X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftoons.h;h=313458372e363252b52ed40af19317fc3125c83b;hb=756a24e132e64d1514e85b8fa09f123e75417fd0;hp=3588d7da46a4a0df1080c7f796780f20f492b15d;hpb=3fd727f8ab7628eaab0be7de31658d7d468d6c8d;p=rocksndiamonds.git diff --git a/src/libgame/toons.h b/src/libgame/toons.h index 3588d7da..31345837 100644 --- a/src/libgame/toons.h +++ b/src/libgame/toons.h @@ -17,28 +17,6 @@ #include "system.h" -/* values for animation mode (frame order and direction) */ -#define ANIM_NONE 0 -#define ANIM_LOOP (1 << 0) -#define ANIM_LINEAR (1 << 1) -#define ANIM_PINGPONG (1 << 2) -#define ANIM_PINGPONG2 (1 << 3) -#define ANIM_REVERSE (1 << 4) - -/* values for toon animation direction */ -#define ANIMDIR_LEFT 1 -#define ANIMDIR_RIGHT 2 -#define ANIMDIR_UP 4 -#define ANIMDIR_DOWN 8 - -#define ANIMPOS_ANY 0 -#define ANIMPOS_LEFT 1 -#define ANIMPOS_RIGHT 2 -#define ANIMPOS_UP 4 -#define ANIMPOS_DOWN 8 -#define ANIMPOS_UPPER 16 - - struct ToonScreenInfo { Bitmap *save_buffer; @@ -57,19 +35,38 @@ struct ToonScreenInfo struct ToonInfo { +#if 0 int graphic; int width, height; int src_x, src_y; int anim_frames; - int move_delay; - int stepsize; + int step_delay; + int step_offset; int anim_mode; int direction; int position; int anim_delay; - int start_frame; + int anim_start_frame; Bitmap *bitmap; /* dynamically initialized */ + + char *direction_str; + char *position_str; + +#else + + Bitmap *bitmap; + int src_x, src_y; + int width, height; + int anim_frames; + int anim_start_frame; + int anim_delay; + int anim_mode; + int step_offset; + int step_delay; + char *direction; + char *position; +#endif };