X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=4447d87b0f340beb6c1e747fed7160e96f471403;hb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;hp=0c5c7586d5873d5cb185c112efe4a424c10f8226;hpb=b645a25fff77d62a36c744fa4047a3c0e5929341;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index 0c5c7586..4447d87b 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* text.h * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// text.h +// ============================================================================ #ifndef TEXT_H #define TEXT_H @@ -34,6 +32,12 @@ /* special character mapping for default fonts */ #define FONT_ASCII_CURSOR ((char)160) +#define FONT_ASCII_BUTTON ((char)128) +#define FONT_ASCII_UP ((char)129) +#define FONT_ASCII_DOWN ((char)130) +#define FONT_ASCII_LEFT ((char)'<') +#define FONT_ASCII_RIGHT ((char)'>') + #define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \ (c) == '©' ? 96 : \ (c) == 'ä' || (c) == 'Ä' ? 97 : \ @@ -42,6 +46,9 @@ (c) == '°' ? 100 : \ (c) == '®' ? 101 : \ (c) == FONT_ASCII_CURSOR ? 102 : \ + (c) == FONT_ASCII_BUTTON ? 109 : \ + (c) == FONT_ASCII_UP ? 110 : \ + (c) == FONT_ASCII_DOWN ? 111 : \ (c)) /* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */ @@ -52,25 +59,41 @@ /* font structure definitions */ -void InitFontInfo(struct FontBitmapInfo *, int, int (*function)(int)); +void InitFontInfo(struct FontBitmapInfo *, int, + int (*function1)(int), int (*function2)(char *)); void FreeFontInfo(struct FontBitmapInfo *); +struct FontBitmapInfo *getFontBitmapInfo(int); + int getFontWidth(int); int getFontHeight(int); int getTextWidth(char *, int); void getFontCharSource(int, char, Bitmap **, int *, int *); +int maxWordLengthInString(char *); + void DrawInitText(char *, int, int); +void DrawInitTextAlways(char *, int, int); +void DrawInitTextIfNeeded(char *, int, int); +void DrawInitTextExt(char *, int, int, boolean); + void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); void DrawTextS(int, int, int, char *); void DrawTextSCentered(int, int, char *); +void DrawTextCentered(int, int, char *); +void DrawTextSAligned(int, int, char *, int, int); +void DrawTextAligned(int, int, char *, int, int); void DrawText(int, int, char *, int); void DrawTextExt(DrawBuffer *, int, int, char *, int, int); -void DrawTextToTextArea(int, int, char *, int, int, int, int, int); -boolean RenderLineToBuffer(char **, char *, int *, boolean, int); -void DrawTextWrapped(int, int, char *, int, int, int); -int DrawTextFromFile(int, int, char *, int, int, int); + +char *GetTextBufferFromFile(char *, int); +int DrawTextBuffer(int, int, char *, int, int, int, int, int, int, + boolean, boolean, boolean); +int DrawTextBufferVA(int, int, char *, va_list, int, int, int, int, int, int, + boolean, boolean, boolean); +int DrawTextFile(int, int, char *, int, int, int, int, int, int, + boolean, boolean, boolean); #endif /* TEXT_H */