X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=4447d87b0f340beb6c1e747fed7160e96f471403;hb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;hp=18dd2ba4d5195453d5bfbc6b5ffcfec16a39d4a6;hpb=f4b305df0ae775ef48daee86020904abb79ebef8;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index 18dd2ba4..4447d87b 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* text.h * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// text.h +// ============================================================================ #ifndef TEXT_H #define TEXT_H @@ -17,58 +15,85 @@ #include "system.h" -/* font types */ -#define FS_INITIAL 0 -#define FS_BIG 1 -#define FS_MEDIUM 2 -#define FS_SMALL 3 +/* default fonts */ +#define FONT_INITIAL_1 0 +#define FONT_INITIAL_2 1 +#define FONT_INITIAL_3 2 +#define FONT_INITIAL_4 3 /* font colors */ -#define FC_RED 0 -#define FC_BLUE 1 -#define FC_GREEN 2 -#define FC_YELLOW 3 - -/* special fonts */ -#define FC_SPECIAL_TAPE 4 -#define FC_SPECIAL_GAME 5 -#define FC_SPECIAL_NARROW 6 - -#define FONT(fs, fc) (( (fs) == FS_INITIAL ? \ - IMG_FONT_INITIAL_1 + (fc) : \ - (fs) == FS_BIG ? \ - IMG_FONT_BIG_1 + (fc) : \ - (fs) == FS_MEDIUM ? \ - IMG_FONT_MEDIUM_1 + (fc) : \ - (fs) == FS_SMALL ? \ - IMG_FONT_SMALL_1 + (fc) : \ - IMG_FONT_SMALL_1 \ - ) - FIRST_IMG_FONT) - -#define FONT_DEFAULT_BIG FONT(FS_BIG, FC_YELLOW) -#define FONT_DEFAULT_SMALL FONT(FS_SMALL, FC_YELLOW) -#define FONT_SPECIAL_TAPE FONT(FS_SMALL, FC_SPECIAL_TAPE) -#define FONT_SPECIAL_GAME FONT(FS_SMALL, FC_SPECIAL_GAME) -#define FONT_SPECIAL_NARROW FONT(FS_SMALL, FC_SPECIAL_NARROW) - -#define FONT_CHARS_PER_LINE 16 -#define FONT_LINES_PER_FONT 4 - -#define FONT_OPAQUE 0 -#define FONT_MASKED 1 +#define FC_RED FONT_INITIAL_1 +#define FC_BLUE FONT_INITIAL_2 +#define FC_GREEN FONT_INITIAL_3 +#define FC_YELLOW FONT_INITIAL_4 /* text output definitions */ #define MAX_OUTPUT_LINESIZE 1024 +/* special character mapping for default fonts */ +#define FONT_ASCII_CURSOR ((char)160) +#define FONT_ASCII_BUTTON ((char)128) +#define FONT_ASCII_UP ((char)129) +#define FONT_ASCII_DOWN ((char)130) +#define FONT_ASCII_LEFT ((char)'<') +#define FONT_ASCII_RIGHT ((char)'>') + +#define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \ + (c) == '©' ? 96 : \ + (c) == 'ä' || (c) == 'Ä' ? 97 : \ + (c) == 'ö' || (c) == 'Ö' ? 98 : \ + (c) == 'ü' || (c) == 'Ü' ? 99 : \ + (c) == '°' ? 100 : \ + (c) == '®' ? 101 : \ + (c) == FONT_ASCII_CURSOR ? 102 : \ + (c) == FONT_ASCII_BUTTON ? 109 : \ + (c) == FONT_ASCII_UP ? 110 : \ + (c) == FONT_ASCII_DOWN ? 111 : \ + (c)) + +/* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */ +#define MIN_NUM_CHARS_PER_FONT 64 +#define DEFAULT_NUM_CHARS_PER_FONT (MIN_NUM_CHARS_PER_FONT + 6 +1) +#define DEFAULT_NUM_CHARS_PER_LINE 16 + + /* font structure definitions */ -void InitFontInfo(struct FontBitmapInfo *, int); +void InitFontInfo(struct FontBitmapInfo *, int, + int (*function1)(int), int (*function2)(char *)); +void FreeFontInfo(struct FontBitmapInfo *); + +struct FontBitmapInfo *getFontBitmapInfo(int); + int getFontWidth(int); int getFontHeight(int); +int getTextWidth(char *, int); + +void getFontCharSource(int, char, Bitmap **, int *, int *); + +int maxWordLengthInString(char *); + void DrawInitText(char *, int, int); +void DrawInitTextAlways(char *, int, int); +void DrawInitTextIfNeeded(char *, int, int); +void DrawInitTextExt(char *, int, int, boolean); + void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); +void DrawTextS(int, int, int, char *); +void DrawTextSCentered(int, int, char *); +void DrawTextCentered(int, int, char *); +void DrawTextSAligned(int, int, char *, int, int); +void DrawTextAligned(int, int, char *, int, int); void DrawText(int, int, char *, int); void DrawTextExt(DrawBuffer *, int, int, char *, int, int); +char *GetTextBufferFromFile(char *, int); +int DrawTextBuffer(int, int, char *, int, int, int, int, int, int, + boolean, boolean, boolean); +int DrawTextBufferVA(int, int, char *, va_list, int, int, int, int, int, int, + boolean, boolean, boolean); +int DrawTextFile(int, int, char *, int, int, int, int, int, int, + boolean, boolean, boolean); + #endif /* TEXT_H */