X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=10c91d242c21837ee49487f50e520c0a2dc37d32;hb=c2a639c0b2c1a9a2bd14de86932a47429ae918a4;hp=4aee0437ae5b46e902aee0f69cfce29b4b73db99;hpb=621b6a2c4781c9c3e2f5849f9c184a906e0ce5b6;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index 4aee0437..10c91d24 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -1,70 +1,75 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1994-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* text.h * +* text.h * ***********************************************************/ #ifndef TEXT_H #define TEXT_H -#include "libgame.h" +#include "system.h" -/* font types */ -#define FS_SMALL 0 -#define FS_BIG 1 -#define FS_MEDIUM 2 + +/* default fonts */ +#define FONT_INITIAL_1 0 +#define FONT_INITIAL_2 1 +#define FONT_INITIAL_3 2 +#define FONT_INITIAL_4 3 /* font colors */ -#define FC_RED 0 -#define FC_BLUE 1 -#define FC_GREEN 2 -#define FC_YELLOW 3 -#define FC_SPECIAL1 4 -#define FC_SPECIAL2 5 -#define FC_SPECIAL3 6 +#define FC_RED FONT_INITIAL_1 +#define FC_BLUE FONT_INITIAL_2 +#define FC_GREEN FONT_INITIAL_3 +#define FC_YELLOW FONT_INITIAL_4 -/* font graphics definitions */ -#define FONT1_XSIZE 32 -#define FONT1_YSIZE 32 -#define FONT2_XSIZE 14 -#define FONT2_YSIZE 14 -#define FONT3_XSIZE 11 -#define FONT3_YSIZE 14 -#define FONT4_XSIZE 16 -#define FONT4_YSIZE 16 -#define FONT5_XSIZE 10 -#define FONT5_YSIZE 14 -#define FONT6_XSIZE 16 -#define FONT6_YSIZE 32 +/* text output definitions */ +#define MAX_OUTPUT_LINESIZE 1024 -#define FONT_CHARS_PER_LINE 16 -#define FONT_LINES_PER_FONT 4 +/* special character mapping for default fonts */ +#define FONT_ASCII_CURSOR ((char)160) +#define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \ + (c) == '©' ? 96 : \ + (c) == 'ä' || (c) == 'Ä' ? 97 : \ + (c) == 'ö' || (c) == 'Ö' ? 98 : \ + (c) == 'ü' || (c) == 'Ü' ? 99 : \ + (c) == '°' ? 100 : \ + (c) == '®' ? 101 : \ + (c) == FONT_ASCII_CURSOR ? 102 : \ + (c)) + +/* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */ +#define MIN_NUM_CHARS_PER_FONT 64 +#define DEFAULT_NUM_CHARS_PER_FONT (MIN_NUM_CHARS_PER_FONT + 6 +1) +#define DEFAULT_NUM_CHARS_PER_LINE 16 -/* text output definitions */ -#define MAX_OUTPUT_LINESIZE 256 /* font structure definitions */ -struct FontInfo -{ - Bitmap bitmap_big, bitmap_medium, bitmap_small; -}; +void InitFontInfo(struct FontBitmapInfo *, int, int (*function)(int)); +void FreeFontInfo(struct FontBitmapInfo *); + +int getFontWidth(int); +int getFontHeight(int); +int getTextWidth(char *, int); +void getFontCharSource(int, char, Bitmap **, int *, int *); -void InitFontInfo(Bitmap, Bitmap, Bitmap); -int getFontWidth(int, int); -int getFontHeight(int, int); void DrawInitText(char *, int, int); void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); -void DrawText(int, int, char *, int, int); -void DrawTextExt(DrawBuffer, int, int, char *, int, int); +void DrawTextS(int, int, int, char *); +void DrawTextSCentered(int, int, char *); +void DrawText(int, int, char *, int); +void DrawTextExt(DrawBuffer *, int, int, char *, int, int); +void DrawTextToTextArea(int, int, char *, int, int, int, int, int); +boolean RenderLineToBuffer(char **, char *, int *, boolean, int); +void DrawTextWrapped(int, int, char *, int, int, int); #endif /* TEXT_H */