X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftext.c;h=2c5b77bf71edb7ce120f4a998a5dbe3faf88fec3;hb=c2a639c0b2c1a9a2bd14de86932a47429ae918a4;hp=9e9556095fbd9dddd8b09534b2c007543044a732;hpb=fd2761fde6102017cd3be6b59c3be9140f96f703;p=rocksndiamonds.git diff --git a/src/libgame/text.c b/src/libgame/text.c index 9e955609..2c5b77bf 100644 --- a/src/libgame/text.c +++ b/src/libgame/text.c @@ -364,3 +364,103 @@ void DrawTextToTextArea(int x, int y, char *text, int font_nr, int line_length, redraw_mask |= REDRAW_FIELD; } + +boolean RenderLineToBuffer(char **src_buffer_ptr, char *dst_buffer, + int *dst_buffer_len, boolean last_line_was_empty, + int max_chars_per_line) +{ + char *text_ptr = *src_buffer_ptr; + char *buffer = dst_buffer; + int buffer_len = *dst_buffer_len; + boolean buffer_filled = FALSE; + + while (*text_ptr) + { + char *word_ptr; + int word_len; + + /* skip leading whitespaces */ + while (*text_ptr == ' ' || *text_ptr == '\t') + text_ptr++; + + word_ptr = text_ptr; + word_len = 0; + + /* look for end of next word */ + while (*word_ptr != ' ' && *word_ptr != '\t' && *word_ptr != '\0') + { + word_ptr++; + word_len++; + } + + if (word_len == 0) + { + continue; + } + else if (*text_ptr == '\n') /* special case: force empty line */ + { + if (buffer_len == 0) + text_ptr++; + + /* prevent printing of multiple empty lines */ + if (buffer_len > 0 || !last_line_was_empty) + buffer_filled = TRUE; + } + else if (word_len < max_chars_per_line - buffer_len) + { + /* word fits into text buffer -- add word */ + + if (buffer_len > 0) + buffer[buffer_len++] = ' '; + + strncpy(&buffer[buffer_len], text_ptr, word_len); + buffer_len += word_len; + buffer[buffer_len] = '\0'; + text_ptr += word_len; + } + else if (buffer_len > 0) + { + /* not enough space left for word in text buffer -- print buffer */ + + buffer_filled = TRUE; + } + else + { + /* word does not fit at all into empty text buffer -- cut word */ + + strncpy(buffer, text_ptr, max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + text_ptr += max_chars_per_line; + buffer_filled = TRUE; + } + + if (buffer_filled) + break; + } + + *src_buffer_ptr = text_ptr; + *dst_buffer_len = buffer_len; + + return buffer_filled; +} + +void DrawTextWrapped(int x, int y, char *text, int font_nr, int line_length, + int max_lines) +{ + char *text_ptr = text; + char buffer[line_length + 1]; + int buffer_len; + int current_line = 0; + int font_height = getFontHeight(font_nr); + + while (*text_ptr && current_line < max_lines) + { + buffer[0] = '\0'; + buffer_len = 0; + + RenderLineToBuffer(&text_ptr, buffer, &buffer_len, TRUE, line_length); + + DrawText(x, y + current_line * font_height, buffer, font_nr); + current_line++; + } +}