X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=b1f4c91575219b0153e8dba24d7638c5bcbd3983;hb=e300f91a9ee9f6160aff68d3bc50a21b797d9941;hp=f49346e4b24542fc44f113391f1dfc18e77bfde9;hpb=e05dda5c8cc6687dcbc59e182a81aed627e262d0;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index f49346e4..b1f4c915 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -34,6 +34,12 @@ /* special character mapping for default fonts */ #define FONT_ASCII_CURSOR ((char)160) +#define FONT_ASCII_BUTTON ((char)128) +#define FONT_ASCII_UP ((char)129) +#define FONT_ASCII_DOWN ((char)130) +#define FONT_ASCII_LEFT ((char)'<') +#define FONT_ASCII_RIGHT ((char)'>') + #define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \ (c) == '©' ? 96 : \ (c) == 'ä' || (c) == 'Ä' ? 97 : \ @@ -42,6 +48,9 @@ (c) == '°' ? 100 : \ (c) == '®' ? 101 : \ (c) == FONT_ASCII_CURSOR ? 102 : \ + (c) == FONT_ASCII_BUTTON ? 109 : \ + (c) == FONT_ASCII_UP ? 110 : \ + (c) == FONT_ASCII_DOWN ? 111 : \ (c)) /* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */ @@ -68,11 +77,13 @@ void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); void DrawTextS(int, int, int, char *); void DrawTextSCentered(int, int, char *); +void DrawTextSAligned(int, int, char *, int, int); +void DrawTextAligned(int, int, char *, int, int); void DrawText(int, int, char *, int); void DrawTextExt(DrawBuffer *, int, int, char *, int, int); void DrawTextToTextArea(int, int, char *, int, int, int, int, int); boolean RenderLineToBuffer(char **, char *, int *, boolean, int); void DrawTextWrapped(int, int, char *, int, int, int); -int DrawTextFromFile(int, int, char *, int, int, int); +int DrawTextFromFile(int, int, char *, int, int, int, boolean); #endif /* TEXT_H */