X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftoons.h;h=26867df97eb846a1710c7b14d14f39128c711c00;hb=013e137cafaa16827d0f27e10538b6e90ee0aed0;hp=cf267345df4cecd8b167cf09ef12ff21c799c57c;hpb=a4eaa7fcd8ca604faeee50f049c441415aa4968c;p=rocksndiamonds.git diff --git a/src/libgame/toons.h b/src/libgame/toons.h index cf267345..26867df9 100644 --- a/src/libgame/toons.h +++ b/src/libgame/toons.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* toons.h * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// toons.h +// ============================================================================ #ifndef TOONS_H #define TOONS_H @@ -17,60 +15,12 @@ #include "system.h" -/* values for animation mode (frame order and direction) */ -#define ANIM_NONE 0 -#define ANIM_LOOP (1 << 0) -#define ANIM_LINEAR (1 << 1) -#define ANIM_PINGPONG (1 << 2) -#define ANIM_PINGPONG2 (1 << 3) -#define ANIM_REVERSE (1 << 4) +/* values for toon animation */ +#define ANIM_START 0 +#define ANIM_CONTINUE 1 +#define ANIM_STOP 2 -/* values for toon animation direction */ -#define ANIMDIR_LEFT 1 -#define ANIMDIR_RIGHT 2 -#define ANIMDIR_UP 4 -#define ANIMDIR_DOWN 8 -#define ANIMPOS_ANY 0 -#define ANIMPOS_LEFT 1 -#define ANIMPOS_RIGHT 2 -#define ANIMPOS_UP 4 -#define ANIMPOS_DOWN 8 -#define ANIMPOS_UPPER 16 - - -struct ToonScreenInfo -{ - Bitmap **toon_bitmap_array; - Bitmap *save_buffer; - void (*update_function)(void); - void (*prepare_backbuffer_function)(void); - boolean (*redraw_needed_function)(void); - - struct ToonInfo *toons; - int num_toons; - - int startx, starty; - int width, height; -}; - -struct ToonInfo -{ - int bitmap_nr; - int width, height; - int src_x, src_y; - int frames; - int frames_per_second; - int stepsize; - int mode; - int direction; - int position; -}; - - -void InitToonScreen(); -void InitAnimation(void); -void StopAnimation(void); -void DoAnimation(void); +int getAnimationFrame(int, int, int, int, int); #endif /* TOONS_H */