X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.c;h=08ee469ef6738edae465790c08818f1aee52b2f8;hb=e4566563844c4bcfc472159c9ae870941099708c;hp=9918892c00c6b7c814775755132fc82d0ec4a0cf;hpb=cf5b3a1e9077e88eb40ce2fb59e985a0ae037c84;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index 9918892c..08ee469e 100644 --- a/src/main.c +++ b/src/main.c @@ -18,13 +18,24 @@ #include "sound.h" #include "joystick.h" +#ifdef MSDOS +#include +#endif + Display *display; +Visual *visual; int screen; Window window; GC gc, clip_gc[NUM_PIXMAPS]; Pixmap pix[NUM_PIXMAPS]; Pixmap clipmask[NUM_PIXMAPS]; + +Pixmap test_pix[NUM_PICTURES]; +Pixmap test_clipmask[NUM_PICTURES]; +int test_picture_count = 0; + + #ifdef XPM_INCLUDE_FILE XpmAttributes xpm_att[NUM_PICTURES]; #endif @@ -54,12 +65,14 @@ int sound_simple_on = FALSE; int toons_on = TRUE; int direct_draw_on = FALSE; int scroll_delay_on = FALSE; +int soft_scrolling_on = TRUE; int fading_on = FALSE; int autorecord_on = FALSE; int joystick_nr = 0; int quick_doors = FALSE; -BOOL redraw[SCR_FIELDX][SCR_FIELDY]; +BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +int redraw_x1 = 0, redraw_y1 = 0; int redraw_mask; int redraw_tiles; @@ -80,12 +93,15 @@ long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int JX,JY, JX2,JY2, ZX,ZY, ExitX,ExitY; -int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing; -int PlayerGone,LevelSolved,GameOver; -int FrameCounter,TimeFrames,TimeLeft,Score; -int Gems,SokobanFields,Lights,Friends; -int Dynamite,Key[4],MampferNr; +int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; +int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; +int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; +int PlayerMovDir, PlayerMovPos, PlayerPushing; +int PlayerFrame, PlayerGfxPos; +int PlayerGone, LevelSolved, GameOver; +int FrameCounter, TimeFrames, TimeLeft, Score; +int Gems, SokobanFields, Lights, Friends; +int Dynamite, Key[4], MampferNr; int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; int SiebAktiv; @@ -183,6 +199,10 @@ int main(int argc, char *argv[]) if (argc>1) level_directory = argv[1]; +#ifdef MSDOS + _fmode = O_BINARY; +#endif + OpenAll(argc,argv); EventLoop(); CloseAll();