closing", "oeffnen.wav" }, + { "menu.hall_of_fame", "halloffame.wav" }, + { "menu.info_screen", "rhythmloop.wav" }, + +#if 0 + { "[not used]", "antigrav.wav" }, + { "[not used]", "bong.wav" }, + { "[not used]", "fuel.wav" }, + { "[not used]", "holz.wav" }, + { "[not used]", "hui.wav" }, + { "[not used]", "kabumm.wav" }, + { "[not used]", "kink.wav" }, + { "[not used]", "kling.wav" }, + { "[not used]", "krach.wav" }, + { "[not used]", "laser.wav" }, + { "[not used]", "quiek.wav" }, + { "[not used]", "rumms.wav" }, + { "[not used]", "schlopp.wav" }, + { "[not used]", "schrff.wav" }, + { "[not used]", "schwirr.wav" }, + { "[not used]", "slurp.wav" }, + { "[not used]", "sproing.wav" }, + { "[not used]", "warnton.wav" }, + { "[not used]", "whoosh.wav" }, + { "[not used]", "boom.wav" }, +#endif }; -/* background music */ -int background_loop[] = +struct ElementInfo element_info[] = { - SND_ALCHEMY, - SND_CHASE, - SND_NETWORK, - SND_CZARDASZ, - SND_TYGER, - SND_VOYAGER, - SND_TWILIGHT + { "empty_space", "empty space" }, /* 0 */ + { "sand", "sand" }, + { "wall", "normal wall" }, + { "wall", "round wall" }, + { "rock", "rock" }, + { "key", "key" }, + { "emerald", "emerald" }, + { "exit", "closed exit" }, + { "player", "player" }, + { "bug", "bug" }, + { "spaceship", "spaceship" }, /* 10 */ + { "yamyam", "yam yam" }, + { "robot", "robot" }, + { "wall", "steel wall" }, + { "diamond", "diamond" }, + { "amoeba", "dead amoeba" }, + { "quicksand", "empty quicksand" }, + { "quicksand", "quicksand with rock" }, + { "amoeba", "amoeba drop" }, + { "bomb", "bomb" }, + { "magic_wall", "magic wall" }, /* 20 */ + { "speed_pill", "speed pill" }, + { "acid", "acid pool" }, + { "amoeba", "dropping amoeba" }, + { "amoeba", "normal amoeba" }, + { "nut", "nut with emerald" }, + { "gameoflife", "Conway's wall of life" }, + { "biomaze", "biomaze" }, + { "dynamite", "burning dynamite" }, + { NULL, "unknown" }, + { "robot_wheel", "magic wheel" }, /* 30 */ + { "robot_wheel", "magic wheel (running)" }, + { "key", "red key" }, + { "key", "yellow key" }, + { "key", "green key" }, + { "key", "blue key" }, + { "gate", "red door" }, + { "gate", "yellow door" }, + { "gate", "green door" }, + { "gate", "blue door" }, + { "gate", "gray door (opened by red key)" }, /* 40 */ + { "gate", "gray door (opened by yellow key)"}, + { "gate", "gray door (opened by green key)"}, + { "gate", "gray door (opened by blue key)"}, + { "dynamite", "dynamite" }, + { "pacman", "pac man" }, + { "wall", "invisible normal wall" }, + { "lamp", "lamp (off)" }, + { "lamp", "lamp (on)" }, + { "wall", "wall with emerald" }, + { "wall", "wall with diamond" }, /* 50 */ + { "amoeba", "amoeba with content" }, + { "bd_amoeba", "amoeba (BD style)" }, + { "time_orb_full", "time orb (full)" }, + { "time_orb_empty", "time orb (empty)" }, + { "wall", "growing wall" }, + { "bd_diamond", "diamond (BD style)" }, + { "emerald", "yellow emerald" }, + { "wall", "wall with BD style diamond" }, + { "wall", "wall with yellow emerald" }, + { "dark_yamyam", "dark yam yam" }, /* 60 */ + { "bd_magic_wall", "magic wall (BD style)" }, + { "wall", "invisible steel wall" }, + { NULL, "-" }, + { "dynabomb_nr", "increases number of bombs" }, + { "dynabomb_sz", "increases explosion size" }, + { "dynabomb_xl", "increases power of explosion" }, + { "sokoban_object", "sokoban object" }, + { "sokoban_field", "sokoban empty field" }, + { "sokoban_field", "sokoban field with object" }, + { "bd_butterfly", "butterfly (starts moving right)"}, /* 70 */ + { "bd_butterfly", "butterfly (starts moving up)" }, + { "bd_butterfly", "butterfly (starts moving left)"}, + { "bd_butterfly", "butterfly (starts moving down)"}, + { "bd_firefly", "firefly (starts moving right)" }, + { "bd_firefly", "firefly (starts moving up)" }, + { "bd_firefly", "firefly (starts moving left)" }, + { "bd_firefly", "firefly (starts moving down)" }, + { "bd_butterfly", "butterfly" }, + { "bd_firefly", "firefly" }, + { "player", "yellow player" }, /* 80 */ + { "player", "red player" }, + { "player", "green player" }, + { "player", "blue player" }, + { "bug", "bug (starts moving right)" }, + { "bug", "bug (starts moving up)" }, + { "bug", "bug (starts moving left)" }, + { "bug", "bug (starts moving down)" }, + { "spaceship", "spaceship (starts moving right)"}, + { "spaceship", "spaceship (starts moving up)" }, + { "spaceship", "spaceship (starts moving left)"}, /* 90 */ + { "spaceship", "spaceship (starts moving down)"}, + { "pacman", "pac man (starts moving right)" }, + { "pacman", "pac man (starts moving up)" }, + { "pacman", "pac man (starts moving left)" }, + { "pacman", "pac man (starts moving down)" }, + { "emerald", "red emerald" }, + { "emerald", "purple emerald" }, + { "wall", "wall with red emerald" }, + { "wall", "wall with purple emerald" }, + { NULL, "unknown" }, /* 100 */ + { NULL, "unknown" }, + { NULL, "unknown" }, + { NULL, "unknown" }, + { NULL, "unknown" }, + { NULL, "normal wall (BD style)" }, + { "bd_rock", "rock (BD style)" }, + { "exit", "open exit" }, + { NULL, "black orb bomb" }, + { "amoeba", "amoeba" }, + { "mole", "mole" }, /* 110 */ + { "penguin", "penguin" }, + { "satellite", "satellite" }, + { NULL, "arrow left" }, + { NULL, "arrow right" }, + { NULL, "arrow up" }, + { NULL, "arrow down" }, + { "pig", "pig" }, + { "dragon", "fire breathing dragon" }, + { "key", "red key (EM style)" }, + { NULL, "letter ' '" }, /* 120 */ + { NULL, "letter '!'" }, + { NULL, "letter '\"'" }, + { NULL, "letter '#'" }, + { NULL, "letter '$'" }, + { NULL, "letter '%'" }, + { NULL, "letter '&'" }, + { NULL, "letter '''" }, + { NULL, "letter '('" }, + { NULL, "letter ')'" }, + { NULL, "letter '*'" }, /* 130 */ + { NULL, "letter '+'" }, + { NULL, "letter ','" }, + { NULL, "letter '-'" }, + { NULL, "letter '.'" }, + { NULL, "letter '/'" }, + { NULL, "letter '0'" }, + { NULL, "letter '1'" }, + { NULL, "letter '2'" }, + { NULL, "letter '3'" }, + { NULL, "letter '4'" }, /* 140 */ + { NULL, "letter '5'" }, + { NULL, "letter '6'" }, + { NULL, "letter '7'" }, + { NULL, "letter '8'" }, + { NULL, "letter '9'" }, + { NULL, "letter ':'" }, + { NULL, "letter ';'" }, + { NULL, "letter '<'" }, + { NULL, "letter '='" }, + { NULL, "letter '>'" }, /* 150 */ + { NULL, "letter '?'" }, + { NULL, "letter '@'" }, + { NULL, "letter 'A'" }, + { NULL, "letter 'B'" }, + { NULL, "letter 'C'" }, + { NULL, "letter 'D'" }, + { NULL, "letter 'E'" }, + { NULL, "letter 'F'" }, + { NULL, "letter 'G'" }, + { NULL, "letter 'H'" }, /* 160 */ + { NULL, "letter 'I'" }, + { NULL, "letter 'J'" }, + { NULL, "letter 'K'" }, + { NULL, "letter 'L'" }, + { NULL, "letter 'M'" }, + { NULL, "letter 'N'" }, + { NULL, "letter 'O'" }, + { NULL, "letter 'P'" }, + { NULL, "letter 'Q'" }, + { NULL, "letter 'R'" }, /* 170 */ + { NULL, "letter 'S'" }, + { NULL, "letter 'T'" }, + { NULL, "letter 'U'" }, + { NULL, "letter 'V'" }, + { NULL, "letter 'W'" }, + { NULL, "letter 'X'" }, + { NULL, "letter 'Y'" }, + { NULL, "letter 'Z'" }, + { NULL, "letter 'Ä'" }, + { NULL, "letter 'Ö'" }, /* 180 */ + { NULL, "letter 'Ü'" }, + { NULL, "letter '^'" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, /* 190 */ + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { NULL, "letter ''" }, + { "wall", "growing wall (horizontal)" }, /* 200 */ + { "wall", "growing wall (vertical)" }, + { "wall", "growing wall (all directions)" }, + { "gate", "red door (EM style)" }, + { "gate", "yellow door (EM style)" }, + { "gate", "green door (EM style)" }, + { "gate", "blue door (EM style)" }, + { "key", "yellow key (EM style)" }, + { "key", "green key (EM style)" }, + { "key", "blue key (EM style)" }, + { "empty_space", "empty space" }, /* 210 */ + { "sp_zonk", "zonk" }, + { "sp_base", "base" }, + { "player", "murphy" }, + { "sp_infotron", "infotron" }, + { "wall", "chip (single)" }, + { "wall", "hardware" }, + { "sp_exit", "exit" }, + { "sp_disk_orange", "orange disk" }, + { "sp_port", "port (leading right)" }, + { "sp_port", "port (leading down)" }, /* 220 */ + { "sp_port", "port (leading left)" }, + { "sp_port", "port (leading up)" }, + { "sp_port", "port (leading right)" }, + { "sp_port", "port (leading down)" }, + { "sp_port", "port (leading left)" }, + { "sp_port", "port (leading up)" }, + { "sp_sniksnak", "snik snak" }, + { "sp_disk_yellow", "yellow disk" }, + { "sp_terminal", "terminal" }, + { "sp_disk_red", "red disk" }, /* 230 */ + { "sp_port", "port (vertical)" }, + { "sp_port", "port (horizontal)" }, + { "sp_port", "port (all directions)" }, + { "sp_electron", "electron" }, + { "sp_buggy_base", "buggy base" }, + { "wall", "chip (left half)" }, + { "wall", "chip (right half)" }, + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "hardware" }, /* 240 */ + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "hardware" }, + { "wall", "chip (upper half)" }, + { "wall", "chip (lower half)" }, + { "gate", "gray door (EM style, red key)" }, /* 250 */ + { "gate", "gray door (EM style, yellow key)"}, + { "gate", "gray door (EM style, green key)"}, + { "gate", "gray door (EM style, blue key)"}, + { NULL, "unknown" }, + { NULL, "unknown" }, + + /* 256 */ + + { "pearl", "pearl" }, /* (256) */ + { "crystal", "crystal" }, + { "wall", "wall with pearl" }, + { "wall", "wall with crystal" }, + { "gate", "white door" }, /* 260 */ + { "gate", "gray door (opened by white key)"}, + { "key", "white key" }, + { "shield_passive", "shield (passive)" }, + { "extra_time", "extra time" }, + { "switchgate", "switch gate (open)" }, + { "switchgate", "switch gate (closed)" }, + { "switchgate_switch", "switch for switch gate" }, + { "switchgate_switch", "switch for switch gate" }, + { NULL, "-" }, + { NULL, "-" }, /* 270 */ + { "conveyor_belt", "red conveyor belt (left)" }, + { "conveyor_belt", "red conveyor belt (middle)" }, + { "conveyor_belt", "red conveyor belt (right)" }, + { "conveyor_belt_switch", "switch for red conveyor belt (left)"}, + { "conveyor_belt_switch", "switch for red conveyor belt (middle)"}, + { "conveyor_belt_switch", "switch for red conveyor belt (right)"}, + { "conveyor_belt", "yellow conveyor belt (left)" }, + { "conveyor_belt", "yellow conveyor belt (middle)" }, + { "conveyor_belt", "yellow conveyor belt (right)" }, + { "conveyor_belt_switch", "switch for yellow conveyor belt (left)"}, + { "conveyor_belt_switch", "switch for yellow conveyor belt (middle)"}, + { "conveyor_belt_switch", "switch for yellow conveyor belt (right)"}, + { "conveyor_belt", "green conveyor belt (left)" }, + { "conveyor_belt", "green conveyor belt (middle)" }, + { "conveyor_belt", "green conveyor belt (right)" }, + { "conveyor_belt_switch", "switch