X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=fdaf0e8b3699114ba5f289913861a5975acc69bd;hb=14089dac2cbe56e563863e1e5adb8847944fd262;hp=57fa7e131018aff103987ed03eb9a6fb458de369;hpb=da14f69fd95c7bd5a0d70cdf4935af06f1f20a04;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index 57fa7e13..fdaf0e8b 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -1,27 +1,71 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1994-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* text.h * +* text.h * ***********************************************************/ #ifndef TEXT_H #define TEXT_H -#include "libgame.h" +#include "system.h" + +/* font types */ +#define FS_INITIAL 0 +#define FS_BIG 1 +#define FS_MEDIUM 2 +#define FS_SMALL 3 +#define FS_TILE 4 + +/* font colors */ +#define FC_RED 0 +#define FC_BLUE 1 +#define FC_GREEN 2 +#define FC_YELLOW 3 +#define FC_SPECIAL1 4 +#define FC_SPECIAL2 5 +#define FC_SPECIAL3 6 + +/* font graphics definitions */ +#define FONT1_XSIZE 32 +#define FONT1_YSIZE 32 +#define FONT2_XSIZE 14 +#define FONT2_YSIZE 14 +#define FONT3_XSIZE 11 +#define FONT3_YSIZE 14 +#define FONT4_XSIZE 16 +#define FONT4_YSIZE 16 +#define FONT5_XSIZE 10 +#define FONT5_YSIZE 14 +#define FONT6_XSIZE 16 +#define FONT6_YSIZE 32 + +#define FONT_CHARS_PER_LINE 16 +#define FONT_LINES_PER_FONT 4 + +#define FONT_OPAQUE 0 +#define FONT_MASKED 1 + +/* text output definitions */ +#define MAX_OUTPUT_LINESIZE 256 + +/* font structure definitions */ + + +void InitFontInfo(Bitmap *, Bitmap *, Bitmap *, Bitmap *, Bitmap *); int getFontWidth(int, int); int getFontHeight(int, int); void DrawInitText(char *, int, int); void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); void DrawText(int, int, char *, int, int); -void DrawTextExt(DrawBuffer, GC, int, int, char *, int, int); +void DrawTextExt(DrawBuffer *, int, int, char *, int, int, int); #endif /* TEXT_H */