X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fx11.h;h=b0a503653e500652f2e9054401b7fae37c551252;hb=e4bf86b0ac3fd50612eee1439beba2fbaaa7cd09;hp=e0f88e516f856a878fce79accabd3ab0f4806026;hpb=1100054eec7c45458359fd56072341bd661f4a9c;p=rocksndiamonds.git diff --git a/src/libgame/x11.h b/src/libgame/x11.h index e0f88e51..b0a50365 100644 --- a/src/libgame/x11.h +++ b/src/libgame/x11.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -34,6 +34,15 @@ #define TARGET_STRING "X11" #endif +#if defined(PLATFORM_UNIX) +/* This triggers some stuff that is needed because X11 (XSetClipOrigin(), + to be precise) is often very slow when preparing a masked XCopyArea() + for big Pixmaps. + To prevent this, small (tile-sized) mask Pixmaps are created which will + then be set much faster with XSetClipOrigin() and speed things up a lot. */ +#define TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND +#endif + #define FULLSCREEN_STATUS FULLSCREEN_NOT_AVAILABLE @@ -59,6 +68,9 @@ typedef XClientMessageEvent ClientMessageEvent; struct X11DrawableInfo { + char *source_filename; + + int width, height; Drawable drawable; Drawable clip_mask; GC gc; /* GC for normal drawing (inheritated from 'window') */ @@ -283,10 +295,22 @@ struct XY #define KSYM_F23 XK_F23 #define KSYM_F24 XK_F24 +#define KSYM_FKEY_FIRST KSYM_F1 +#define KSYM_FKEY_LAST KSYM_F24 +#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1) + /* X11 function definitions */ inline void X11InitVideoDisplay(void); inline void X11InitVideoBuffer(DrawBuffer **, DrawWindow **); +void X11ZoomBitmap(Bitmap *, Bitmap *); +Bitmap *X11LoadImage(char *); + +inline void X11CopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +inline void X11FillRectangle(Bitmap *, int, int, int, int, Pixel); +inline Pixel X11GetPixel(Bitmap *, int, int); +inline Pixel X11GetPixelFromRGB(unsigned int, unsigned int, unsigned int); + #endif /* X11_H */