for green conveyor belt (left)"}, + { "conveyor_belt_switch", "switch for green conveyor belt (middle)"}, + { "conveyor_belt_switch", "switch for green conveyor belt (right)"}, + { "conveyor_belt", "blue conveyor belt (left)" }, + { "conveyor_belt", "blue conveyor belt (middle)" }, + { "conveyor_belt", "blue conveyor belt (right)" }, + { "conveyor_belt_switch", "switch for blue conveyor belt (left)"}, + { "conveyor_belt_switch", "switch for blue conveyor belt (middle)"}, + { "conveyor_belt_switch", "switch for blue conveyor belt (right)"}, + { "sand", "land mine" }, + { "envelope", "mail envelope" }, + { "light_switch", "light switch (off)" }, + { "light_switch", "light switch (on)" }, + { "wall", "sign (exclamation)" }, + { "wall", "sign (radio activity)" }, /* 300 */ + { "wall", "sign (stop)" }, + { "wall", "sign (wheel chair)" }, + { "wall", "sign (parking)" }, + { "wall", "sign (one way)" }, + { "wall", "sign (heart)" }, + { "wall", "sign (triangle)" }, + { "wall", "sign (round)" }, + { "wall", "sign (exit)" }, + { "wall", "sign (yin yang)" }, + { "wall", "sign (other)" }, /* 310 */ + { "mole", "mole (starts moving left)" }, + { "mole", "mole (starts moving right)" }, + { "mole", "mole (starts moving up)" }, + { "mole", "mole (starts moving down)" }, + { "wall", "steel wall (slanted)" }, + { "sand", "invisible sand" }, + { NULL, "dx unknown 15" }, + { NULL, "dx unknown 42" }, + { NULL, "-" }, + { NULL, "-" }, /* 320 */ + { "shield_active", "shield (active, kills enemies)"}, + { "timegate", "time gate (open)" }, + { "timegate", "time gate (closed)" }, + { "timegate_wheel", "switch for time gate" }, + { "timegate_wheel", "switch for time gate" }, + { "balloon", "balloon" }, + { "wall", "send balloon to the left" }, + { "wall", "send balloon to the right" }, + { "balloon_switch", "send balloon up" }, + { "balloon_switch", "send balloon down" }, /* 330 */ + { "balloon_switch", "send balloon in any direction" }, + { "wall", "steel wall" }, + { "wall", "steel wall" }, + { "wall", "steel wall" }, + { "wall", "steel wall" }, + { "wall", "normal wall" }, + { "wall", "normal wall" }, + { "wall", "normal wall" }, + { "wall", "normal wall" }, + { "wall", "normal wall" }, /* 340 */ + { "wall", "normal wall" }, + { "wall", "normal wall" }, + { "wall", "normal wall" }, + { "tube", "tube (all directions)" }, + { "tube", "tube (vertical)" }, + { "tube", "tube (horizontal)" }, + { "tube", "tube (vertical & left)" }, + { "tube", "tube (vertical & right)" }, + { "tube", "tube (horizontal & up)" }, + { "tube", "tube (horizontal & down)" }, /* 350 */ + { "tube", "tube (left & up)" }, + { "tube", "tube (left & down)" }, + { "tube", "tube (right & up)" }, + { "tube", "tube (right & down)" }, + { "spring", "spring" }, + { "trap", "trap" }, + { "dx_bomb", "stable bomb (DX style)" }, + { NULL, "-" } + + /* + "-------------------------------", + */ }; -int num_bg_loops = sizeof(background_loop)/sizeof(int); + + +/* ========================================================================= */ +/* main() */ +/* ========================================================================= */ int main(int argc, char *argv[]) { - program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); - -#ifdef MSDOS - _fmode = O_BINARY; -#endif + InitCommandName(argv[0]); + InitExitFunction(CloseAllAndExit); + InitPlatformDependantStuff(); GetOptions(argv); - OpenAll(argc,argv); + OpenAll(); + EventLoop(); CloseAllAndExit(0); - exit(0); /* to keep compilers happy */ + + return 0; /* to keep compilers happy */ }