X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=46614de52e1b638bdbc58e404d5191455d21ca03;hb=0868de4751d9e3d4b2f3185c52edb5569217d39a;hp=fe6dace87458a4a2f3f0338541b6cc827e9261da;hpb=5f23eef52ec62dc30c388b1016aea87b80873d20;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index fe6dace8..46614de5 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -34,6 +34,12 @@ /* special character mapping for default fonts */ #define FONT_ASCII_CURSOR ((char)160) +#define FONT_ASCII_BUTTON ((char)128) +#define FONT_ASCII_UP ((char)129) +#define FONT_ASCII_DOWN ((char)130) +#define FONT_ASCII_LEFT ((char)'<') +#define FONT_ASCII_RIGHT ((char)'>') + #define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \ (c) == '©' ? 96 : \ (c) == 'ä' || (c) == 'Ä' ? 97 : \ @@ -42,6 +48,9 @@ (c) == '°' ? 100 : \ (c) == '®' ? 101 : \ (c) == FONT_ASCII_CURSOR ? 102 : \ + (c) == FONT_ASCII_BUTTON ? 109 : \ + (c) == FONT_ASCII_UP ? 110 : \ + (c) == FONT_ASCII_DOWN ? 111 : \ (c)) /* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */ @@ -53,16 +62,31 @@ /* font structure definitions */ void InitFontInfo(struct FontBitmapInfo *, int, int (*function)(int)); -void SetInverseTextColor(Pixel); +void FreeFontInfo(struct FontBitmapInfo *); + +struct FontBitmapInfo *getFontBitmapInfo(int); int getFontWidth(int); int getFontHeight(int); +int getTextWidth(char *, int); + void getFontCharSource(int, char, Bitmap **, int *, int *); void DrawInitText(char *, int, int); void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); +void DrawTextS(int, int, int, char *); +void DrawTextSCentered(int, int, char *); +void DrawTextCentered(int, int, char *); +void DrawTextSAligned(int, int, char *, int, int); +void DrawTextAligned(int, int, char *, int, int); void DrawText(int, int, char *, int); void DrawTextExt(DrawBuffer *, int, int, char *, int, int); +char *GetTextBufferFromFile(char *, int); +int DrawTextBuffer(int, int, char *, int, int, int, int, int, boolean, boolean, + boolean); +int DrawTextFile(int, int, char *, int, int, int, int, int, boolean, boolean, + boolean); + #endif /* TEXT_H */