X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fx11.c;h=907b9f71f3b3470b11bde6966506a140773e2eed;hb=34ed45c14d923459972fecf7a3b46f44d7e03670;hp=6f14c37f54d7dc189b605b24ffc5d9152ce8e811;hpb=92204d79d159df0be4bd05c4b4e4dabbcaefe805;p=rocksndiamonds.git diff --git a/src/libgame/x11.c b/src/libgame/x11.c index 6f14c37f..907b9f71 100644 --- a/src/libgame/x11.c +++ b/src/libgame/x11.c @@ -327,4 +327,90 @@ Bitmap *X11LoadImage(char *filename) return new_bitmap; } +inline void X11CreateBitmapContent(Bitmap *new_bitmap, + int width, int height, int depth) +{ + Pixmap pixmap; + + if ((pixmap = XCreatePixmap(display, window->drawable, width, height, depth)) + == None) + Error(ERR_EXIT, "cannot create pixmap"); + + new_bitmap->drawable = pixmap; + + if (window == NULL) + Error(ERR_EXIT, "Window GC needed for Bitmap -- create Window first"); + + new_bitmap->gc = window->gc; + + new_bitmap->line_gc[0] = window->line_gc[0]; + new_bitmap->line_gc[1] = window->line_gc[1]; +} + +inline void X11FreeBitmapPointers(Bitmap *bitmap) +{ + /* The X11 version seems to have a memory leak here -- although + "XFreePixmap()" is called, the corresponding memory seems not + to be freed (according to "ps"). The SDL version apparently + does not have this problem. */ + + if (bitmap->drawable) + XFreePixmap(display, bitmap->drawable); + if (bitmap->clip_mask) + XFreePixmap(display, bitmap->clip_mask); + if (bitmap->stored_clip_gc) + XFreeGC(display, bitmap->stored_clip_gc); + /* the other GCs are only pointers to GCs used elsewhere */ + bitmap->drawable = None; + bitmap->clip_mask = None; + bitmap->stored_clip_gc = None; +} + +inline void X11CopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y, int mask_mode) +{ + XCopyArea(display, src_bitmap->drawable, dst_bitmap->drawable, + (mask_mode == BLIT_MASKED ? src_bitmap->clip_gc : dst_bitmap->gc), + src_x, src_y, width, height, dst_x, dst_y); +} + +inline void X11FillRectangle(Bitmap *bitmap, int x, int y, + int width, int height, Pixel color) +{ + XSetForeground(display, bitmap->gc, color); + XFillRectangle(display, bitmap->drawable, bitmap->gc, x, y, width, height); +} + +inline Pixel X11GetPixel(Bitmap *bitmap, int x, int y) +{ + unsigned long pixel_value; + XImage *pixel_image; + + pixel_image = XGetImage(display, bitmap->drawable, x, y, 1, 1, + AllPlanes, ZPixmap); + pixel_value = XGetPixel(pixel_image, 0, 0); + + XDestroyImage(pixel_image); + + return pixel_value; +} + +inline Pixel X11GetPixelFromRGB(unsigned int color_r, unsigned int color_g, + unsigned int color_b) +{ + XColor xcolor; + Pixel pixel; + + xcolor.flags = DoRed | DoGreen | DoBlue; + xcolor.red = (color_r << 8); + xcolor.green = (color_g << 8); + xcolor.blue = (color_b << 8); + + XAllocColor(display, cmap, &xcolor); + pixel = xcolor.pixel; + + return pixel; +} + #endif /* TARGET_X11 */