X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.h;h=0c5c7586d5873d5cb185c112efe4a424c10f8226;hb=b645a25fff77d62a36c744fa4047a3c0e5929341;hp=18dd2ba4d5195453d5bfbc6b5ffcfec16a39d4a6;hpb=f4b305df0ae775ef48daee86020904abb79ebef8;p=rocksndiamonds.git diff --git a/src/libgame/text.h b/src/libgame/text.h index 18dd2ba4..0c5c7586 100644 --- a/src/libgame/text.h +++ b/src/libgame/text.h @@ -17,58 +17,60 @@ #include "system.h" -/* font types */ -#define FS_INITIAL 0 -#define FS_BIG 1 -#define FS_MEDIUM 2 -#define FS_SMALL 3 +/* default fonts */ +#define FONT_INITIAL_1 0 +#define FONT_INITIAL_2 1 +#define FONT_INITIAL_3 2 +#define FONT_INITIAL_4 3 /* font colors */ -#define FC_RED 0 -#define FC_BLUE 1 -#define FC_GREEN 2 -#define FC_YELLOW 3 +#define FC_RED FONT_INITIAL_1 +#define FC_BLUE FONT_INITIAL_2 +#define FC_GREEN FONT_INITIAL_3 +#define FC_YELLOW FONT_INITIAL_4 -/* special fonts */ -#define FC_SPECIAL_TAPE 4 -#define FC_SPECIAL_GAME 5 -#define FC_SPECIAL_NARROW 6 - -#define FONT(fs, fc) (( (fs) == FS_INITIAL ? \ - IMG_FONT_INITIAL_1 + (fc) : \ - (fs) == FS_BIG ? \ - IMG_FONT_BIG_1 + (fc) : \ - (fs) == FS_MEDIUM ? \ - IMG_FONT_MEDIUM_1 + (fc) : \ - (fs) == FS_SMALL ? \ - IMG_FONT_SMALL_1 + (fc) : \ - IMG_FONT_SMALL_1 \ - ) - FIRST_IMG_FONT) +/* text output definitions */ +#define MAX_OUTPUT_LINESIZE 1024 -#define FONT_DEFAULT_BIG FONT(FS_BIG, FC_YELLOW) -#define FONT_DEFAULT_SMALL FONT(FS_SMALL, FC_YELLOW) -#define FONT_SPECIAL_TAPE FONT(FS_SMALL, FC_SPECIAL_TAPE) -#define FONT_SPECIAL_GAME FONT(FS_SMALL, FC_SPECIAL_GAME) -#define FONT_SPECIAL_NARROW FONT(FS_SMALL, FC_SPECIAL_NARROW) +/* special character mapping for default fonts */ +#define FONT_ASCII_CURSOR ((char)160) +#define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \ + (c) == '©' ? 96 : \ + (c) == 'ä' || (c) == 'Ä' ? 97 : \ + (c) == 'ö' || (c) == 'Ö' ? 98 : \ + (c) == 'ü' || (c) == 'Ü' ? 99 : \ + (c) == '°' ? 100 : \ + (c) == '®' ? 101 : \ + (c) == FONT_ASCII_CURSOR ? 102 : \ + (c)) -#define FONT_CHARS_PER_LINE 16 -#define FONT_LINES_PER_FONT 4 +/* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */ +#define MIN_NUM_CHARS_PER_FONT 64 +#define DEFAULT_NUM_CHARS_PER_FONT (MIN_NUM_CHARS_PER_FONT + 6 +1) +#define DEFAULT_NUM_CHARS_PER_LINE 16 -#define FONT_OPAQUE 0 -#define FONT_MASKED 1 - -/* text output definitions */ -#define MAX_OUTPUT_LINESIZE 1024 /* font structure definitions */ -void InitFontInfo(struct FontBitmapInfo *, int); +void InitFontInfo(struct FontBitmapInfo *, int, int (*function)(int)); +void FreeFontInfo(struct FontBitmapInfo *); + int getFontWidth(int); int getFontHeight(int); +int getTextWidth(char *, int); + +void getFontCharSource(int, char, Bitmap **, int *, int *); + void DrawInitText(char *, int, int); void DrawTextF(int, int, int, char *, ...); void DrawTextFCentered(int, int, char *, ...); +void DrawTextS(int, int, int, char *); +void DrawTextSCentered(int, int, char *); void DrawText(int, int, char *, int); void DrawTextExt(DrawBuffer *, int, int, char *, int, int); +void DrawTextToTextArea(int, int, char *, int, int, int, int, int); +boolean RenderLineToBuffer(char **, char *, int *, boolean, int); +void DrawTextWrapped(int, int, char *, int, int, int); +int DrawTextFromFile(int, int, char *, int, int, int); #endif /* TEXT_H */